Package: spring Version: 88.0+dfsg1-1.1 Severity: serious Hi!
Spring segfaults on a normal gameplay after some minutes of playing. Attached is comandline output including the stacktrace Regards Christoph -- System Information: Debian Release: wheezy/sid APT prefers testing APT policy: (990, 'testing'), (500, 'unstable'), (500, 'stable'), (1, 'experimental') Architecture: amd64 (x86_64) Kernel: Linux 3.4-trunk-amd64 (SMP w/6 CPU cores) Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Versions of packages spring depends on: ii fonts-freefont-otf [otf-freefont] 20120503-1 ii libboost-program-options1.49.0 1.49.0-3 ii libboost-regex1.49.0 1.49.0-3 ii libboost-signals1.49.0 1.49.0-3 ii libboost-system1.49.0 1.49.0-3 ii libboost-thread1.49.0 1.49.0-3 ii libc6 2.13-33 ii libdevil1c2 1.7.8-6.1+b1 ii libfreetype6 2.4.9-1 ii libgcc1 1:4.7.0-8 ii libgl1-mesa-glx [libgl1] 8.0.2-2 ii libglew1.7 1.7.0-3 ii libglu1-mesa [libglu1] 8.0.2-2 ii libgomp1 4.7.0-8 ii libogg0 1.3.0-4 ii libopenal1 1:1.14-4 ii libsdl1.2debian 1.2.15-3 ii libstdc++6 4.7.0-8 ii libvorbis0a 1.3.2-1.3 ii libvorbisfile3 1.3.2-1.3 ii libx11-6 2:1.4.99.901-2 ii libxcursor1 1:1.1.13-1 ii otf-freefont 20120503-1 ii spring-common 88.0+dfsg1-1.1 ii zlib1g 1:1.2.7.dfsg-11+b1 Versions of packages spring recommends: ii springlobby [spring-lobby] 0.147-1 Versions of packages spring suggests: pn libtxc-dxtn0 <none> ii spring-javaai 88.0+dfsg1-1.1 pn spring-maps-deltasiege | spring-map <none> pn spring-mods-kernelpanic | spring-mod <none> -- no debconf information
spring Using configuration source: "/home/christoph/.springrc" [CMyMath::Init] CPU SSE mask: 888, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 0 SSE 4.1: 0, SSE 4.2: 0 SSE 4.0A: 1, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions OS: Linux 3.4-trunk-amd64 #1 SMP Wed Jun 6 10:34:53 CEST 2012 x86_64 OS: 64bit native mode [Watchdog] Installed (HangTimeout: 10sec) Available log sections: Font, VFS, Piece, KeyBindings, Sound, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, Path, Model Enabled log sections: Sound(LOG_LEVEL_INFO) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. Spring 88.0 (OMP) Build date/time: May 10 2012 18:49:32 Build environment: boost-104900, GNU libstdc++ version 20120509 Compiler: gcc-4.7.0 Using read-write data directory: /home/christoph/.spring/ Using read-only data directory: /usr/share/games/spring/ Using read-only data directory: /usr/lib/spring/ Scanning: /usr/share/games/spring/base Scanning: /home/christoph/.spring/maps Error: Error opening /home/christoph/.spring/maps/Forgotten_Crossing_v1.sd7: Unexpected end of file (truncated?) Unable to open archive: /home/christoph/.spring/maps/Forgotten_Crossing_v1.sd7 Scanning: /home/christoph/.spring/games Supported Video modes: 3200x1080, 1280x1024, 1024x768, 800x600, 720x400, 640x480 Video mode set to 1920x1080/32bit (windowed) [f=0000000] SDL version: 1.2.15 [f=0000000] GL version: 2.1 Mesa 8.0.2 [f=0000000] GL vendor: X.Org [f=0000000] GL renderer: Gallium 0.4 on AMD RS880 [f=0000000] GLSL version: 1.20 [f=0000000] GLEW version: 1.7.0 [f=0000000] Video RAM: unknown [f=0000000] GL info: haveARB: 1, haveGLSL: 1, ATI hacks: 0 FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1 maximum texture size: 8192, compress MIP-map textures: 0 [f=0000000] Joysticks found: 0 [f=0000000] Warning: Joystick 0 not found [f=0000000] CPU Cores: 6 [f=0000000] CPU affinity not set [f=0000000] [Sound] OpenAL info: [f=0000000] [Sound] Available Devices: [f=0000000] [Sound] OpenAL Soft [f=0000000] [Sound] Device: OpenAL Soft [f=0000000] [Sound] Vendor: OpenAL Community [f=0000000] [Sound] Version: 1.1 ALSOFT 1.14 [f=0000000] [Sound] Renderer: OpenAL Soft [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback [f=0000000] [Sound] EFX Enabled: yes [f=0000000] [Sound] Max Sounds: 32 [f=0000000] Video mode set to 1902x529/32bit (windowed) [f=0000000] Video mode set to 1920x1080/32bit (windowed) [f=0000000] Connecting to local server [f=0000000] PreGame::StartServer: 23 ms [f=0000000] Using map: SpeedMetal [f=0000000] Using game: Balanced Annihilation V7.62 [f=0000000] Using game archive: ba762.sdz [f=0000000] recording demo: demos/20120624_224935_SpeedMetal_88.sdf [f=0000000] PreGame::GameDataReceived: 60 ms [f=0000000] User number 0 (team 0, allyteam 0) [f=0000000] Loading Radar Icons [f=0000000] Loading GameData Definitions [f=0000000] Loading all definitions: 0.090000 [f=0000000] Game::LoadDefs (GameData): 119 ms [f=0000000] Loading Sound Definitions [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua [f=0000000] Game::LoadDefs (Sound): 1 ms [f=0000000] Parsing Map Information [f=0000000] Loading SMF [f=0000000] Loading Map (42 MB) [f=0000000] Creating Smooth Height Mesh [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 32 ms [f=0000000] Creating QuadField & CEGs [f=0000000] Number of damage types: 11 [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml; [f=0000000] Creating Unit Textures [f=0000000] Loading Weapon Definitions [f=0000000] Loading Unit Definitions [f=0000000] Loading Feature Definitions [f=0000000] Initializing Map Features [f=0000000] Reading Estimate PathCosts [8] [f=0000000] Reading Estimate PathCosts [32] [f=0000000] [CPathManager] pathing data checksum: ca826147 [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager [f=0000000] Creating Sky [f=0000000] Creating ShadowHandler & DecalHandler [f=0000000] Creating GroundDrawer [f=0000000] Loading Tile Files [f=0000000] Reading Tile Map [f=0000000] Loading Square Textures [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms [f=0000000] Switching to ROAM Mesh Rendering [f=0000000] Creating TreeDrawer [f=0000000] Creating ProjectileDrawer & UnitDrawer [f=0000000] Creating Projectile Textures [f=0000000] Creating Water [f=0000000] Game::LoadInterface (Camera&Mouse): 103 ms [f=0000000] Game::LoadInterface (Console): 1 ms [f=0000000] Loading LuaRules [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua> [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua> [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua> [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua> [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua> [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua> [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua> [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua> [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua> [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua> [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua> [f=0000000] Loaded gadget: Game End <game_end.lua> [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua> [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua> [f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua> [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua> [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua> [f=0000000] Loaded gadget: Napalm <lups_napalm.lua> [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua> [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua> [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua> [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua> [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua> [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua> [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua> [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua> [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua> [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua> [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua> [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua> [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua> [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua> [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua> [f=0000000] Loaded gadget: Takeoff Fix <unit_air_takeoff.lua> [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua> [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua> [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua> [f=0000000] Loaded gadget: Area Attack <areaattack.lua> [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua> [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua> [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua> [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua> [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua> [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua> [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua> [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua> [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua> [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua> [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua> [f=0000000] Loaded gadget: Napalm <lups_napalm.lua> [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua> [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua> [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua> [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua> [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua> [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua> [f=0000000] Loaded gadget: Takeoff Fix <unit_air_takeoff.lua> [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua> [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua> [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua> [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua> [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua> [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua> [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua> [f=0000000] Loaded gadget: Area Attack <areaattack.lua> [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua> [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua> [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua> [f=0000000] Loaded gadget: Lups <lups_wrapper.lua> [f=0000000] Loading LuaGaia [f=0000000] Loading LuaUI [f=0000000] This game has locked LuaUI access [f=0000000] This game has locked LuaUI access [f=0000000] Using LUAUI_DIRNAME = LuaUI/ [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt [f=0000000] LuaUI: bound F11 to the widget selector [f=0000000] LuaUI: bound CTRL+F11 to tweak mode [f=0000000] Hardware is incompatible with Xray shader requirements [f=0000000] Hardware is incompatible with Xray shader requirements [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ... [f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ... [f=0000000] Loading widget from mod: BlurApi <api_gfx_blur.lua> ... [f=0000000] blur api: your hardware does not support shaders [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ... [f=0000000] Loading widget from mod: MexUpg Helper <helper.lua> ... [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ... [f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ... [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ... [f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ... [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ... [f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ... [f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ... [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ... [f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ... [f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it. [f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ... [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ... [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ... [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ... [f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ... [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ... [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ... [f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ... [f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ... [f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ... [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ... [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ... [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ... [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ... [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ... [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ... [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ... [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ... [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ... [f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ... [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ... [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ... [f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ... [f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ... [f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ... [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ... [f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ... [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ... [f=0000000] Error: [WeaponDefIndex] ERROR_TYPE for key "areaOfEffect" in WeaponDefs __index [f=0000000] false [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/gui_attack_aoe.lua"]:182: attempt to compare number with nil [f=0000000] Removed widget: Attack AoE [f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ... [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ... [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ... [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ... [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ... [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ... [f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ... [f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ... [f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ... [f=0000000] LuaUI v0.3 [f=0000000] Finalizing [f=0000000] Connection attempt from UnnamedPlayer [f=0000000] -> Version: 88.0 (OMP) [f=0000000] -> Connection established (given id 0) [f=0000000] Player UnnamedPlayer finished loading and is now ingame [f=0000000] GameID: 657de74fe3bbdde65c7dda941cdf4421 [f=0000000] <SkirmishAI: AAI 0.9 (team 1)>: land map detected [f=0000000] <SkirmishAI: AAI 0.9 (team 1)>: AAI loaded [f=0000009] Skirmish AI "Enemy" (ID:0, Short-Name:"AAI", Version:"0.9") took over control of team 1 [f=0000012] UnnamedPlayer added point: Start 0 [f=0000202] Buildings set to face East [f=0000620] Buildings set to face South [f=0005182] Error: Segmentation fault (SIGSEGV) in spring 88.0 (OMP) [f=0005182] Error: Stacktrace: [f=0005182] Error: <0> /lib/x86_64-linux-gnu/libpthread.so.0(+0xf030) [0x7fd62b773030] [f=0005182] Error: <1> /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x2a7ab7) [0x7fd61a134ab7] [f=0005182] Error: <2> /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x25eca0) [0x7fd61a0ebca0] [f=0005182] Error: <3> /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x2a7b6c) [0x7fd61a134b6c] [f=0005182] Error: <4> /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x22f3da) [0x7fd61a0bc3da] [f=0005182] Error: <5> /home/packages/tmp/spring-88.0+dfsg1/rts/Rendering/FarTextureHandler.cpp:156 [f=0005182] Error: <6> /home/packages/tmp/spring-88.0+dfsg1/rts/Rendering/FarTextureHandler.cpp:279 [f=0005182] Error: <7> /home/packages/tmp/spring-88.0+dfsg1/rts/Rendering/UnitDrawer.cpp:517 [f=0005182] Error: <8> /home/packages/tmp/spring-88.0+dfsg1/rts/Rendering/WorldDrawer.cpp:144 [f=0005182] Error: <9> /home/packages/tmp/spring-88.0+dfsg1/rts/Game/Game.cpp:1173 zsh: segmentation fault spring