[Design] Test e-mail: Please ignore

2016-01-08 Thread Jason Harrer
This is a test e-mail to test that the distribution list is working, as MSiep indicated it wasn't working for him. Please ignore. Thank you. - Jason Harrer ___ Design mailing list Design@lists.snowdrift.coop

Re: [Design] 4 issues priority

2016-01-08 Thread Michael Siepmann
On 01/05/2016 10:57 AM, Aaron Wolf wrote: > On 01/05/2016 09:25 AM, Michael Siepmann wrote: > >> - I'd stop using the phrase "Let's clear the path to a better world" >> because it confuses things. Based on your explanation, the clear public >> road itself represents the better world here, not a

Re: [Design] 4 issues priority

2016-01-08 Thread Michael Siepmann
On 01/05/2016 10:57 AM, Aaron Wolf wrote: > On 01/05/2016 09:25 AM, Michael Siepmann wrote: > >> - I'd stop using the phrase "Let's clear the path to a better world" >> because it confuses things. Based on your explanation, the clear public >> road itself represents the better world here, not a

Re: [Design] Getting intro messaging feedback at SCALE

2016-01-08 Thread Bryan Richter
This is great. I know it will make my time manning the booth more enjoyable. :) On Thu, Jan 07, 2016 at 02:16:02PM -0700, Michael Siepmann wrote: > Thanks Stephen and Aaron. The attached uses Stephen's modification of > Aaron's wording. > > On 01/06/2016 11:44 PM, Stephen Michel wrote: > > If

Re: [Design] Test e-mail: Please ignore

2016-01-08 Thread Bryan Richter
Things were definitely broken, and they're fixed now. Some delayed messages may still trickle in over the next day or so, due to other mail servers responding to our outage by delaying sending. btw, in the future, anybody can email me or Salt directly to learn if there are mail problems! We can

Re: [Design] Getting intro messaging feedback at SCALE

2016-01-08 Thread Michael Siepmann
On 01/08/2016 04:02 PM, mray wrote: > > Yes and no. I think the distinction is clear I guess I'm just curious if > you have some hints on how to professionally make things look > unprofessional. Since good usability *is* an important aspect of a > "professional" or "high quality" it narrows the

Re: [Design] 4 issues priority

2016-01-08 Thread Michael Siepmann
On 01/05/2016 10:57 AM, Aaron Wolf wrote: > On 01/05/2016 09:25 AM, Michael Siepmann wrote: > >> - I'd stop using the phrase "Let's clear the path to a better world" >> because it confuses things. Based on your explanation, the clear public >> road itself represents the better world here, not a