On Fri, 14 Feb 2020 at 17:48:53 -0500, Boyuan Yang wrote:
> I will seek for the switch back to /usr/games/ surely but that means patches
> onto the build system. Luckily doomsday 2.x is using CMake with
> GNUInstallDirs, which means pretty standard way of handling this issue.
You can probably just
Hi Markus,
在 2020-02-14五的 23:33 +0100,Markus Koschany写道:
> Hi,
>
> Am 14.02.20 um 23:12 schrieb Boyuan Yang:
> [...]
> > Since the complete removal of Qt4 is just around the corner, I am
> > proposing to
> > do the following work to keep doomsday in Debian's development repository:
> >
> > * A T
Hi,
Am 14.02.20 um 23:12 schrieb Boyuan Yang:
[...]
> Since the complete removal of Qt4 is just around the corner, I am proposing to
> do the following work to keep doomsday in Debian's development repository:
>
> * A Team-upload onto experimental of v2.2.2 with Qt5 support,
> * NO support for /u
X-Debbugs-CC: a...@debian.org mgilb...@debian.org
Hi all,
(see bottom)
On Tue, 1 Oct 2019 19:42:50 +0200 Markus Koschany wrote:
> Hello,
>
> Am 29.09.19 um 22:38 schrieb Moritz Mühlenhoff:
> > On Sun, Mar 18, 2018 at 09:11:24PM -0300, Lisandro Damián Nicanor Pérez
Meyer wrote:
> >> Hi! Version
Hello,
Am 29.09.19 um 22:38 schrieb Moritz Mühlenhoff:
> On Sun, Mar 18, 2018 at 09:11:24PM -0300, Lisandro Damián Nicanor Pérez Meyer
> wrote:
>> Hi! Version 2.x is qt5-based. Please check if you can update this game. Feel
>> free to ask for help with Qt5 if needed.
>
> It's been 1.5 years and
On Sun, Mar 18, 2018 at 09:11:24PM -0300, Lisandro Damián Nicanor Pérez Meyer
wrote:
> Hi! Version 2.x is qt5-based. Please check if you can update this game. Feel
> free to ask for help with Qt5 if needed.
It's been 1.5 years and we're now moving forward with the Qt4 removal. The
package
hasn'
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