Am 28.05.19 um 11:05 schrieb Bernhard Übelacker:
[...]
> I tried to have a look at this crash and I think I found something.
Hi Bernhard,
thanks for the patch! Although I still can't reproduce the crash, I
think the patch makes sense and I trust you with your assessment. I have
just uploaded a
Am 28.05.19 um 11:56 schrieb Fabian Greffrath:
> Is it just my MUA again or is this indeed missing the patch?
I am sorry but this time it might be your MUA.
The patch is now visible on the bug's page:
https://bugs.debian.org/cgi-bin/bugreport.cgi?att=1;bug=929513;filename=0001-Avoid-crash-because-
Bernhard Ãbelacker wrote:
> A package built with attached patch does not show this crash.
> It tries to eliminate also some more of these missing returns.
Is it just my MUA again or is this indeed missing the patch?
- Fabian
Control: tags -1 patch upstream
Dear Maintainer,
I tried to have a look at this crash and I think I found something.
It seems to be caused by this function in class NoSpecial:
float radius() const {}
It is declared as returning float, but does not return a value.
In the build logs is
Hi,
Am 25.05.19 um 10:34 schrieb Jacob Nevins:
> Package: marsshooter
> Version: 0.7.6-3
> Severity: important
>
> When I start marsshooter, either from the desktop menu or command line,
> it runs for a few seconds (13-18s in my tests), and then segfaults.
I can't reproduce the segfault at the m
Package: marsshooter
Version: 0.7.6-3
Severity: important
When I start marsshooter, either from the desktop menu or command line,
it runs for a few seconds (13-18s in my tests), and then segfaults.
Before it dies it's displaying the main menu with a game demo in the
background, and playing music.
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