** This bug is no longer a duplicate of bug 735233
Option for persistent menus in AppMenu for focused application
** Summary changed:
- Global menu is not ergonomical on large screens
+ Improve Unity menus
** Description changed:
Global menu in general (not only in Unity) is very unergonom
*** This bug is a duplicate of bug 735233 ***
https://bugs.launchpad.net/bugs/735233
** This bug has been marked a duplicate of bug 735233
Option for persistent menus in AppMenu for focused application
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*** This bug is a duplicate of bug 735233 ***
https://bugs.launchpad.net/bugs/735233
Note: Menu feedback has been taken into consideration, and a set of menu
improvements are planned as part of the 12.10 'Enhanced Menu' project
(see bug description). This bug is already being used for tracki
> Roshan, LIM is going to work in a little bit different way than that:
> https://lists.launchpad.net/unity-design/msg08710.html
>
@ Danillo: LIM is yet to be in actual code. Now i have a thought on HUD. it
is the future right out. LIM may be evolved a bit in the future release.
The only way to g
Roshan, LIM is going to work in a little bit different way than that:
https://lists.launchpad.net/unity-design/msg08710.html
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Ti
A slight suggestion to the hover trigeer is the a light low timeout
preferably about one and a half second should be added.
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Ti
For 12.10 the LIM is dynamic ie.. for unmaximized windows LIM icon is
present and for maximized ones, the LIM is absent and the global menu
takes over.
The placemnt of LIM icon should be little far(about 6-8 mm) from the
windows control buttons(close/minimize/maximize) and clear to the
windows tit
The problem should be solved by Locally Integrated Mienus which will
arrive in 12.10...
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Title:
Global menu is not ergonomical
for ^
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Title:
Global menu is not ergonomical on large screens
To manage notifications about this bug go to:
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@TomasHnyk; yes it will be possible a window to have it's menu
integrated into the top bar only when it is maximised ;-)
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Title:
John: it is not clear from you updated description whether it will be
possible to use global menus for maximized windows but not for
unmaximized (at the same time)?
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ht
Description updated
** Description changed:
Global menu in general (not only in Unity) is very unergonomic on large
screens (see the attached screenshot) because if you have a small window
somewhere near the low right corner you have to move the cursor all the
way up to to panel to reach
The global menu complaint is coming to an end, it
https://bugs.launchpad.net/compiz-core/+bug/931245
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Title:
Global menu is n
12.04 is near. The LIM Button can't be made until 12.04, but the global
menu for maximized windows only can. These features are evolving,
anyway. What if we have the global menu for maximized windows only in
12.04 and the LIM Button in 12.10?
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Code removed in lp:compiz-core at revision 3077
** Changed in: compiz-core
Status: Fix Released => Triaged
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Title:
Glo
Indeed. It was reverted back. Please change the state of this bug back
to Confirmed/Wishlist.
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Title:
Global menu is not ergon
AFAIK, this bug was not fixed.
Just read the changelog:
- Finish the implementation of the locally integrated menubars
[...]
- revert the integrated menu patch. It won't be released in precise and
triggers a regression (in bug #962085)
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Could someone tell me how was this fixed? Maybe because my max
resolution is of 1280x1024, I cannot see any difference. Just asking out
of curiosity.
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This bug was fixed in the package compiz - 1:0.9.7.2-0ubuntu1
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compiz (1:0.9.7.2-0ubuntu1) precise-proposed; urgency=low
[ Łukasz 'sil2100' Zemczak ]
* New upstream snapshot:
- Fix global menu not being ergonomical on large screens (LP: #682788)
- Fix Alt+Right arrow ke
** Branch linked: lp:ubuntu/precise-proposed/compiz
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Title:
Global menu is not ergonomical on large screens
To manage notific
I'm sorry for my bad behavior here. I won't send correction messages
after sending a message any longer. I'll try to get the only message
right.
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** Changed in: unity
Milestone: 5.8.0 => backlog
** Changed in: compiz-core
Milestone: 0.9.7.2 => None
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Title:
Global
** Changed in: compiz-core
Status: Fix Committed => Fix Released
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Title:
Global menu is not ergonomical on large screen
I really liked #160 sollution, but I would change that icon to something
more like the "shelf" icon on Mac or a "menu-like icon" similar to the
one of LIM (without the triangle symbol inside).
Also to give the idea of "toggling", the "bubble" of the icon could look
like "pressed" when activated (w
To me and all the others commenting here: I think they don't even read
this any more. Did you for example notice those status changes between
#159 and #160? They're simply following some design agenda and started
tracking that agenda's progress in this launchpad entry at some point.
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We're 13 days away from Ubuntu April, 2012.
Here, greeks and trojans argued a lot. Some want global menu for
maximized windows only, others want app buttons instead of menu bars. I
don't think the Ubuntu team be able to please greeks and trojans.
What's decided by the end of this hot bug report?
my attachment shows a wide m, but the windicator shows a wider ellipse, so you
can make the wide m wider
maybe, make close, minimize and maximize wider too, so they match the wide m
let's surpass windows in accessibility and apple in design
** Attachment added: "a wide m.png"
https://bugs.lau
I loved the windicator icon size, because it's an arrow inside an
ellipse and it's a wide icon, so I won't have to strive to target the
mouse pointer to the icon.
Combining lim1 and lim2, put the green icon's m inside the windicator
icon's ellipse and use the green icon functionality in the ellips
*and position ellipse with m by the right of maximize, by the left of
the title
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Title:
Global menu is not ergonomical on larg
Wouldn't it be possible to have the appmenu
1) in the panel for maximized windows
2) in the window title bar for non-maximized windows
So this would mean the menu would always be next to the close buttons
(consistence), monitor space usage is reduced (for smaller laptops) and
the menu stays with
I still think that the optional "use global menu only for maximized windows" is
still cleaner, easier and consistent. Nevertheless, i do not dislike LIM1.
Not so sure because in the meantime I switched to Gnome Shell. Will try again
Unity on Pangolin upgrade.
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While LIM is a great advancement to solving this bug, but some people
don't seem convinced yet.
So from all the feedback from various discussions (here and on unity-
design), I can only conclude that an alternative worth exploring could
be something combined from these 2 proposals:
http://musl1m.
** Also affects: compiz (Ubuntu)
Importance: Undecided
Status: New
** Changed in: compiz (Ubuntu)
Status: New => Confirmed
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** Changed in: unity
Milestone: 5.6.0 => 5.8.0
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Title:
Global menu is not ergonomical on large screens
To manage notifica
As much as I like the look of some of the beautiful work on Unity, and
how well it runs at times, and the potential it has, I don't think it
should be up to the window manager to determine how the menus of
applications look. In all sincerity I believe there are too many
different options possible,
I agree that LIM is not a solution. As for me, I do not like the idea of
LIM at all. Though, it may be an option, of course, for those who find
it useful. But I do like global menu for maximized windows. And I would
like to have a normal menu for non-maximized windows. So the initial
suggestion fo
Fix committed into lp:compiz-core at revision 3036
** Changed in: compiz-core
Milestone: None => 0.9.7.2
** Changed in: compiz-core
Status: In Progress => Fix Committed
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** Branch linked: lp:compiz-core
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Title:
Global menu is not ergonomical on large screens
To manage notifications about this b
"fix commited" is not the appropriate status when you have a feature
request for one feature and implement a different one. I'd still like to
see an option for having global menu for maximzed windows and a normal
menu (not lim where i have to click an extra button to open the menu)
for the non-maxi
In Windows, the Firefox app button is on top left. Since titles vary in
length and it's good to have the app button always in the same place,
because it makes finding the app button easier, we would better have:
close minimize maximize [app name] title.
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I saw the solution screenshot. It's an icon that shows a non-persistent
menu when clicked. If people complain that they're trying hard to target
the mouse pointer, because the icon is too small, do as I say:
These things are called app buttons. The Firefox app button is the label
Firefox inside a
I too would like:
[ ] Global Menu on
[ ] Global Menu off
[x] Global Menu only for maximized windows
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Title:
Global menu is
Jack: that is bug 783240 . I hope someone has a look at it.
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Title:
Global menu is not ergonomical on large screens
To manage
What about the hidden window controls for maximized windows? Shouldn't
there be also an option to disable the hiding since you've got a lot of
space on a large screen.
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See also http://ubuntuforums.org/showthread.php?p=11685718
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Title:
Global menu is not ergonomical on large screens
To manage
** Tags removed: needs-design
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Title:
Global menu is not ergonomical on large screens
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** Branch linked: lp:~3v1n0/unity/lim
** Changed in: unity
Status: Triaged => In Progress
** Changed in: unity
Assignee: (unassigned) => Marco Trevisan (Treviño) (3v1n0)
** Branch linked: lp:~3v1n0/unity/lim-panel
** Also affects: compiz-core
Importance: Undecided
Status:
** Changed in: ayatana-design
Assignee: (unassigned) => John Lea (johnlea)
** Changed in: ayatana-design
Importance: Undecided => Critical
** Changed in: ayatana-design
Status: Confirmed => Fix Committed
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