Bug#982661: mame: Crash on startup

2021-03-24 Thread Celelibi
Hello, After some debugging, here are some informations: - I use the r300 mesa driver. - Hardware accelerated programs like glxgears tend to work, but crash when they exit. - They crash with the same backtrace. - The driver r300 doesn't implement the function set_shader_buffers. - Setting LIBGL_

Bug#982661: mame: Crash on startup

2021-03-19 Thread Bernhard Übelacker
Hello Celelibi, unfortunately, if I try to reproduce I reach the exact same stack, but in case of my VM ctx->pipe->set_shader_buffers contains a valid function pointer. Maybe you could add some information about which graphics card you use and maybe running with 'export LIBGL_DEBUG=verbose' might

Bug#982661: mame: Crash on startup

2021-03-08 Thread Celelibi
It still crashes, indeed. Best regards, Celelibi Le Sun, Mar 07, 2021 at 05:00:07PM +0100, Bernhard Übelacker a écrit : > Hello Celelibi, > does this happen with current version > in testing 0.228+dfsg.1-1, too? > > Kind regards, > Bernhard

Bug#982661: mame: Crash on startup

2021-03-07 Thread Bernhard Übelacker
Hello Celelibi, does this happen with current version in testing 0.228+dfsg.1-1, too? Kind regards, Bernhard

Bug#982661: mame: Crash on startup

2021-02-12 Thread Celelibi
Package: mame Version: 0.227+dfsg.1-1 Severity: important Dear Maintainer, After an upgrade, mame started crashing on startup. I think it's unlikely that it's mame's fault, but I'll let you decide to forward to bug to libsdl2 or something else of needed. Here is a run in gdb with a full stack tr