On Thu, Feb 07, 2013 at 02:10:46PM +0800, Paul Wise wrote:
> On Thu, Feb 7, 2013 at 1:50 PM, Steven Hamilton wrote:
>
> > 1) How are XDG .desktop files handled. What is Debian policy regarding
> > these?
>
> XDG is not a Debian thing. Just ship the upstream one or send upstream
> one if you want
On Thu, Feb 7, 2013 at 1:50 PM, Steven Hamilton wrote:
> 1) How are XDG .desktop files handled. What is Debian policy regarding
> these?
XDG is not a Debian thing. Just ship the upstream one or send upstream
one if you want to target systems without menu-xdg. Run
desktop-file-validate over it fir
Le Thu, Feb 07, 2013 at 03:50:58PM +1000, Steven Hamilton a écrit :
>
> 1) How are XDG .desktop files handled. What is Debian policy regarding
> these?
>
> 2) Is it acceptable to create a .desktop file for the game, or more
> appropriately, is it acceptable to create a shell script in /usr/games/
Hi folks,
To learn packaging I've decided to package up Mari0. A game that runs on
love2d by http://www.stabyourself.net .
Since the game is lua and the source "is" the final target, it needs to
be executed against the love package. I've made a menu entry like so;
?package(mari0):needs="X11" \
4 matches
Mail list logo