Re: [Design-team] background idea

2009-07-20 Thread Konstantinos Antonakoglou
I just thought that in the kind of ideas already proposed, the XII (or maybe a part of a clock with roman numbers) could be implemented according to the style of the background! Something like this one (it's not CC though): http://www.flickr.com/photos/davestarr/123115912/ On Thu, 2009-07-16

Re: [Design-team] background idea

2009-07-16 Thread Cata
Yes ! Is true is too blurry But is a good ideea . -- My sites: http://free-tutorials.org - tutorials http://tv.free-tutorials.org - video tutorials http://catalinfest.xhost.ro - stuff http://python-catalin.blogspot.com - my python blog http://pygame-catalin.blogspot.com - my pygame blog

[Design-team] background idea

2009-07-11 Thread angella inzinga
I was thinking while the literal moisac idea is beautiful, abstracting the idea can make for really deep background that can be made less distracting. Here's a texture/color layer I've been playing around with. (as its self it's a bit distracting, but layered over solid it really is pretty). I

Re: [Design-team] background idea

2009-07-11 Thread MarĂ­a Leandro
That's a good pattern; I think that's a plugin of gimp; I have a wallpaper like that that I made a long time ago: http://tatica.org/galeria/wallpapers/services/image.php?file=fedo_cube.jpg 2009/7/11 angella inzinga ainzi...@gmail.com: I was thinking while the literal moisac idea is beautiful,