Am Mittwoch, den 27.11.2019, 10:35 +0100 schrieb Fabian Greffrath:
> if you could add this symlink to the openjazz executable to the g-d-p
> generated package, I will update the openjazz package with the
> required changes, i.e. the .desktop file.
Ah, whatever! I just made facts and uploaded a new
Hi g-d-p team,
Am Mittwoch, den 09.10.2019, 11:04 +0100 schrieb Simon McVittie:
> The way this usually works is that the g-d-p-generated package
> provides a symlink to an executable file (precisely what the target
> is doesn't actually matter - usually nobody will actually run it -
> but the game
(then G-D-P should provide in /usr/share/games/jazz-jackrabbit-hh95
a symlink to /usr/games/OpenJazz to makes it work ?)
When I did my initial testing, the HH95 path just needs to be provided
as a command-line argument to openjazz. For example:
$ OpenJazz /usr/share/games/jazz-jackrabbit-hh95
On Wed, 09 Oct 2019 at 11:47:13 +0200, Alexandre Detiste wrote:
> game-data-packager can now package the extra levels "Holiday Hare '95"
> into it's own package.
>
> Unlike the main game, these levels are freely downloadable.
>
> The assets are installed into
> /usr/share/games/jazz-jackrabbit-hh
Package: openjazz
Version: 20190106-1
Severity: normal
Hi,
game-data-packager can now package the extra levels "Holiday Hare '95"
into it's own package.
Unlike the main game, these levels are freely downloadable.
The assets are installed into
/usr/share/games/jazz-jackrabbit-hh95.
Can you prov
5 matches
Mail list logo