On 07/30/2017 09:07 AM, Stephen Michel wrote:> Here's what I remember
from the discussions a few months back:
>
> On Sun, Jul 30, 2017 at 1:32 AM, Jason Harrer
> wrote:
>>
>> There are two major concerns with this part of the prototype:
>>
>> 1) This goes against the philosophies that Aaron has ta
On 30.07.2017 20:24, Aaron Wolf wrote:
> ... Because
> it's user-adjustable, they could make per-project budgets or choose to
> budget separate amounts for music, art, software, etc. as fits their
> priorities.
>
> The key point is that there's nothing wrong with C.
The way I see this kind of "
On 07/31/2017 06:16 AM, mray wrote:
>
>
> On 30.07.2017 20:24, Aaron Wolf wrote:
>> ... Because
>> it's user-adjustable, they could make per-project budgets or choose to
>> budget separate amounts for music, art, software, etc. as fits their
>> priorities.
>>
>> The key point is that there's noth
Not sure how the dev list got removed, but adding it back in at this point.
It sounds like there was consensus on this overall limit (just not project
limits). That being said, I'm going to open up a ticket on GitLab so we on
the Dev team can track adding that in. This is a requirement before we
Sorry, one last piece for the design team: Because the discussion was that
we will hard code $5 limit for alpha, I need a revised prototype that
either completely removes the UI for changing the limit OR disables this UI
(with a note for the site users to understand that the feature is
forthcoming
On Tue, Aug 01, 2017 at 07:37:59AM -0500, Jason Harrer wrote:
> Not sure how the dev list got removed, but adding it back in at this point.
>
> It sounds like there was consensus on this overall limit (just not project
> limits). That being said, I'm going to open up a ticket on GitLab so we on
>
On 08/05/2017 08:07 AM, Bryan Richter wrote:
> On Tue, Aug 01, 2017 at 07:37:59AM -0500, Jason Harrer wrote:
>> Not sure how the dev list got removed, but adding it back in at this point.
>>
>> It sounds like there was consensus on this overall limit (just not project
>> limits). That being said,
Sorry for the late response. I've been focusing on work lately.
My apologies, as I didn't realize that the crowdmatch code was already
checking for this. I'm surprised, though, that the decision was made to
hard code the value up front, as I don't think it'd be much more difficult
to add the val