Bug#200656: Regarding Debian bug 200656

2007-09-18 Thread Jyrki Setälä
I think that this is caused by save game files not being completed before the application exits. Many times you can find a *.e in your save folder (where * is the savegame file name). I'm pretty sure this *.e file is a temp file used by gzip (which never gets to finish). The removal of the lock fil

Bug#200656: Regarding Debian bug 200656

2006-07-14 Thread Jason Spiro
Toni Mueller <[EMAIL PROTECTED]> wrote: ... the only way to get it to start up properly was to remove the several *lock.[0-9] files in /var/games/falconseye. Do you know: why did the game leave the lockfiles? Was it crashing? Can you get a set of steps to reproduce? Perhaps the game needs to b