Re: Distribution of media content together with GPLv2 code in one package?

2010-04-20 Thread Ben Finney
Rudolf Polzer writes: > In case of the voice synthesis application, is it recreating or > editing when you re-render the voice using different words, and then > perform editing on the resulting file (typically: reverb, EQ, dynamics > compression)? It's important to recognise that the only answer

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-20 Thread Rudolf Polzer
On Tue, Apr 20, 2010 at 11:51:43PM +1000, Ben Finney wrote: > Rudolf Polzer writes: > > > In case of the voice synthesis application, is it recreating or > > editing when you re-render the voice using different words, and then > > perform editing on the resulting file (typically: reverb, EQ, dyna

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-20 Thread Ben Finney
Rudolf Polzer writes: > I am pretty confident that nobody will dare to sue in that "grey area" > of the GPL. […] > However, my goal is to get the game in _Debian_ and other Linux > distributions. In which case, it's the responsibility of the Debian project to ensure that due caution is observed,