Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-29 Thread Joseph Carter
On Thu, Mar 29, 2001 at 12:17:07AM -0800, Stephen Zander wrote: > Joseph> If you have a 3dfx card, you probably should be using CVS > Joseph> DRI, which can be made not too painful (but will uglify > Joseph> your XF86Config-4 file a bit..) > > Is the same true for Voodoo5? Most assure

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-29 Thread Jules Bean
On Thu, Mar 29, 2001 at 12:17:07AM -0800, Stephen Zander wrote: > > "Joseph" == Joseph Carter <[EMAIL PROTECTED]> writes: > Joseph> If you have a 3dfx card, you probably should be using CVS > Joseph> DRI, which can be made not too painful (but will uglify > Joseph> your XF86Config-4

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-29 Thread Stephen Zander
> "Joseph" == Joseph Carter <[EMAIL PROTECTED]> writes: Joseph> If you have a 3dfx card, you probably should be using CVS Joseph> DRI, which can be made not too painful (but will uglify Joseph> your XF86Config-4 file a bit..) Is the same true for Voodoo5? -- Stephen "If I claime

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-29 Thread Joseph Carter
On Thu, Mar 29, 2001 at 12:17:07AM -0800, Stephen Zander wrote: > Joseph> If you have a 3dfx card, you probably should be using CVS > Joseph> DRI, which can be made not too painful (but will uglify > Joseph> your XF86Config-4 file a bit..) > > Is the same true for Voodoo5? Most assur

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-29 Thread Jules Bean
On Thu, Mar 29, 2001 at 12:17:07AM -0800, Stephen Zander wrote: > > "Joseph" == Joseph Carter <[EMAIL PROTECTED]> writes: > Joseph> If you have a 3dfx card, you probably should be using CVS > Joseph> DRI, which can be made not too painful (but will uglify > Joseph> your XF86Config-

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-29 Thread Stephen Zander
> "Joseph" == Joseph Carter <[EMAIL PROTECTED]> writes: Joseph> If you have a 3dfx card, you probably should be using CVS Joseph> DRI, which can be made not too painful (but will uglify Joseph> your XF86Config-4 file a bit..) Is the same true for Voodoo5? -- Stephen "If I claim

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-26 Thread Arthur Korn
Marcelo E. Magallon schrieb: > Only G200 and up do accelerated 3D rendering on Linux. Uh, well, "acceleration" might be exagerated for my G200 ... Really nice 2D card though. ciao, 2ri -- We all know Linux is great... it does infinite loops in 5 seconds. -- Linus Torvalds

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-26 Thread Marcelo E. Magallon
>> [EMAIL PROTECTED] writes: > Is there any trouble with an old matrox millenium (2Mo+2Mo)? Other than the fact that that card won't do any kind of hardware accelerated 3D rendering on Linux, no, it's a really good card. Still one of the best ones at what it does. Only G200 and up do accele

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-26 Thread jcdubacq
On Sat, 24 Mar 2001, Zephaniah E. Hull wrote: > Ok, the design of the V3 chip is that if you try to talk to it about > 3D while it is in the middle of doing 2D, or try to talk to it about > 2D while it is doing 3D then you will have serious problems. > (FWIW, almost all 2D/3D cards have the same.)

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-26 Thread Arthur Korn
Marcelo E. Magallon schrieb: > Only G200 and up do accelerated 3D rendering on Linux. Uh, well, "acceleration" might be exagerated for my G200 ... Really nice 2D card though. ciao, 2ri -- We all know Linux is great... it does infinite loops in 5 seconds. -- Linus Torvalds -- To UNS

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-26 Thread Marcelo E. Magallon
>> [EMAIL PROTECTED] writes: > Is there any trouble with an old matrox millenium (2Mo+2Mo)? Other than the fact that that card won't do any kind of hardware accelerated 3D rendering on Linux, no, it's a really good card. Still one of the best ones at what it does. Only G200 and up do accel

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-26 Thread Michel Dänzer
Juliusz Chroboczek wrote: > > (Advice to all users of the fbdev driver: add ``option "shadowfb"'' to your > device section.) That should be on by default. If not, it will soon be. :) -- Earthling Michel Dänzer (MrCooper)\ Debian GNU/Linux (powerpc) developer CS student, Free Software ent

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-26 Thread Michel Dänzer
Juliusz Chroboczek wrote: > > (Advice to all users of the fbdev driver: add ``option "shadowfb"'' to your > device section.) That should be on by default. If not, it will soon be. :) -- Earthling Michel Dänzer (MrCooper)\ Debian GNU/Linux (powerpc) developer CS student, Free Software en

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-26 Thread Juliusz Chroboczek
GS> You mean to say a Voodoo2 graphics card that is sold/marketed/used as a GS> 3D only chipset, can be used under X4 as a '2D' card? With no other GS> VESA/VGA card available? Yep. It's a ``shadowfb'' driver: all rendering is done in software to a ``shadow framebuffer'', and the updated area of

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-25 Thread Juliusz Chroboczek
GS> You mean to say a Voodoo2 graphics card that is sold/marketed/used as a GS> 3D only chipset, can be used under X4 as a '2D' card? With no other GS> VESA/VGA card available? Yep. It's a ``shadowfb'' driver: all rendering is done in software to a ``shadow framebuffer'', and the updated area of

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-25 Thread Marcelo E. Magallon
>> Scott Dier <[EMAIL PROTECTED]> writes: > Uh. uh. ah. uh. Are you trying to say that windowed opengl with > multiple opengl contexts and 2d-apps side-by-side doesn't work on most > pc cards? Nvidia cards do it fine. No. He's saying that you have to pay attention to what you are doing at

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-25 Thread Scott Dier
* Zephaniah E. Hull <[EMAIL PROTECTED]> [010324 13:48]: > (FWIW, almost all 2D/3D cards have the same.) Uh. uh. ah. uh. Are you trying to say that windowed opengl with multiple opengl contexts and 2d-apps side-by-side doesn't work on most pc cards? Nvidia cards do it fine. -- Scott Dier <[EMAI

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-25 Thread Marcelo E. Magallon
>> Scott Dier <[EMAIL PROTECTED]> writes: > Uh. uh. ah. uh. Are you trying to say that windowed opengl with > multiple opengl contexts and 2d-apps side-by-side doesn't work on most > pc cards? Nvidia cards do it fine. No. He's saying that you have to pay attention to what you are doing a

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-25 Thread Scott Dier
* Zephaniah E. Hull <[EMAIL PROTECTED]> [010324 13:48]: > (FWIW, almost all 2D/3D cards have the same.) Uh. uh. ah. uh. Are you trying to say that windowed opengl with multiple opengl contexts and 2d-apps side-by-side doesn't work on most pc cards? Nvidia cards do it fine. -- Scott Dier <[EMA

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Joseph Carter
On Sat, Mar 24, 2001 at 08:08:16PM +0100, Marcelo E. Magallon wrote: > > Neither. It's that the X server and Glide2 would have to cooperate in > > order to let you do it. As of XFree4, X no longer knows how to talk to > > Glide2, but does know how to talk to Glide3. Evil, eh? > > Then why d

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Joseph Carter
On Sat, Mar 24, 2001 at 08:08:16PM +0100, Marcelo E. Magallon wrote: > > Neither. It's that the X server and Glide2 would have to cooperate in > > order to let you do it. As of XFree4, X no longer knows how to talk to > > Glide2, but does know how to talk to Glide3. Evil, eh? > > Then why

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Branden Robinson
On Sat, Mar 24, 2001 at 02:54:35PM -0600, Gordon Sadler wrote: > You mean to say a Voodoo2 graphics card that is sold/marketed/used as a > 3D only chipset, can be used under X4 as a '2D' card? With no other > VESA/VGA card available? > > If that's true that's great, I have a V2 sitting here doing

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Alexander Hvostov
On Sat, 24 Mar 2001 14:54:35 -0600 Gordon Sadler <[EMAIL PROTECTED]> wrote: > On Sat, Mar 24, 2001 at 03:20:09PM -0500, Branden Robinson wrote: > > On Sat, Mar 24, 2001 at 02:48:23PM -0500, Zephaniah E. Hull wrote: > > > X4 no longer knows about glide2 > > > > That's not precisely true. xfree86

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Gordon Sadler
On Sat, Mar 24, 2001 at 03:20:09PM -0500, Branden Robinson wrote: > On Sat, Mar 24, 2001 at 02:48:23PM -0500, Zephaniah E. Hull wrote: > > X4 no longer knows about glide2 > > That's not precisely true. xfree86 Build-Depends on libglide2-dev for a > reason; to build the "glide" driver which gives

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Zephaniah E. Hull
On Sat, Mar 24, 2001 at 03:20:09PM -0500, Branden Robinson wrote: > On Sat, Mar 24, 2001 at 02:48:23PM -0500, Zephaniah E. Hull wrote: > > X4 no longer knows about glide2 > > That's not precisely true. xfree86 Build-Depends on libglide2-dev for a > reason; to build the "glide" driver which gives

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Branden Robinson
On Sat, Mar 24, 2001 at 02:48:23PM -0500, Zephaniah E. Hull wrote: > X4 no longer knows about glide2 That's not precisely true. xfree86 Build-Depends on libglide2-dev for a reason; to build the "glide" driver which gives you a *2D* X environment on Voodoo Graphics and Voodoo2 cards. > You can us

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Zephaniah E. Hull
On Sat, Mar 24, 2001 at 08:08:16PM +0100, Marcelo E. Magallon wrote: > >> Joseph Carter <[EMAIL PROTECTED]> writes: > > > Neither. It's that the X server and Glide2 would have to cooperate in > > order to let you do it. As of XFree4, X no longer knows how to talk to > > Glide2, but does know

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Marcelo E. Magallon
>> Joseph Carter <[EMAIL PROTECTED]> writes: > Neither. It's that the X server and Glide2 would have to cooperate in > order to let you do it. As of XFree4, X no longer knows how to talk to > Glide2, but does know how to talk to Glide3. Evil, eh? Then why does it work for V1 and V2? What

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Branden Robinson
On Sat, Mar 24, 2001 at 02:54:35PM -0600, Gordon Sadler wrote: > You mean to say a Voodoo2 graphics card that is sold/marketed/used as a > 3D only chipset, can be used under X4 as a '2D' card? With no other > VESA/VGA card available? > > If that's true that's great, I have a V2 sitting here doing

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Alexander Hvostov
On Sat, 24 Mar 2001 14:54:35 -0600 Gordon Sadler <[EMAIL PROTECTED]> wrote: > On Sat, Mar 24, 2001 at 03:20:09PM -0500, Branden Robinson wrote: > > On Sat, Mar 24, 2001 at 02:48:23PM -0500, Zephaniah E. Hull wrote: > > > X4 no longer knows about glide2 > > > > That's not precisely true. xfree86

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Gordon Sadler
On Sat, Mar 24, 2001 at 03:20:09PM -0500, Branden Robinson wrote: > On Sat, Mar 24, 2001 at 02:48:23PM -0500, Zephaniah E. Hull wrote: > > X4 no longer knows about glide2 > > That's not precisely true. xfree86 Build-Depends on libglide2-dev for a > reason; to build the "glide" driver which gives

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Zephaniah E\. Hull
On Sat, Mar 24, 2001 at 03:20:09PM -0500, Branden Robinson wrote: > On Sat, Mar 24, 2001 at 02:48:23PM -0500, Zephaniah E. Hull wrote: > > X4 no longer knows about glide2 > > That's not precisely true. xfree86 Build-Depends on libglide2-dev for a > reason; to build the "glide" driver which gives

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Branden Robinson
On Sat, Mar 24, 2001 at 02:48:23PM -0500, Zephaniah E. Hull wrote: > X4 no longer knows about glide2 That's not precisely true. xfree86 Build-Depends on libglide2-dev for a reason; to build the "glide" driver which gives you a *2D* X environment on Voodoo Graphics and Voodoo2 cards. > You can u

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Zephaniah E\. Hull
On Sat, Mar 24, 2001 at 08:08:16PM +0100, Marcelo E. Magallon wrote: > >> Joseph Carter <[EMAIL PROTECTED]> writes: > > > Neither. It's that the X server and Glide2 would have to cooperate in > > order to let you do it. As of XFree4, X no longer knows how to talk to > > Glide2, but does know

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Joseph Carter
On Sat, Mar 24, 2001 at 02:14:26PM +0100, Marcelo E. Magallon wrote: > >> "Zephaniah E. Hull" <[EMAIL PROTECTED]> writes: > > > You simply CAN NOT use mesag3-glide2 on a V3 with X4, it won't work. > > Uhm. Why? > > (if I'm going to be maintaining this, I'd like to know why it doesn't > work wit

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Marcelo E. Magallon
>> Joseph Carter <[EMAIL PROTECTED]> writes: > Neither. It's that the X server and Glide2 would have to cooperate in > order to let you do it. As of XFree4, X no longer knows how to talk to > Glide2, but does know how to talk to Glide3. Evil, eh? Then why does it work for V1 and V2? Wha

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Joseph Carter
On Sat, Mar 24, 2001 at 02:14:26PM +0100, Marcelo E. Magallon wrote: > >> "Zephaniah E. Hull" <[EMAIL PROTECTED]> writes: > > > You simply CAN NOT use mesag3-glide2 on a V3 with X4, it won't work. > > Uhm. Why? > > (if I'm going to be maintaining this, I'd like to know why it doesn't > work wi

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Marcelo E. Magallon
>> "Zephaniah E. Hull" <[EMAIL PROTECTED]> writes: > You simply CAN NOT use mesag3-glide2 on a V3 with X4, it won't work. Uhm. Why? (if I'm going to be maintaining this, I'd like to know why it doesn't work with a specific setup, in particular, I'd like to know if this is a bug in mesa or

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Marcelo E. Magallon
>> Joseph Carter <[EMAIL PROTECTED]> writes: > modes (which anyone who has seen me work in X knows I spend 30% of my time > in 640x480 or lower due to unreadably small, aliased fonts in things like > Netscape..) Just as a hint, Galeon let's you change the scaling of the fonts on a per page b

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Marcelo E. Magallon
>> Alexander Hvostov <[EMAIL PROTECTED]> writes: > > > Package: mesag3-glide2 (debian/main) > > > Maintainer: Marcelo E. Magallon <[EMAIL PROTECTED]> > > > 74471 Open GL xscreensavers cause X to hang with 3DFX cards. > > > > I need help with this bug, I c

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Alexander Hvostov
On Sat, 24 Mar 2001 02:06:40 -0800 Joseph Carter <[EMAIL PROTECTED]> wrote: > On Fri, Mar 23, 2001 at 03:15:25PM -0800, Alexander Hvostov wrote: > > I have this problem too. After a while, X freezes while running _any_ OpenGL > > application. This means blender, GL screen savers, GL xmms plugins,

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-24 Thread Joseph Carter
On Fri, Mar 23, 2001 at 03:15:25PM -0800, Alexander Hvostov wrote: > I have this problem too. After a while, X freezes while running _any_ OpenGL > application. This means blender, GL screen savers, GL xmms plugins, etc. I'll assume you're running XFree4 since you didn't say otherwise. X freezes

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-23 Thread Zephaniah E. Hull
On Fri, Mar 23, 2001 at 11:29:12PM +0100, Marcelo E. Magallon wrote: > >> BugScan reporter <[EMAIL PROTECTED]> writes: > > > Package: mesag3-glide2 (debian/main) > > Maintainer: Marcelo E. Magallon <[EMAIL PROTECTED]> > > 74471 Open GL xscreensavers cause X to hang with 3DFX cards. > > I n

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-23 Thread Steve Langasek
On Fri, 23 Mar 2001, Alexander Hvostov wrote: > I have this problem too. After a while, X freezes while running _any_ OpenGL > application. This means blender, GL screen savers, GL xmms plugins, etc. > The only way to recover from this is to login to the machine over the network, > kill -9 X, and

Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-23 Thread Alexander Hvostov
On Fri, 23 Mar 2001 23:29:12 +0100 "Marcelo E. Magallon" <[EMAIL PROTECTED]> wrote: > >> BugScan reporter <[EMAIL PROTECTED]> writes: > > > Package: mesag3-glide2 (debian/main) > > Maintainer: Marcelo E. Magallon <[EMAIL PROTECTED]> > > 74471 Open GL xscreensavers cause X to hang with 3DFX

Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]

2001-03-23 Thread Marcelo E. Magallon
>> BugScan reporter <[EMAIL PROTECTED]> writes: > Package: mesag3-glide2 (debian/main) > Maintainer: Marcelo E. Magallon <[EMAIL PROTECTED]> > 74471 Open GL xscreensavers cause X to hang with 3DFX cards. I need help with this bug, I can't test this as I don't have TDFX hardware. -- Marc