Hard vs. soft deps (Was Re: Proposing dependencies for gnome-games)

2007-11-21 Thread David Zeuthen
On Wed, 2007-11-21 at 22:27 +0100, Andreas Røsdal wrote: Why is it necessary for gnome-games configure to fail if GGZ is not found? If configure doesn't find GGZ, why not just disable building whatever games have hard dependencies on GGZ? Or do all the games now depend on GGZ? GGZ

Re: Hard vs. soft deps (Was Re: Proposing dependencies for gnome-games)

2007-11-21 Thread David Zeuthen
On Wed, 2007-11-21 at 23:28 +0100, Olav Vitters wrote: On Wed, Nov 21, 2007 at 05:02:20PM -0500, David Zeuthen wrote: Also, who is maintaining the dep list? I've proposed PolicyKit and PolicyKit-gnome as soft deps but received no response from the maintainers of that list. OTOH, lots of

Re: Hard vs. soft deps (Was Re: Proposing dependencies for gnome-games)

2007-11-21 Thread Olav Vitters
On Wed, Nov 21, 2007 at 05:02:20PM -0500, David Zeuthen wrote: Also, who is maintaining the dep list? I've proposed PolicyKit and PolicyKit-gnome as soft deps but received no response from the maintainers of that list. OTOH, lots of projects seem to want to use PolicyKit at least as a soft

Re: Hard vs. soft deps (Was Re: Proposing dependencies for gnome-games)

2007-11-21 Thread Kalle Vahlman
2007/11/22, David Zeuthen [EMAIL PROTECTED]: Hardly a very constructive response. My take is that the list is not accurate; we really should make a distinction between hard and soft deps. Software in the GNOME desktop and platform releases should be able to build without having the soft deps