I'm going to assume this is fixed with mesa 12.0.6 and if you enable
DRI3 or uninstall xserver-xorg-video-intel (which lets it fall back on
-modeset which uses DRI3)
** Changed in: mesa (Ubuntu)
Status: Incomplete => Fix Released
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Same for me on Ubuntu 16.0.1. I get a black screen by using DRI_PRIME=1
glxgears but the frame is highen the Intel card.
Is it normal that xrandr --listproviders returns 2 providers for the
AMD/ATI card?
Providers: number : 3
Provider 0: id: 0x6b cap: 0x9, Source Output, Sink Offload crtcs: 3 out
Don't know if it can help, but enabling DRI3 solves the problem for me.
Just added this to /usr/share/X11/xorg.conf.d/20-intel.conf :
Section "Device"
Identifier "Card0"
Driver "Intel"
Option "DRI" "3"
EndSection
ad restarted X
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Same problem here: Dell Latitude E6540 with Intel HD4000 + AMD Radeon HD8790M
(OLAND), Ubuntu 16.04 updated.
Some OpenGL programs do not refresh the windows and shows only artifacts from
background when using DRI_PRIME=1 to lunch (e.g. with kicad pcbnew)
Followed comment #11 suggestion and tried
Tell me if you need any info or log file, this is a really critical bug
and, for now, I can't use my dedicated GPU on Ubuntu.
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Title:
Similar problem in Ubuntu 16.04.1 (Unity), with AMD APU (AMD A4-7210 APU
with AMD Radeon R3 Graphics "MULLINS") + AMD GPU (AMD Radeon R5 M330) on
a Lenovo Yoga 500-14ACL.
Everytime I launch a 3D game application with DRI_PRIME=1, the system
hangs and returns to the lightdm login screen.
I also tr
more probably candidate is mesa, please test yakkety which has 12.0.1
commit 9ee3f097b65398250e836785a7e87520eda8298d
Author: Michel Dänzer
Date: Thu Jun 9 15:15:19 2016 +0900
st/dri: Clear drawable texture_mask in dri2_invalidate_drawable
This makes sure that dri_set_tex_buffer2
I think this is a compiz bug
** Package changed: xorg (Ubuntu) => compiz (Ubuntu)
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Title:
DRI_PRIME with radeon/intel windows do no
I see this too with Steam, only for me the log string is " reporting 6 8 17
141". Ctrl-Win-D workaround seems to work.
Any updates on this in the meantime?
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I tried to reproduce the problem with glxgears.
It can happen, but it is harder to reproduce than with steam.
For steam it happens every time, for glxgears it only happened twice out of ~15
tries.
But when it happens in glxgears, no "reporting 9 5 33 271" lines are
added to Xorg.0.log, so I think
The problem is also independent of multi-monitor configurations.
I use a dual monitor setup, and it happens regardless if both monitors are
activated or just one of them.
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ht
Additional note regarding compositing:
*) The problem happens regardless if compositing is enabled or disabled.
*) Enabling compositing fixes the problem (as far as I can tell always).
If I start with compositing on, I need to toggle it for the problem to be gone.
If I start with compositing off,
In my case, starting steam causes the text 'reporting 9 5 33 271' to be added
to "/var/log/Xorg.0.log" three times.
It's always printed twice in a row and again a few seconds later.
For example these are two starts of steam:
[ 17002.853] reporting 9 5 33 271
[ 17002.878] reporting 9 5 33 271
[ 17
Could you please check your "/var/log/Xorg.0.log" to see if it contains the
following Text:
reporting 7 6 5 37
For me it repeats very often if I've started an 3D program with DRI_PRIME where
this Error appears.
This Message will repeat very often like:
[ 1033.178] reporting 7 6 5 37
[ 1033.28
This bug is already present in 14.10.
My system is a HP Pavilion laptop with a muxless Intel/AMD combination
(Intel Sandybridge HD graphics and AMD Radeon HD6770).
A Workaround that works most of the time is to press Win+D again and again to
switch between desktop and game application.
After a f
Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: xorg (Ubuntu)
Status: New => Confirmed
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