game: redeclipse

2011-03-21 Thread Arand Nash
Hello, I am currently working on packaging the game Red Eclipse: http://www.redeclipse.net/ http://sourceforge.net/projects/redeclipse/ (Getting it into Debian would be nice _if_ issues are resolved...) The license is causing me headaches:

Re: Lost sources [was: Re: scientific paper in package only in postscript form non-free?]

2011-03-21 Thread Ken Arromdee
On Fri, 18 Mar 2011, Don Armstrong wrote: Yes, but this isn't something that a sane upstream is ever going to do, so it's not worth discussing much. [And frankly, if it's something that upstream does do, one should strongly question whether Debian should actually be distributing the work in

Re: Lost sources [was: Re: scientific paper in package only in postscript form non-free?]

2011-03-21 Thread Francesco Poli
On Mon, 21 Mar 2011 08:12:11 -0700 (PDT) Ken Arromdee wrote: On Fri, 18 Mar 2011, Don Armstrong wrote: Yes, but this isn't something that a sane upstream is ever going to do, so it's not worth discussing much. [And frankly, if it's something that upstream does do, one should strongly

Re: Lost sources

2011-03-21 Thread Ben Finney
Francesco Poli invernom...@paranoici.org writes: On Mon, 21 Mar 2011 08:12:11 -0700 (PDT) Ken Arromdee wrote: Consider the case where someone edits an audiovisual work using uncompressed video and audio files, then deletes them when he's done because they take up too much space. Plenty of

Re: Lost sources

2011-03-21 Thread Francesco Poli
On Tue, 22 Mar 2011 08:08:13 +1100 Ben Finney wrote: Francesco Poli invernom...@paranoici.org writes: On Mon, 21 Mar 2011 08:12:11 -0700 (PDT) Ken Arromdee wrote: Consider the case where someone edits an audiovisual work using uncompressed video and audio files, then deletes them

Re: Lost sources [was: Re: scientific paper in package only in postscript form non-free?]

2011-03-21 Thread Ken Arromdee
On Mon, 21 Mar 2011, Francesco Poli wrote: However, we also have to consider this: in some cases, when the uncompressed form is hundreds of times larger than the compressed form, the former may be really unpractical to handle. In those cases, maybe we prefer to use some compressed form to make

Fwd: Re: game: redeclipse

2011-03-21 Thread Arand Nash
Sometimes... My email client... Original Message Subject: Re: game: redeclipse Date: Tue, 22 Mar 2011 03:04:54 + From: Arand Nash ienor...@gmail.com To: Paul Wise p...@debian.org On 22/03/11 00:03, Paul Wise wrote: Ugh, yet another game engine fork with other embedded