Package: wnpp Version: unavailable; reported 2003-04-27 Severity: wishlist
* Package name : libsdl-sound1.2 Version : 1.0.0 Upstream Author : Ryan Gordon <[EMAIL PROTECTED]> * URL : http://icculus.org/SDL_sound/ * License : GPL Description : Decodes several sound file formats including wav and mp3 This library is meant to make the programmer's sound playback tasks simpler. The programmer gives SDL_sound a filename, or feeds it data directly from one of many sources, and then reads the decoded waveform data back at her leisure. If resource constraints are a concern, SDL_sound can process sound data in programmer-specified blocks. Alternately, SDL_sound can decode a whole sound file and hand back a single pointer to the whole waveform. SDL_sound can also handle sample rate, audio format, and channel conversion on-the-fly and behind-the-scenes, if the programmer desires. I am packaging this out of necessity, since I am adopting gltron, and since version 0.62, gltron depends on SDL_sound. Ben Armstrong <[EMAIL PROTECTED]> -- System Information: Debian Release: testing/unstable Architecture: i386 Kernel: Linux sanctuary 2.4.20sanctuary.3.3 #1 Sat Dec 21 22:56:44 AST 2002 i686 Locale: LANG=C, LC_CTYPE=C