On Sun, Mar 04, 2007 at 11:51:47AM +0100, Bart Martens wrote:
> On Sun, 2007-03-04 at 12:15 +0200, Damyan Ivanov wrote:
> >
> > Shouldn't the source package name reflect that it has been re-packaged?
> > Something like "legends-0.4.1.42.ds.1" ?
>
> It should be documented in debian/README.Debian-
On Sun, 2007-03-04 at 12:15 +0200, Damyan Ivanov wrote:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
>
> - -=| Bart Martens, 4.03.2007 01:11 |=-
> > Related to what Roberto wrote above about the shared libraries, here is
> > how I would create the .orig.tar.gz :
> >
> > sh legends_linux-0.4
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
- -=| Bart Martens, 4.03.2007 01:11 |=-
> Related to what Roberto wrote above about the shared libraries, here is
> how I would create the .orig.tar.gz :
>
> sh legends_linux-0.4.1.42.run --noexec --keep --nox11 \
> --target legends-0.4.1.42/legends
On Sat, 2007-03-03 at 17:19 -0500, Roberto C. Sanchez wrote:
> > Another question: Are shared libraries basically allowed?
> > Legends uses following shared libraries which i ve placed in
> > /usr/lib/legends
> > too :
> > /usr/local/share/games/legends/libogg.so.0
> > /usr/local/share/games/leg
olaf <[EMAIL PROTECTED]> wrote:
> I havnt uploaded anything yet and I doubt that I am able to upload the files
> with suse-linux at my school (no dput?). What shall I do? :(
Presumably, putting all the following files:
/usr/bin/dput
/usr/bin/dcut [not sure if this one is actually needed]
On Sat, Mar 03, 2007 at 11:07:04PM +0100, olaf wrote:
> So, I ve changed now following things:
> - scripts are now in /usr/games/
> - moved binaries to /usr/lib/legends/ and added links to data files which are
>
> in /usr/share/games/legends
>
That's good.
> Todo: solve copyright and licens
So, I ve changed now following things:
- scripts are now in /usr/games/
- moved binaries to /usr/lib/legends/ and added links to data files which are
in /usr/share/games/legends
Todo: solve copyright and license problems
I havnt uploaded anything yet and I doubt that I am able to upload the
On Sat, Mar 03, 2007 at 08:17:16PM +0100, olaf wrote:
> On Saturday 03 March 2007 19:17, Roberto C. Sanchez wrote:
> > Are those files platform dependent or platform independent?
> >
> > Regards,
> >
> > -Roberto
> Hi Roberto
>
> They are platform independent (at least I think so). *.unf are zip-a
On Saturday 03 March 2007 19:17, Roberto C. Sanchez wrote:
> Are those files platform dependent or platform independent?
>
> Regards,
>
> -Roberto
Hi Roberto
They are platform independent (at least I think so). *.unf are zip-archives
and contain the data for legends (torque-scripts, 3d-models, te
On Sat, Mar 03, 2007 at 06:50:35PM +0100, Bart Martens wrote:
>
> No, I would keep those in the package, and install them here:
>
> /usr/lib/legends/common/client.unf
> /usr/lib/legends/common/edit.unf
> /usr/lib/legends/common/server.unf
> /usr/lib/legends/common/ui.unf
> /usr/lib/legends/legend
On Sat, 2007-03-03 at 17:53 +0100, olaf wrote:
> So u mean I should remove all data that is normally included in legends?
> (file:///usr/share/games/legends/legends/data.unf
> file:///usr/share/games/legends/legends/interiors.unf
> file:///usr/share/games/legends/legends/missions.unf
> file:///usr/
>Better use /usr/share/games/legends instead of /usr/share/legends.
Oops, sorry I just noticed that I ve used the wrong path name in my previous
post. It already is in /usr/share/games/
> So I doubt that Debian can redistribute this version of "Legends The
> Game" in this state, not even in the n
On Sat, 2007-03-03 at 08:20 +0100, olaf wrote:
> On Saturday 03 March 2007 00:44, Michael Koch wrote:
> > And starters for games are located in /usr/games and not /usr/bin.
> >
> Thanks for your replies. Would it be allowed to put the binaries
> in /usr/lib/legends and create links to /usr/share/l
On Fri, 2007-03-02 at 23:26 +0100, olaf wrote:
> Hi all
>
> I have created a new debian package for legends.
> (I use debian, so I could maintain the package)
> Aditionally I ve included a manpage, a menu-entry and scripts in /usr/bin to
> execute the binaries in the directory /usr/share/games/l
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
- -=| olaf, 3.03.2007 09:20 |=-
> Thanks for your replies. Would it be allowed to put the binaries
> in /usr/lib/legends and create links to /usr/share/legends where the
> data-packages are?
Sure (for the symlinks).
Better use /usr/share/games/le
On Saturday 03 March 2007 00:44, Michael Koch wrote:
> On Fri, Mar 02, 2007 at 05:33:31PM -0500, Roberto C. Sanchez wrote:
> > On Fri, Mar 02, 2007 at 11:26:31PM +0100, olaf wrote:
> > > Hi all
> > >
> > > I have created a new debian package for legends.
> > > (I use debian, so I could maintain th
On Fri, Mar 02, 2007 at 05:33:31PM -0500, Roberto C. Sanchez wrote:
> On Fri, Mar 02, 2007 at 11:26:31PM +0100, olaf wrote:
> > Hi all
> >
> > I have created a new debian package for legends.
> > (I use debian, so I could maintain the package)
> > Aditionally I ve included a manpage, a menu-entry
On Fri, Mar 02, 2007 at 11:26:31PM +0100, olaf wrote:
> Hi all
>
> I have created a new debian package for legends.
> (I use debian, so I could maintain the package)
> Aditionally I ve included a manpage, a menu-entry and scripts in /usr/bin to
> execute the binaries in the directory /usr/share/
Hi all
I have created a new debian package for legends.
(I use debian, so I could maintain the package)
Aditionally I ve included a manpage, a menu-entry and scripts in /usr/bin to
execute the binaries in the directory /usr/share/games/legends/ .
Its still only hosted on http://hosted.filefront.
19 matches
Mail list logo