*** This bug is a duplicate of bug 160311 ***
https://bugs.launchpad.net/bugs/160311
** This bug has been marked a duplicate of bug 160311
Resizing windows by grabbing window borders is difficult
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Desktop Bugs, which
In six months since Oneric this bug is not solved it's important for you,
but i suspect is not very important for Cannonical.
I think if you use VMWare or similar programs you should use other desktop
like xfce, or apply the hack commented above (increase manually the border
width of the windows, i
This problem exists in my VMWare Ubuntu 12.04 64-bit install. +1 please
fix, this is a major problem. We have many developers using this set up
(under VMWare and Virtualbox). Makes 12.04 almost useless!
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@ #33 : My usage case is:
I have several Ubuntu machines running under VirtualBox on my server.
I connect to these VMs using the UltraVNC client remote from my Windows machine.
( I am doing some software development on these Ubuntu machines )
So the xserver runs locally on these Ubuntu systems.
A
I didn't change the xserver, I'm using a remote connection which uses
it's own local xserver. For example, I run x2go, which runs a scaled-
back ximing xserver *locally*, however all this means is that all x
information is forwarded to this local xserver. I don't have to install
gnome, unity, etc
I would have thought that if it is using an alternative xserver it is
not Ubuntu anymore? At least until Wayland hits Ubuntu. Are you
running Ubuntu on the client or the server? What exactly is your usage
case?
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Sorry, I wasn't referring to people who didn't have the GPU power to run
3d; I was referring to people who use remote software which have not yet
implemented these features in their xserver (nx 3.5, x2go, etc.)
including llvmpipe.
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Re comment #30:
This is off topic for this bug report, so I'll keep it brief.
You can use 3D - you just don't know it yet :) The LLVMpipe driver uses
the LLVM compiler to run 3D graphics calculations on the CPU. Fedora
Linux is already using this as a fallback when GPU 3D support is not
availab
" i heard that
canonical will discontinue unity2d in future versions of ubuntu"
They will have to offer some form of 2d (gnome2d?) because those of us
who remote in cannot use 3d.
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Resize border to 3px works for me.
But i think this bug will never be resolved in unity 2d, i heard that
canonical will discontinue unity2d in future versions of ubuntu. Anybody
knows if this is true?
El domingo, 3 de junio de 2012, Jonas Oscarsson <878...@bugs.launchpad.net>
escribió:
> The grab
The grab border problem also occurs in for example Eclipse, with the
"internal" Eclipse windows. Does not occur in Unity 3D.
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https://bugs.launchpad.net/bugs/878198
Ti
The bug is definitely in metacity, not in the theme. The grabbable
border should be thick REGARDLESS of whether the visible border is thick
or not. Visible border should be set according to aesthetic/design
criteria, while width of grabbable border should be according to
usability criteria and shou
I've had this problem for a while and I can confirm that #8 works,
though (at 5px) it shows a bit of a ugly border
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https://bugs.launchpad.net/bugs/878198
Title:
Dif
@Colin: Thanks for your workaround in comment 8. I can confirm that it
also works for the Radiance theme, although now the borders don't look
pretty.
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Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: metacity (Ubuntu Precise)
Status: New => Confirmed
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Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: metacity (Ubuntu)
Status: New => Confirmed
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** Changed in: light-themes (Ubuntu)
Status: Triaged => Invalid
** Changed in: light-themes (Ubuntu Precise)
Status: Triaged => Invalid
** Also affects: metacity (Ubuntu)
Importance: Undecided
Status: New
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Here's a very simple patch I hacked together for my own use, in case
it's useful to anyone else.
I think that since Unity and GNOME3 don't use metacity as the window
manager, this patch should only affect 2D desktops. (I can't test this
theory at the moment, though, as Unity "3D" appears to be bro
Question: Shouldn't this bug be against the light-themes package, not
metacity?
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https://bugs.launchpad.net/bugs/878198
Title:
Difficult to grab window borders in un
Note that this will be a regression for folks doing LTS upgrades from
Lucid to Precise. In Lucid, the default theme at least has a larger
border on the bottom of the window.
I'd argue that --- for 2D desktops in Precise --- the default theme's
window borders should be fairly beefy for 2 reasons:
** Tags added: precise
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Title:
Difficult to grab window borders in unity-2d
To manage notifications about this bug go to:
htt
Not to be rude, but changing importance to "low" is highly questionable.
Resizing a window is a main task, if it wasn't then you would not need windows
anyhow.
Also a lot of people have this problem.
Please rethink this desicion as it is a highly annoying bug.
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@Otus
Yes, check bug 953839
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Title:
Difficult to grab window borders in unity-2d
To manage notifications about this bug go t
Is there a separate bug for Unity 3D? I see this in both.
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Title:
Difficult to grab window borders in unity-2d
To manage noti
Yes, unity 3d has definitely regressed for me, too. It used to be much
easier to grab the window borders.
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Title:
Difficult to
I agree with Philip-hoflack... Same thing with Unity 3D (checked, I have
compiz running not metacity). It's next to impossible to resize
windows. Workarounds are fine and dandy, but if I give 12.04 LTS to my
mother this isn't going to fly. (She's running 10.04 LTS, and I'm
really really reluctan
+1. It's particularly annoying when using sloppy focus+autoraise, where
the window underneath the one you're trying to resize suddenly pops to
the front, obscuring that 1-pixel-wide border that you've been trying to
grab.
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De
Another workaround is to hack the theme itself. For the Ambiance theme edit
/usr/share/themes/Ambiance/metacity-1/metacity-theme-1.xml and in the section
starting
https://bugs.launchpad.net/bugs/878198
Title:
Difficult to grab window borders in unity-2d
To manage notifications about this bug
middle-mouse button for resizing is not feasible for touchpad users and
keyboard-shortcuts do not necessarily make up for usability design
weaknesses. i still don't understand why unity (2d, not the 3d-resource-
hog) doesn't offer decent configuration/customization options...
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it's not only unity 2d, that suffers from this, I use the normal 3d
environment and resizeing windows with a touchpad on my 18.4 inch screen
is VERY irritating
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https:/
Another one: Alt + Middle Mouse button resizes as well. Still, I don't
want to reach for the keyboard when I'm resizing windows.
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Just a note for anyone finding this that Alt+F8 can be used to grab the
border for re-sizing and Alt+F7 for moving.
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Title:
Di
I have the same issue: it is difficult to grab the borders, especially
on large high-res screens. I could not find a way to adjust the size of
the borders in unity-2d.
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** Changed in: metacity (Ubuntu Precise)
Status: Confirmed => Triaged
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Title:
Difficult to grab window borders in unity
** Changed in: metacity (Ubuntu Precise)
Importance: Undecided => Low
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Title:
Difficult to grab window borders in unity-2d
moving the bug to the right package, metacity is responsible for the
window frames in unity-2d
** Also affects: metacity (Ubuntu)
Importance: Undecided
Status: New
** Changed in: metacity (Ubuntu)
Status: New => Confirmed
** Changed in: unity-2d (Ubuntu)
Status: Confirmed
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