Matthew Garrett wrote:
> On Tue, Apr 10, 2001 at 01:27:24AM +0200, Kenneth Johansson wrote:
> > I tried it on a voodoo3 card and everything seems good until I try openGL
> > in DRI mode then the application (gears) gets a segmentation fault.
>
> Try reducing your resolution. The TDFX driver seems
Jon Pennington wrote:
> On Tue, Apr 10, 2001 at 01:27:24AM +0200, Kenneth Johansson wrote:
> > I tried it on a voodoo3 card and everything seems good until I try openGL
> > in DRI mode then the application (gears) gets a segmentation fault.
>
> Are you sure you're running the right libGL? I had
Matthew Garrett wrote:
> On Tue, Apr 10, 2001 at 01:27:24AM +0200, Kenneth Johansson wrote:
> > I tried it on a voodoo3 card and everything seems good until I try openGL in DRI
>mode then the application (gears) gets a segmentation fault.
>
> Try reducing your resolution. The TDFX driver seems t
Jon Pennington wrote:
> On Tue, Apr 10, 2001 at 01:27:24AM +0200, Kenneth Johansson wrote:
> > I tried it on a voodoo3 card and everything seems good until I try openGL in DRI
>mode then the application (gears) gets a segmentation fault.
>
> Are you sure you're running the right libGL? I had th
On Tue, Apr 10, 2001 at 01:27:24AM +0200, Kenneth Johansson wrote:
> I tried it on a voodoo3 card and everything seems good until I try openGL in
> DRI mode then the application (gears) gets a segmentation fault.
Try reducing your resolution. The TDFX driver seems to have pretty severe
problems c
On Tue, Apr 10, 2001 at 01:27:24AM +0200, Kenneth Johansson wrote:
> I tried it on a voodoo3 card and everything seems good until I try openGL in
> DRI mode then the application (gears) gets a segmentation fault.
Are you sure you're running the right libGL? I had this problem when I was
using 4
On Tue, Apr 10, 2001 at 01:27:24AM +0200, Kenneth Johansson wrote:
> I tried it on a voodoo3 card and everything seems good until I try openGL in DRI
>mode then the application (gears) gets a segmentation fault.
Try reducing your resolution. The TDFX driver seems to have pretty severe
problems c
On Tue, Apr 10, 2001 at 01:27:24AM +0200, Kenneth Johansson wrote:
> I tried it on a voodoo3 card and everything seems good until I try openGL in DRI
>mode then the application (gears) gets a segmentation fault.
Are you sure you're running the right libGL? I had this problem when I was using
4
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