Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-20 Thread Mr Stuart Lamble
[EMAIL PROTECTED] wrote: [...] : Let me say that the awe driver package works just fine with a SB AWE32. : Don`t know about the 64 yet. Any people tried? I would suspect that it would work fine with the 64 as well. AFAIK, the AWE64 is the same as the 32, except for the extra 32 voices. Oh, and the

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-19 Thread Nicola Bernardelli
As you suggested (THANK YOU), Marcus, I got 0.4.2c and it correctly detects size of memory on soundcard: AWE32-0.4.2c (RAM4096k) Install was trivial, identical to 0.3.3e in the awe-drv package, just an install.sh script to call and then rebuild the kernel (of course every step is explained

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-18 Thread Nicola Bernardelli
On Sat, 18 Oct 1997, Marcus Brinkmann wrote: > I would be surprised if you could find a debian package newer that 0.3.3c (I > filed a bug report against this old version). get the 0.4.2c at: > > http://bahamut.mm.t.u-tokyo.ac.jp/~iwai/awedrv/ Oh, nice of you, so I won't go arowing in hamm direct

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-18 Thread Marcus Brinkmann
On Fri, Oct 17, 1997 at 09:04:14PM -0200, Nicola Bernardelli wrote: > On Fri, 17 Oct 1997, Marcus Brinkmann wrote: > > > > > #define AWE_DEFAULT_BASE_ADDR 0x620 /* base port address */ > > > > #define AWE_DEFAULT_MEM_SIZE 4096 /* kbytes */ > > > > > > > > Then it should work. > > > > > > Done

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-17 Thread Nicola Bernardelli
On Fri, 17 Oct 1997, Marcus Brinkmann wrote: > > > #define AWE_DEFAULT_BASE_ADDR 0x620 /* base port address */ > > > #define AWE_DEFAULT_MEM_SIZE 4096 /* kbytes */ > > > > > > Then it should work. > > > > Done, but I still get this with kernel 2.0.30: AWE32 Sound Driver v0.3.3e > > (DRAM 286

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-16 Thread Marcus Brinkmann
> > > > BTW, why does the sound module say what follows at each startup, when I > > > > have the default 4megs on the soundcard? (Sure, on some readme...) > > > > > > > > AWE32 Sound Driver v0.3.3e (DRAM 28672k) > > > > > > Mmm

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-16 Thread Marcus Brinkmann
On Thu, Oct 16, 1997 at 09:33:40PM -0200, Nicola Bernardelli wrote: > > Tons of e-mail and attached files passed... Marcus and I spared those > things to others, here's what survives of the message I had started > writing for the list... Yupp. Now the fine work can begin -> sorting out :)

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-16 Thread Nicola Bernardelli
> > have the default 4megs on the soundcard? (Sure, on some readme...) > > > > > > AWE32 Sound Driver v0.3.3e (DRAM 28672k) > > > > Mmmh. Because it can't detect your soundcard correctly :) > > > > From /usr/src/INSTALL.awe: [snip] > >

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-16 Thread Nicola Bernardelli
> > > BTW, why does the sound module say what follows at each startup, when I > > have the default 4megs on the soundcard? (Sure, on some readme...) > > > > AWE32 Sound Driver v0.3.3e (DRAM 28672k) > > Mmmh. Because it can't detect your soun

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-12 Thread Nicola Bernardelli
apnp.conf-poke insmod sound sfxload -i /mnt/fat1/sb16/sfbank/gm35revc.sf2 saytime drvmidi /mnt/fat1/sb16/samples/awe64/*.mid BTW, why does the sound module say what follows at each startup, when I have the default 4megs on the soundcard? (Sure, on some readme...) AWE32 Sound Driver v0.3.3e

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-12 Thread Nicola Bernardelli
In my previous posting, I forgot to attach the isapnp.conf file with the solution suggested by Marcus Brinkmann, here it is. Also, I mentioned kernel 2.1.55 - err... I _have_ problems building it at the moment - but forgot to say that I wanted to test it more for the IPC SHMEM kernel fea

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-12 Thread Marcus Brinkmann
oming with vienna: sfxload -b1 voiperpn.sf2 drvmidi zebraper.mid (you shouldn't hear any piano with this, but I do) Please try those, I have problems with them, they don't play correctly. > BTW, why does the sound module say what follows at each startup, when I > have the def

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-12 Thread Marcus Brinkmann
On Sat, Oct 11, 1997 at 10:14:40PM -0200, Nicola Bernardelli wrote: > On Fri, 10 Oct 1997, Marcus Brinkmann wrote: > > > On Fri, Oct 10, 1997 at 05:25:56PM -0200, Nicola Bernardelli wrote: > > > Ok, for you HOWTO, I have isapnp working fine now. > > > > I find it *really* odd that you have to re

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-12 Thread Marcus Brinkmann
On Sat, Oct 11, 1997 at 10:14:40PM -0200, Nicola Bernardelli wrote: > > BTW, why does the sound module say what follows at each startup, when I > have the default 4megs on the soundcard? (Sure, on some readme...) > > AWE32 Sound Driver v0.3.3e (DRAM 28672k) Mmmh. Because

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-10 Thread Nicola Bernardelli
ery nice thing to come for everybody your HOWTO, good idea Marcus! Below I forward that message with the workaround, bringing the attachments with itself. Nicola -- Forwarded message -- Date: Fri, 10 Oct 1997 17:25:56 -0200 (GMT+2) From: Nicola Bernardelli <[EMAIL PROTECTE

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-09 Thread Marcus Brinkmann
On Wed, Oct 08, 1997 at 09:58:36PM +0300, [EMAIL PROTECTED] wrote: > >> On Tue, Oct 07, 1997 at 08:38:56PM +0300, [EMAIL PROTECTED] wrote: > >> > >> On Mon, 6 Oct 1997, Ed wrote: > >> > >> > $30. 30 dollars, US, I tell you. If you read the fine print at > >> > >> > 4front, > >> > >> > you will f

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-09 Thread liiwi
>> On Tue, Oct 07, 1997 at 08:38:56PM +0300, [EMAIL PROTECTED] wrote: >> > >> On Mon, 6 Oct 1997, Ed wrote: >> > >> > $30. 30 dollars, US, I tell you. If you read the fine print at >> > >> > 4front, >> > >> > you will find a 10 dollar surcharge for AWE 32/64 support. >> > >> >> > >> Let me say

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-09 Thread Marcus Brinkmann
Excuse me Torsten, my mail to you should have gone to the list also, here is what I recall: On Wed, Oct 08, 1997 at 11:38:15AM +0200, Torsten Hilbrich wrote: > Lawrence <[EMAIL PROTECTED]> writes: > > > > No. I start the kernel module via /etc/modules. Just put "sound" > > > in a line for its ow

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-08 Thread Torsten Hilbrich
Lawrence <[EMAIL PROTECTED]> writes: > > No. I start the kernel module via /etc/modules. Just put "sound" > > in a line for its own. > > my /etc/modules is 'auto', what do you think? can I have 'auto' and > 'sound' in the file? I don't think so. But with auto setting your sound module will be

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-08 Thread Marcus Brinkmann
On Tue, Oct 07, 1997 at 08:38:56PM +0300, [EMAIL PROTECTED] wrote: > >> On Mon, 6 Oct 1997, Ed wrote: > >> > $30. 30 dollars, US, I tell you. If you read the fine print at 4front, > >> > you will find a 10 dollar surcharge for AWE 32/64 support. > >> > >> Let me say that the awe driver package w

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-08 Thread liiwi
>> On Mon, 6 Oct 1997, Ed wrote: >> > $30. 30 dollars, US, I tell you. If you read the fine print at 4front, >> > you will find a 10 dollar surcharge for AWE 32/64 support. >> >> Let me say that the awe driver package works just fine with a SB AWE32. >> Don`t know about the 64 yet. Any people tr

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-08 Thread Nicola Bernardelli
On Wed, 8 Oct 1997, Nicola Bernardelli wrote: > Other MIDI files seem OK, drvmidi works very fine and so does xmixer > (from the multimedia package; I find it more suitable than xmix, but I > think the midi synth volume should go on it instead than on the drvmidi > panel...) Sorry, didn't think A

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-08 Thread Nicola Bernardelli
On Tue, 7 Oct 1997, Britton wrote: > I have the awe driver working with the awe 64, I think. At any rate the > module loads without any complaints and I can play sound. /dev/mixer is > definately not working right, but this is probably something I'm doing > wrong. I havn't actually been able to

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-07 Thread Britton
> On Mon, 6 Oct 1997, Ed wrote: > > > Pete Harlan wrote: > > > > > > > How well/is the AWE64 GOLD Sound card supported under Linux? ..or will > > > > it > > > > act/function like the SB16? > > > > > > The alternative to doing backflips getting this card to work under > > > Linux is to pay $20

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-07 Thread Marcus . Brinkmann
On Mon, 6 Oct 1997, Ed wrote: > Pete Harlan wrote: > > > > > How well/is the AWE64 GOLD Sound card supported under Linux? ..or will it > > > act/function like the SB16? > > > > The alternative to doing backflips getting this card to work under > > Linux is to pay $20 to 4front-tech for their

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-07 Thread Ed
Pete Harlan wrote: > > > How well/is the AWE64 GOLD Sound card supported under Linux? ..or will it > > act/function like the SB16? > > The alternative to doing backflips getting this card to work under > Linux is to pay $20 to 4front-tech for their commercial driver for > Linux. It's hassle-fre

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-06 Thread Pete Harlan
> How well/is the AWE64 GOLD Sound card supported under Linux? ..or will it > act/function like the SB16? The alternative to doing backflips getting this card to work under Linux is to pay $20 to 4front-tech for their commercial driver for Linux. It's hassle-free, works, and is good for five yea

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-05 Thread Lawrence
Marcus Brinkmann wrote: > > On Mon, Oct 06, 1997 at 07:49:34AM +1000, Lawrence wrote: > > Marcus Brinkmann wrote: > > > > How your isapnp.conf file looks like? can you send it to me? > > Just done a minute ago (anyone else?) > > > > > > > You just have to install and congfigure isapnp, that it

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-05 Thread Marcus Brinkmann
On Mon, Oct 06, 1997 at 07:49:34AM +1000, Lawrence wrote: > Marcus Brinkmann wrote: > > How your isapnp.conf file looks like? can you send it to me? Just done a minute ago (anyone else?) > > > > You just have to install and congfigure isapnp, that it is (and add the > > sound module to the modu

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-05 Thread Lawrence
Marcus Brinkmann wrote: > > On Sat, Oct 04, 1997 at 11:28:24AM -0800, Britton wrote: > > > > On Sat, 4 Oct 1997, Paul Miller wrote: > > > > > How well/is the AWE64 GOLD Sound card supported under Linux? ..or will it > > > act/function like the SB16? > > > > It will act like a SB16 yes, but this i

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-05 Thread Britton
> > > You HAVE to install it as a module, because isapnp must be started first, > > > and then the sound module has to be installed. In fact, isapnp will be > > > started automagically by the current initrd scripts, so you have just to > > > install it, and add two entrys two the isapnp config fi

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-05 Thread Marcus Brinkmann
On Sat, Oct 04, 1997 at 04:35:21PM -0800, Britton wrote: > On Sun, 5 Oct 1997, Marcus Brinkmann wrote: > > On Sat, Oct 04, 1997 at 11:28:24AM -0800, Britton wrote: > > > > > What you want is awedrv, which is available as a debian source package. > > > Trouble is, it won't compile as a module, whic

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-05 Thread Britton
On Sun, 5 Oct 1997, Marcus Brinkmann wrote: > On Sat, Oct 04, 1997 at 11:28:24AM -0800, Britton wrote: > > > > On Sat, 4 Oct 1997, Paul Miller wrote: > > > > > How well/is the AWE64 GOLD Sound card supported under Linux? ..or will it > > > act/function like the SB16? > > > > It will act like

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-04 Thread Marcus Brinkmann
On Sat, Oct 04, 1997 at 11:28:24AM -0800, Britton wrote: > > On Sat, 4 Oct 1997, Paul Miller wrote: > > > How well/is the AWE64 GOLD Sound card supported under Linux? ..or will it > > act/function like the SB16? > > It will act like a SB16 yes, but this is nothing wonderful, as the SB16 is > qu

Re: is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-04 Thread Britton
On Sat, 4 Oct 1997, Paul Miller wrote: > How well/is the AWE64 GOLD Sound card supported under Linux? ..or will it > act/function like the SB16? It will act like a SB16 yes, but this is nothing wonderful, as the SB16 is quite pathetic. xmix is the only program I've run into with a line select

is the Creative Labs AWE64 GOLD Soundcard supported?

1997-10-04 Thread Paul Miller
How well/is the AWE64 GOLD Sound card supported under Linux? ..or will it act/function like the SB16? -Paul -- TO UNSUBSCRIBE FROM THIS MAILING LIST: e-mail the word "unsubscribe" to [EMAIL PROTECTED] . Trouble? e-mail to [EMAIL PROTECTED] .

What soundcard?

1997-07-19 Thread Stig Are M. Botterli
Any hot tips regarding what soundcard I ought to get for my Linux box? Preferably one which is well supported, won't bother my CPU all that much, and of course sounds good. I am currently considering the Ensoniq Soundscape Elite or the Soundscape VIVO 90. The 'supported' part isn&#x

Re: PnP soundcard overrides conventional card

1997-05-08 Thread Jens B. Jorgensen
Mo Oishi wrote: > > I've just installed isapnptools. It works great on my PnP soundblaster > clone. The one problem is that now I can't use my non-PnP midi card. The > midi card just happens to sit at the same irq as the soundcard (which has > really corny midi emulati

PnP soundcard overrides conventional card

1997-05-08 Thread Mo Oishi
I've just installed isapnptools. It works great on my PnP soundblaster clone. The one problem is that now I can't use my non-PnP midi card. The midi card just happens to sit at the same irq as the soundcard (which has really corny midi emulation). Is there some way to get my midi ca

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