After my last update I am not suffering from this bug. IT used to work
fine. I could use Unity and could be productive. Now, I hate unity and
the launcher. When is a fix due? Ubuntu, you need to pay more attention
to usability and your users
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@P Cantwall
Just do a dist-upgrade, or better still download and install the new
release.
This is supposedly "fixed", and it seems a little better since sometime
in beta2, however the reveal sensitivity still does not go far enough to
fixing the problem. I can't see much difference between the d
I reread the comments and adjusted my mouse. Adding about 1/10 on the
slider for Acceleration (I usually want no acceleration) makes the
Launcher show more reliably. I'm sorry I didn't think of this sooner
after reading the notes and adding my report.
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It is 2012-04-28 and this bug still exists. I have a geforce 9800 gtk+
but using the old "ubuntu approved" drivers supplied as "recommended."
There will be a slight black shadow on the left when I want it to
appear, but it doesn't open and the black "glow" collapses. It takes
repeated attempts of
the values are now eased in the distro.
** Changed in: unity-distro-priority
Status: Fix Committed => Fix Released
** Changed in: unity
Status: Triaged => Fix Released
** Changed in: unity (Ubuntu Precise)
Status: Triaged => Fix Released
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** Changed in: unity
Milestone: 5.6.0 => 5.8.0
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Title:
New "push mouse offscreen" feature really difficult to
I have been running the past week or so with the launcher unhidden
permanently. Since updating today and trying to set the launcher to
autohide I too now an unable to unhide it at all.
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** Changed in: unity (Ubuntu)
Milestone: ubuntu-12.04-beta-1 => ubuntu-12.04-beta-2
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Title:
New "push mouse of
(note that most of people commenting here were using intel)
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Title:
New "push mouse offscreen" feature really diff
removing the "nvidia part" of this bug which is not related to first
discussion and is now fixed into the distro.
** Description changed:
In unity 5.2 RC1:
- revealing the launcher by putting mouse on the edge and pushing seems very
hard (the distance to push it long). This is even worse on
As Filippos I too miss the old feature of just leaving the mouse there
for a seconds and revealing the launcher. I don't understand the need
for applying pressure, excessively moving the mouse. Is it possible to
add that back as an option in the Appearance tab
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Is there a separate bug for the nvidia issue? This bug is starting to
lose focus - the nvidia issue is separate from the initial problem that
the X server is not sending the most useful data to Unity.
I can fix the nvidia issue - that's a simple bug in the X server - but
it's still not entirely c
FYI, on Precise amd64, I use a Logitech wireless touchpad instead of a
mouse. For me it's a total no go, I just can't get Unity to unhide,
whatever I do, whatever the settings, always have to use the Super key
which is really annoying.
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Thanks for updating the description with the nvidia workaround. It
solved the problem for me.
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Title:
New "push mo
** Description changed:
In unity 5.2 RC1:
- revealing the launcher by putting mouse on the edge and pushing seems very
hard (the distance to push it long). This is even worse on trackpad.
Related issue:
on multimonitor setup, going from one monitor to the edge suffer from the
same iss
** Description changed:
In unity 5.2 RC1:
- revealing the launcher by putting mouse on the edge and pushing seems very
hard (the distance to push it long). This is even worse on trackpad.
Related issue:
on multimonitor setup, going from one monitor to the edge suffer from the
same iss
** Description changed:
In unity 5.2 RC1:
- revealing the launcher by putting mouse on the edge and pushing seems very
hard (the distance to push it long). This is even worse on trackpad.
Related issue:
on multimonitor setup, going from one monitor to the edge suffer from the
same iss
After falsely subscribing to bug 871986, i see that now i'm in the right place.
After reading the comments on thiw bug, i confirm that it easier for the
launcher to reveal after the adjustments proposed.
I still however have to "hit hard" the left part of the screen to reveal the
launcher, someth
Been looking at this some more and it seems that when the sensitivity is
low I can unhide the launcher by VERY gently stroking the pointer
against the left edge. The harder I hit the left edge the less likely it
seems to be for it to reveal. Possible reversed or some kind of
overflow? The second l
** Changed in: unity-distro-priority
Importance: Undecided => Critical
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Title:
New "push mouse offscreen" featu
I tried resetting everything to defaults and it is still almost
impossible to reveal the launcher on my primary screen. When the
launcher does reveal it seems to be following the settings, and the
launcher on second monitor always follows the settings. In 5.2 both
launchers followed the settings co
I have been having these issues today as well after update. Couldn't
open primary launcher no matter what i did. Adjusted my edge stop
velocity to default again and then back to 30 after a while. Problem
stopped.
Just seems like the whole feature needs work, not sure if we can lump
all the issues
Is this bug about the default sensitivity, or about the launcher not
revealing at all no matter how hard you push? Seems like these are two
different problems. (the former being opinion, the latter being a
serious bug.)
I have the sensitivity set very high so that the launcher reveals very
easily.
Would like to add that a few updates came through and set the "edge stop
velocity" by default to 65. This makes transitioning between multiple
monitors, smoothly, near impossible and extremely annoying. I have set
it back down to 20 which improves the response a lot.
I have also set my "reveal sen
** Tags added: distro-priority
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Title:
New "push mouse offscreen" feature really difficult to get
To manage notif
I've tested this feature with a mouse and 2 trackpads, in single screen
and multi-monitor situations. This feature is easiest to use when set to
"High" sensitivity. I think it would make sense to make "High" the
default, and allow users who are getting too many false positives to
back that off if n
** Changed in: unity
Milestone: None => 5.6.0
** Changed in: unity (Ubuntu Precise)
Milestone: None => ubuntu-12.04-beta-1
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Here is the key for launcher handling. First you have to push mouse
about 1.023,7cm. while using force betwen 0.327 and 0.524Nm of torque.
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Oh ok, cool, well I see there is now a reveal sensitivity slider in the
appearance app (formerly user settings, formerly appearance, glad they
went back to appearance) I think is a much better way of tweaking this
for different input devices.
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@psypher246: Unity Distro Priority is a target that enables us to track
on report (like
http://people.canonical.com/~platform/design/upstream.html) generated
from it. The "fix committed" here means "distro acked it's an issue and
made upstream aware of it".
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I agree with Mossroy 100%. My first impressions too. After using it for
a while I kinda get it. But I have to say transitioning between multiple
desktops is really annoying, a movement from left to right just keeps
getting stuck in the middle. despite understanding the requirement to be
able to pos
It's a bit better with the reveal sensitivity set to high.
Anyway, if the "push mouse offscreen" feature might be a good idea on
trackpads, I still don't find it ergonomical with a mouse.
At first use, people (including me) don't seem to have the reflex to push on
the left, and think the launche
** Branch linked: lp:ubuntu/gnome-control-center
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Title:
New "push mouse offscreen" feature really difficult to ge
This bug was fixed in the package gnome-control-center -
1:3.2.2-2ubuntu6
---
gnome-control-center (1:3.2.2-2ubuntu6) precise; urgency=low
[ Aurélien Gâteau ]
* debian/patches/58_ubuntu_icon_views_redesign.patch
- Implement the new category headers (LP: #921061)
[ Didier Ro
I have the same problem as @ike.
I think that for the average user it's difficult to know what "slowly"
or "quickly" or "pressure" is correct. When you use a mouse or touchpad
pointer, it's anyway a virtual object on the screen, and we don't have
the "physical" feeling for "pressure" or whatever e
@ike ... did you try pushing to the left slowly?
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Title:
New "push mouse offscreen" feature really difficult to ge
mine will not reveal at all, even if i keep pushing left a country's
length. somply put, if the windows are over it, it won't reveal anymore
after 5.2 update.
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Just confirming the same behaviour on a thinkpad E525. It is true that
the behaviour feels somewhat different on the built in trackpad than on
my Filco USB trackpad, but I think perhaps that this is perhaps
cognitively clumsy too.
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Another thing I'm trying to do is to get more information into the hands
of Unity - it's not clear if we can get enough information to have the
perfect behaviour for all hardware by default, but there's still data to
try.
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De
The idea is that you are sustaining a push over a period of time. The
important factor is the time. If you open CCSM and adjust the
responsiveness slider you will have a shorter required sustained push.
We dont have to expose this slider if we can decide on a value for it.
Currently it defaults to
** Changed in: gnome-control-center (Ubuntu Precise)
Status: Triaged => Fix Committed
** Also affects: unity-distro-priority
Importance: Undecided
Status: New
** Changed in: unity-distro-priority
Status: New => Fix Committed
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I'm subscribing RAOF to the bug as from the tests we clearly saw that
not every trackpad are giving the same velocity.
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So what will RAOF do, make different drivers for every single computer
on the planet? You waste your time with childish experiments. The only
fix for this is to scale or shrink the window when launcher appears. I
have to repeat this over and over again. This is the only reasonable fix
for now from
after some discussion, it seems that are two cases:
- cases like dell mini 10v (and your asus altec), where a quick swipe travels
all the screen, but the launcher doesn't reveal (maybe not based on monitor
width?)
- cases like the xt2 where you can try whatever you want: you can travel 50% of
th
Note that if I put the cursor to the far right of the screen, and do a
"quick" swipe with the track pad, it moves the cursor all the way to the
left of the screen. It then takes severaly quick swipes to reveal the
launcher, but only one slow swipe.
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I discovered today that the speed at which I point with the trackpad is
a critical factor. If I do it slowly, it causes the launcher to appear
more easily.
Also, I am using a Dell Mini 10v, with a bog standard, trackpad. I don't
think it's right to chalk this up to a "driver" issue.
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Rick,
The drivers are the primary reason this isn't working for some people.
Some touchpads are scaling inputs incorrectly, resulting in very low
velocity pressures. This should not prevent it from working for these
people, but it does make revealing take a bit more effort than intended.
I have no
Assigning and pinging Jason for the unity side, as we spent quite some
time looking at the issue.
I'll anyway handle the gnome-control-center part
** Changed in: unity
Assignee: (unassigned) => Jason Smith (jassmith)
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** Tags added: precise qa-manual-testing rls-mgr-p-tracking
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Title:
New "push mouse offscreen" feature really diff
For a few people there happens a case where the launcher won't reveal at
all and they have to adjust a few settings in CCSM to fix that so I have
changed the importance for this bug to Critical as it would affect a
large number of people.
** Also affects: gnome-control-center (Ubuntu Precise)
I
Having a setting that needs to be tweaked in order for the launcher to
work is not a solution to this bug. Ubuntu should work without
configuration, especially for something as essential as revealing the
launcher.
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OK fair point, thanks
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Title:
New "push mouse offscreen" feature really difficult to get
To manage notifications
This was the first behavior, but after some user testing, we saw that
people, when wanted to just use the scrollbar on the left monitor, went
to far away and then was frustrated as you have the launcher reveal
blocking you on the right screen to come back. So the current solution
with the "stop" pr
If I move my mouse from left primary screen to right secondary screen,
please could the edge stop velocity be 0 when going in that direction.
only when moving from right to left on the secondary screen should the
mouse get stuck and then require more pressure to open the launcher.
There is no need
@psypher246: it's not possible to put those settings as the default, as
it clearly impacts other well behaving trackpad. The workaround we found
for now is to add the option to gnome-control-center until a better
solution happen.
** Also affects: gnome-control-center (Ubuntu)
Importance: Undeci
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