I still don't know, but did find something out that was useful. The
nethack-console.sh script looks for that file as well as a user's
.nethackrc file. So I made me a short .nethackrc file and eliminated that
warning when the game starts up. Probably the nethack configuration
pac
Jude DaShiell writes:
> Script started on Sat 23 Jul 2011 07:11:38 AM EDT
> [...]
see http://www.catb.org/~esr/faqs/smart-questions.html
--
http://www.asciiribbon.org/
http://tools.ietf.org/html/rfc1855
http://www.caliburn.nl/topposting.html
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To UNSUBSCRIBE, email to debian-user-requ...@l
Script started on Sat 23 Jul 2011 07:11:38 AM EDT
jude@md:~$ ls /etc/net[K[K[K[K[K[K[K[K-al /etc/nethack/
total 9
drwxr-xr-x 2 root root 1024 Jul 23 07:09 [0m[01;34m.[0m
drwxr-xr-x 120 root root 7168 Jul 23 07:09 [01;34m..[0m
-rw--- 1 root root 33 Jul 23 07:09
Ron Johnson <[EMAIL PROTECTED]> writes:
> I tried nethack-gnome but did not like it. Too GUI-fied. The Win32
> version is also like that.
Yeah same here.
I think a "graphical" version of nethack _could_ be very cool, but it
would have to be carefully and tastefully
wrote:
>>>>>> Steve Lamb <[EMAIL PROTECTED]>:
>>>>>>> s. keeling wrote:
> [snip]
>>>> live. But I digress. I have to get back to my nethack
>>>> session (another non-GUI leftover from the 90s).
> nethack-x11 is "pane-based&q
teve Lamb <[EMAIL PROTECTED]>:
> >>>> s. keeling wrote:
> [snip]
> > live. But I digress. I have to get back to my nethack session
> > (another non-GUI leftover from the 90s).
>
> nethack-x11 is "pane-based", a perfect mixture of graphics and
>
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Hash: SHA1
Steve Lamb wrote:
> Ron Johnson wrote:
>> nethack-x11 is "pane-based", a perfect mixture of graphics and
>> keyboard controls.
>
> Nah, that's Angband. :)
Maybe Angband does what nethack-x11 does, but
Ron Johnson wrote:
> nethack-x11 is "pane-based", a perfect mixture of graphics and
> keyboard controls.
Nah, that's Angband. :)
--
Steve C. Lamb | But who decides what they dream?
PGP Key: 8B6E99C5
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Hash: SHA1
Andreas Rippl wrote:
> On Sat, Aug 26, 2006 at 01:50:09PM -0500, Mumia W. wrote:
>> On 08/26/2006 11:10 AM, s. keeling wrote:
>>> Steve Lamb <[EMAIL PROTECTED]>:
>>>> s. keeling wrote:
[snip]
> live. But I di
On Sun, Apr 28, 2002 at 03:16:17PM -0400, Glenn Becker wrote:
> When I start Nethack in console, the basic movement commands h j k and
> l, etc, are being interpreted as the corresponding '#' commands ... e.g.
> #h #j #k #l. So that when I try to move using the 'j' com
Hi -
I wasn't sure whether it would be better to send this to nethack.org or
to the Debian list ... anyhoo ...
When I start Nethack in console, the basic movement commands h j k and
l, etc, are being interpreted as the corresponding '#' commands ... e.g.
#h #j #k #l. So that whe
On Sat, Jun 09, 2001 at 10:30:59PM -0400, dude wrote:
>
> I have noticed that NETHACK SEEMS to lock when i hit crtl-S
> I dont see this listed anywhere. Anyone know.
If it's anything like rxvt, hitting ctrl-q will unfreeze it... a wild guess
--
Jeremiah
On Sat, Jun 09, 2001 at 10:30:59PM -0400, dude wrote:
>
> I have noticed that NETHACK SEEMS to lock when i hit crtl-S
> I dont see this listed anywhere. Anyone know.
That makes sense as c-s is the stop key. Hit c-q to continue.
This is how it works at most terminals :)
--
Nath
I have noticed that NETHACK SEEMS to lock when i hit crtl-S
I dont see this listed anywhere. Anyone know.
please email me if you know.
thanks!
Anyone know if there are any plans of upgrading the
nethack-spoilers package? Right now they are only
containing about 1/4 of the information they used
to...
//Odie
[EMAIL PROTECTED] Mats Mikael Ström
046 - 391226Magistratsvägen 55, F:209
ICQ: 17314512 226 44
Still, questions about Peter Ross' hands, which might one day hold *my* Myst
book, are unsettling to me:
> Does anyone know if nethack 3.3.0 has been packaged yet.
Apt-getting it start downloading http://http.us.debian.org unstable/main
nethack 3.3.0-3 , so, yes, it has.
Served with
Does anyone know if nethack 3.3.0 has been packaged yet.
Pete
On Thu, 10 Dec 1998 [EMAIL PROTECTED] wrote:
: Two things:
:
: 1) /usr/lib/games/nethack/nethack should be chmod-ed 2755, owned by root
: and belonging to group games. I suspect this is where your problem lies.
: /usr/games/nethack is just a wrapper shell script to execute the nethack
Two things:
1) /usr/lib/games/nethack/nethack should be chmod-ed 2755, owned by root
and belonging to group games. I suspect this is where your problem lies.
/usr/games/nethack is just a wrapper shell script to execute the nethack
binary.
2) Are you running hamm (Debian 2.0) or slink (frozen
On Thu, 10 Dec 1998, Frank Barknecht wrote:
: Nathan E Norman hat gesagt: // Nathan E Norman wrote:
:
: >
: > What's the secret to get nethack to work? I have it sgid games, but it
: > says it can't open /var/lib/games/nethack/perm ...
:
: Could be that nethack is
Nathan E Norman hat gesagt: // Nathan E Norman wrote:
>
> What's the secret to get nethack to work? I have it sgid games, but it
> says it can't open /var/lib/games/nethack/perm ...
Could be that nethack is not allowd to write in the directory
/var/lib/games/nethack/
C
It will work as root definately, the permissions odndon't look right.
What's the secret to get nethack to work? I have it sgid games, but it
says it can't open /var/lib/games/nethack/perm ...
brahe:/var/lib/games/nethack $ ll `which nethack`
-rwxr-sr-x 1 root games1137 Oct 29 1997
/usr/games/nethack*
brahe:/var/lib/games/nethack $ ll
tota
also, after reinstall I get:
eyryttyp1:hawk>nethack
Warning: cannot write scoreboard file /usr/lib/games/nethack//var/lib/games/net
hack/record
how/where do I tell it that it's just /var;/obgames/nethack/record?
--
These opinions will not be those of ISU until it pays my retainer.
I have not been following the beginning of this discussion thread, so
this may have been said before. The reference to nethack caught my
eye, since I had tried it out and had save problems, too.
What I found is that both the save file and its parent directory must
have write permission in order
Britton Leo Kerin wrote:
>
> Nethack seems to have the same sort of problem. Is this perhaps a
> systematic error in debian's arrangement for games and other things
> that have to save data of this sort, or is there something we're
> missing? I seem to remember a bi
Nethack seems to have the same sort of problem. Is this perhaps a
systematic error in debian's arrangement for games and other things
that have to save data of this sort, or is there something we're
missing? I seem to remember a big argument about where to keep
certain kinds of '
On Thu, 7 May 1998, Britton wrote:
>
> Two small bugs I have noticed in hamm:
>
> pon command only seems to work for root now, not even users who are in
> dialout group. Is there some other group they need to be members of now?
Pass.. I use bo..
> nethack doesn't star
Two small bugs I have noticed in hamm:
pon command only seems to work for root now, not even users who are in
dialout group. Is there some other group they need to be members of now?
nethack doesn't start up, complaining about read or write permissions on
critical files.
anyone els
Hi -
>>>>> "Rick" == Rick Hawkins <[EMAIL PROTECTED]> writes:
Rick> I"m trying to run nethack. however, i get repsonses to hte
Rick> effect of
Rick> No write permission to lock /var/lib/games/nethack/perm!
Rick> checking th
I know i've solved this problem before, but . . .
I"m trying to run nethack. however, i get repsonses to hte effect of
No write permission to lock /var/lib/games/nethack/perm!
checking the permissions,
0 -rw-rw-r-- 1 root games 0 May 27 02:02 logfile
0 -rw-
Hi all,
After installing Debian 1.3.0 (from scratch):
$ nethack
NetHack, Copyright 1985-1996
By Stichting Mathematisch Centrum and M. Stephenson.
See license for details.
No write permission to lock /var/lib/games/nethack/perm
Scott K. Ellis:
> It appears that that was a wierd glitch in the upgrade, purging and
> re-installing nethack fixed that for me when I encountered it.
I think I've found the cause of the problem. It only happens if you upgrade
nethack. Looking at the nethack postinst:
chown root.gam
> This was a problem with an earlier version, but was fixed (I thought).
> I don't remember which files had wrong permissions, but here
> are the perms on the relevant files in /var/lib/games/nethack:
> drwxrwxr-x 3 root games1024 Jun 4 11:05 /var/lib/games/nethac
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On Thu, 5 Jun 1997, Randy Edwards wrote:
>I updated to 1.3 last weekend and just recently ran NetHack. NetHack
> -- which ran great before -- now gives a permission error of "No write
> permission to lock /var/lib/games/nethack/perm!"
>I updated to 1.3 last weekend and just recently ran NetHack. NetHack
> -- which ran great before -- now gives a permission error of "No write
> permission to lock /var/lib/games/nethack/perm!"
This was a problem with an earlier version, but was fixed (I thought).
I d
I updated to 1.3 last weekend and just recently ran NetHack. NetHack
-- which ran great before -- now gives a permission error of "No write
permission to lock /var/lib/games/nethack/perm!"
Has anyone else gotten this or is this unique to me?
What, no Nethack?! Now this is
On Sun, 16 Jun 1996, Dale Scheetz wrote:
> On Sun, 16 Jun 1996, Kevin M Bealer wrote:
>
> > A good place to discuss this (or anything really) is debian-talk... That's
> > what it is for... (anything which is not debian only but is debianated ;)
> >
> So, how do we subscribe to this list Kevin?
>
On Sun, 16 Jun 1996, Kevin M Bealer wrote:
> A good place to discuss this (or anything really) is debian-talk... That's
> what it is for... (anything which is not debian only but is debianated ;)
>
So, how do we subscribe to this list Kevin?
Dwarf
On Sat, 15 Jun 1996, Syrus Nemat-Nasser wrote:
> On Sat, 15 Jun 1996, Rick Hawkins wrote:
>
> > Is there a way to open the chests other than kicking them? would this
> > stop the potions from shattering?
>
> This is the wrong forum, but you can use a skeleton key or credit card.
>
(clip)
>
>
[EMAIL PROTECTED] (Bruce Perens) wrote:
|I work for two years to build the system and this is what people use it
|for :-)
Forgot why UNIX was invented in the first place? :)
--Amos
--Amos Shapira| "Of course Australia was marked for
133 Shlomo Ben-Yosef st. | glory,
On Sat, 15 Jun 1996, Syrus Nemat-Nasser wrote:
> This is the wrong forum, but you can use a skeleton key or credit card.
>
> There are many references for this game on the net such as the nethack
> home page: http://www.win.tue.nl/games/roguelike/nethack/. One thing
> wort
On Sat, 15 Jun 1996, Rick Hawkins wrote:
> Is there a way to open the chests other than kicking them? would this
> stop the potions from shattering?
This is the wrong forum, but you can use a skeleton key or credit card.
There are many references for this game on the net such as the n
[EMAIL PROTECTED] (Bruce Perens) writes:
> I work for two years to build the system and this is what people use it
> for :-)
Who do you work for :>
Anyway, what else would you do with a computer :> :>
--
Rob
From: Rick Hawkins <[EMAIL PROTECTED]>
> this may seem silly, but i haven't had a working nethack since law
> school . . .
> Is there a way to open the chests other than kicking them? would this
> stop the potions from shattering?
> if i recompile, can i add monste
this may seem silly, but i haven't had a working nethack since law
school . . .
Is there a way to open the chests other than kicking them? would this
stop the potions from shattering?
if i recompile, can i add monsters? or is there already a graduate
students version out there with ass
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