> According to the definition of the game that I found that matches the
> one I remember[1], what you'd need is a script that takes a revocation
> certificate as an argument, and then makes the decision to send it or
> not, weighted 5:1 in favor of not sending it.
Well, i remember some rules like
On Wed, Jan 01, 2003 at 10:59:43PM +0100, Adrian 'Dagurashibanipal' von Bidder
wrote:
> On Wed, 2003-01-01 at 21:52, Mako Hill wrote:
> > On Sun, Dec 29, 2002 at 07:46:53PM +0100, Erich Schubert wrote:
> > > Just a thought:
> > > How does russian rulette for Debian Developers work?
> [...]
> > Acc
On Sun, 29 Dec 2002, Erich Schubert wrote:
>Just a thought:
>How does russian rulette for Debian Developers work?
>
>Everone contributes a key revocation certificate and chooses a number
>from one to ten. Then everybody executes a random generator - if it's a
>match, then his revocation certificat
On Wed, 2003-01-01 at 21:52, Mako Hill wrote:
> On Sun, Dec 29, 2002 at 07:46:53PM +0100, Erich Schubert wrote:
> > Just a thought:
> > How does russian rulette for Debian Developers work?
[...]
> According to the definition of the game that I found that matches the
> one I remember[1], what you'd
On Sun, Dec 29, 2002 at 07:46:53PM +0100, Erich Schubert wrote:
> Just a thought:
> How does russian rulette for Debian Developers work?
>
> Everone contributes a key revocation certificate and chooses a number
> from one to ten. Then everybody executes a random generator - if it's a
> match, then
5 matches
Mail list logo