Re: Games - A question

2001-12-01 Thread Karsten M. Self
on Thu, Nov 29, 2001 at 12:08:03PM -0600, John Hasler ([EMAIL PROTECTED]) wrote: > Keith O'Connell writes: > > If the source code is there then in a multiplier game, how can you be > > sure that your opponent has not tilted his client to enhance his game > > play? > > If the possibility bothers yo

Re: Games - A question

2001-11-30 Thread Dmitriy Kropivnitskiy
One of the main rules in computer security is that CLIENT SECURITY DOESN"T WORK. I. e. if you have an untrusted client running your software there is always a way to circumvent any kind of security you put in place. You can make it increasingly difficult, but you can never make it secure. A coup

Re: Games - A question [getting way off-topic]

2001-11-30 Thread csj
On Friday 30 November 2001 06:52, John Griffiths wrote: > >Unless you want the latest Stephen King, there's Project Gutenberg > >. > > AH-HAH! > > correct me if I'm wrong but doesn't Project Gutenberg  only cover > works  that are out of copyright? I was using Stephen as

Re: Games - A question

2001-11-30 Thread David Roundy
On Thu, Nov 29, 2001 at 05:07:28PM +, Keith O'Connell wrote: > > I was talking to a friend about the Alpha Centari port by Loki, it is > for payment binary only as I understand it. Is this an anathema because > there is no source code? Could it be that it is sensible because a game > is an end

Re: Games - A question

2001-11-29 Thread nate
> I was talking to a friend about the Alpha Centari port by Loki, it i think loki must be an exception. i hardly think those big game developers just gave loki the source to their games to port it to linux.. loki must've had to pay for it..and they have to recoup those losses somehow ..ive bough

Re: Games - A question

2001-11-29 Thread csj
On Friday 30 November 2001 03:13, John Hasler wrote: > csj writes: > > We rarely get to see the source code for a novel. > > Just as well, since none of us have the compiler anyway. Well, I'm trying to compile my first novel using Abiword ;-) > > The source for a novel is the writer's draft or re

Re: Games - A question [getting philosophical]

2001-11-29 Thread John Griffiths
At 06:40 AM 11/30/01 +0800, csj wrote: >On Friday 30 November 2001 05:44, John Griffiths wrote: >> At the risk of wandering WAAYY out into metaphysics... >> >> surely the novel is a binary? it can't be usefully modified and can >> only be read as-is. >> >> It'd have to be made available as a text f

Re: Games - A question

2001-11-29 Thread Cameron Matheson
On Thu, Nov 29, 2001 at 05:07:28PM +, Keith O'Connell wrote: > Assuming we are against non-free software and would not contaminate or > machines with closed-source code, what is the panels view on games? I personally own a few loki games (heavy gear, heretic, unreal, etc). I enjoy them very m

Re: Games - A question [getting philosophical]

2001-11-29 Thread csj
On Friday 30 November 2001 05:44, John Griffiths wrote: > At the risk of wandering WAAYY out into metaphysics... > > surely the novel is a binary? it can't be usefully modified and can > only be read as-is. > > It'd have to be made available as a text file (or maybe printed with > double spacing to

Re: Games - A question

2001-11-29 Thread Joey Hess
Keith O'Connell wrote: > Assuming we are against non-free software and would not contaminate or > machines with closed-source code, what is the panels view on games? > > I was talking to a friend about the Alpha Centari port by Loki, it is > for payment binary only as I understand it. Is this an an

Re: Games - A question

2001-11-29 Thread Sean 'Shaleh' Perry
> > OK - I guess I was going to take one between the eyes for the way I put > it. The "game" is an example, the best I could think of. I was digging > to find the point at which the acceptability of "closed" and "open" > blurs from one to the other. I just used a game because I could not > think o

Re: Games - A question

2001-11-29 Thread William T Wilson
On Thu, 29 Nov 2001, Keith O'Connell wrote: > Assuming we are against non-free software and would not contaminate or > machines with closed-source code, what is the panels view on games? You're pretty well limited in that case to roguelike games, classic Unix BSDgames, plus original Quake and ear

Re: Games - A question

2001-11-29 Thread John Hasler
Jason writes: > If you go to play (fairly) and find yourself losing all the time to > people who've modified their versions of the game... What's "fairly"? If most of the players are using modified clients then such modifications must be part of the game, no? -- John Hasler [EMAIL PROTECTED] (Jo

Re: Games - A question

2001-11-29 Thread Keith O'Connell
John, > > If the source code is there then in a multiplier game, how can you be > > sure that your opponent has not tilted his client to enhance his game > > play? > If the possibility bothers you you're taking the game way too > seriously. OK - I guess I was going to take one between the eyes

Re: Games - A question

2001-11-29 Thread Terry Warner
On Fri, Nov 30, 2001 at 08:33:11AM +1100, John Griffiths babbled: > At 05:07 PM 11/29/01 +, Keith O'Connell wrote: > >OK, > > > >Whilst this is not a Debian question, as such, as Debian is the > >distribution with the purest philosophical roots, I thought I would try > >to get a discussion sett

Re: Games - A question [getting philosophical]

2001-11-29 Thread John Griffiths
At 01:13 PM 11/29/01 -0600, John Hasler wrote: >csj writes: >> We rarely get to see the source code for a novel. > >Just as well, since none of us have the compiler anyway. > >> The source for a novel is the writer's draft or revision marks. > >When you release Free Software do you include all your

Re: Games - A question

2001-11-29 Thread John Griffiths
At 05:07 PM 11/29/01 +, Keith O'Connell wrote: >OK, > >Whilst this is not a Debian question, as such, as Debian is the >distribution with the purest philosophical roots, I thought I would try >to get a discussion settled here. > >Assuming we are against non-free software and would not contamina

Re: Games - A question

2001-11-29 Thread Jason Wojciechowski
John Hasler wrote: | Keith O'Connell writes: | > If the source code is there then in a multiplier game, how can you | > be sure that your opponent has not tilted his client to enhance his | > game play? | | If the possibility bothers you you're taking the game way too | seriously. Maybe.

Re: Games - A question

2001-11-29 Thread Sean 'Shaleh' Perry
On 29-Nov-2001 csj wrote: > On Friday 30 November 2001 01:21, Sean 'Shaleh' Perry wrote: >> That said games are one of the few things people 'accept' as closed >> source. _It is an odd blend of real art, CS art, etc. _The best of >> both worlds is what id Games does by releasing the source a year

Re: Games - A question

2001-11-29 Thread John Hasler
csj writes: > We rarely get to see the source code for a novel. Just as well, since none of us have the compiler anyway. > The source for a novel is the writer's draft or revision marks. When you release Free Software do you include all your "drafts" and "revision marks" with the source? You ne

Re: Games - A question

2001-11-29 Thread csj
On Friday 30 November 2001 01:21, Sean 'Shaleh' Perry wrote: > That said games are one of the few things people 'accept' as closed > source.  It is an odd blend of real art, CS art, etc.  The best of > both worlds is what id Games does by releasing the source a year or > so after the game came out.

Re: Games - A question

2001-11-29 Thread John Hasler
Keith O'Connell writes: > If the source code is there then in a multiplier game, how can you be > sure that your opponent has not tilted his client to enhance his game > play? If the possibility bothers you you're taking the game way too seriously. -- John Hasler [EMAIL PROTECTED] (John Hasler) D

Re: Games - A question

2001-11-29 Thread Sean 'Shaleh' Perry
On 29-Nov-2001 Keith O'Connell wrote: > OK, > > Whilst this is not a Debian question, as such, as Debian is the > distribution with the purest philosophical roots, I thought I would try > to get a discussion settled here. > > Assuming we are against non-free software and would not contaminate or

Games - A question

2001-11-29 Thread Keith O'Connell
OK, Whilst this is not a Debian question, as such, as Debian is the distribution with the purest philosophical roots, I thought I would try to get a discussion settled here. Assuming we are against non-free software and would not contaminate or machines with closed-source code, what is the panels