Bug#930942: warzone2100: Segfault upon multiplayer "Start Hosting Game"

2019-06-24 Thread Phil Morrell
Control: tags -1 patch thanks On Mon, Jun 24, 2019 at 03:52:16PM +0200, Bernhard Übelacker wrote: > Attached patch calls EC_KEY_dup just in case of a not null key. > With packages rebuilt in Stretch and Buster with this > patch applied, the same crash does not manifest and a multiplayer > with one

Bug#930942: warzone2100: Segfault upon multiplayer "Start Hosting Game"

2019-06-24 Thread Bernhard Übelacker
Dear Maintainer, I just tried to help triaging this bug. This bug manifests in current Stretch/9.9 and also in Buster/testing. In the call to function setMultiStats a temporary PLAYERSTATS object gets constructed from the reference returned by getMultiStats. Therefore the copy constructor of EcKe

Bug#930942: warzone2100: Segfault upon multiplayer "Start Hosting Game"

2019-06-22 Thread Phil Morrell
Package: warzone2100 Version: 3.2.1-2 Severity: important Multi Player -> Host Game -> Start Hosting Game This is reliably reproducible on a variety of amd64 hardware: desktop, laptop, netbook, dedicated, integrated graphics. See attached debug log after installing gdb. I intend to try upgrading