Hi,
well I just upgraded my xserver-xorg-core to 1.4.2 and it works again.
I guess that nvidia-glx should depend on xserver-xorg-core >= 1.4.0 or
something like that.
Hi,
has anyone found a workaround for this bug?
This is still holding me back from upgrading my xserver.
I am having the same problem, the mouse functions perfectly in regular X
apps (such as iceweasel) but it behaves wrong in all games that I have tried
(quake3, rtcw:et, doom3). The scrollwheel used to be recognized as
"MWHEELUP" and "MWHEELDOWN", but now the same actions are recognized as
"button4"
Michel Dänzer wrote:
> On Sat, 2007-09-29 at 14:01 -0400, acano wrote:
>
>> Package: xserver-xorg-input-mouse
>> Version: 1:1.2.2-6
>> Severity: normal
>>
>>
>> Re-mapping of mouse buttons, either through xmodmap or xorg.conf, doesn't
>> seem
>> to apply anymore when using direct mouse input.
On Sat, 2007-09-29 at 14:01 -0400, acano wrote:
> Package: xserver-xorg-input-mouse
> Version: 1:1.2.2-6
> Severity: normal
>
>
> Re-mapping of mouse buttons, either through xmodmap or xorg.conf, doesn't seem
> to apply anymore when using direct mouse input. Mousewheel works fine (the
> same as
Package: xserver-xorg-input-mouse
Version: 1:1.2.2-6
Severity: normal
Re-mapping of mouse buttons, either through xmodmap or xorg.conf, doesn't seem
to apply anymore when using direct mouse input. Mousewheel works fine (the
same as before) for applications like firefox and konqueror, but for gam
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