** Changed in: metacity
Status: In Progress => Expired
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Title:
Resizing windows by grabbing window borders is difficul
Madbiologist: thanks for clarifying. So I agree filing it as a new bug
would be good. I'm not an appropriate person to do that, since I'm
using Unity less and less, and even in the past I've only used LTS
releases. I hope someone will pick this up.
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I am sorry for being unclear. I was referring to the entire edges of
the window, not just the lower right corner. I didn't use the word
"border" because now the area available for grabbing extends outside of
the admittedly narrow border. All window borders are now surrounded by
an invisible/tran
Madbiologist: you write "This bug is about the default resize grab
handle at window borders being too small".
Can I gently suggest you read the title of this problem report?
"Resizing windows by grabbing window borders is difficult"
Window borders. Nothing about a resize grab handle (which I as
@vedavata I imagine that it is because (according to comment #397 you
are using Xubuntu. This bug is about Unity, where it has been fixed.
If you have a problem on Xubuntu you should file a bug for that or
extend this bug to Xubuntu. I don't know what the appropriate package
on Xubuntu would be.
22/09/2015 17:21 "madbiologist" <160...@bugs.launchpad.net> :
>
> JohnWashington - This bug is about the default resize grab handle at
> window borders being too small (1 pixel, or 4 pixels by some accounts)
> to be easily usable. This has been fixed with the implementation of a
> larger default r
JohnWashington - This bug is about the default resize grab handle at
window borders being too small (1 pixel, or 4 pixels by some accounts)
to be easily usable. This has been fixed with the implementation of a
larger default resize grab handle (10 pixels I think). The mouse
pointer does not show
Seth, when you say 'Fix Released', does this mean that in System
Settings there is now a means (using GUI tools only) for the user to
modify the border width?
Anything less than that is, to my mind, not a 'fix'. And I suspect many
others with hand/eye coordination problems would agree it's not a
** Changed in: unity (Ubuntu)
Status: Confirmed => Fix Released
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Title:
Resizing wind
Using Xubuntu here too. This bug makes it VERY hard to resize windows.
It is also very hard to resize other draggable items, such as bars
dividing panes inside windows.
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I don't even accept that it's adequately fixed in Unity (unless there's
been significant progress since 14.04, for I only use LTS releases).
I teach elderly users with little or no experience of computers.
Naturally many don't have good hand/eye coordination, so they need to be
able to adjust set
@Jeremy Huddleston, I see you are right, apologies (except that the fix
appeared only in Unity-3D, it was worse in Unity-2D than it was before
Unity-2D appeared). Does Xubuntu use Metacity? If not then my point is
still valid, that it would be best to file a new bug for Xubuntu if the
problem exi
@colin-law no, this bug does not apply to Unity. This bug was filed
years before Unity even existed. If it is "fixed" by changing to Unity,
that's great for Unity users, but simply sweeping an issue under the rug
because you changed window systems doesn't change the fact the the bug
continues to
@vedavrata this bug applies to Unity, and is effectively closed. If you
are seeing a problem on Xubuntu then I suggest you file a new bug.
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On XUbuntu (XFCE Ubuntu) 14.10 and 15.04 this bug is still has place.
:-(
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Title:
Resizing windows by grabbing window borders
Alt-F8 triggers resizing windows in compiz/Unity as well! That's good to
know.
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Title:
Resizing windows by grabbing window bo
Alt + F8 on MATE will activate resize for the currently selected window.
** Changed in: ubuntu-mate
Status: New => Opinion
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ht
I tested 15.04 "Ubuntu MATE", "Lubuntu" and "Xubuntu"...
e.g.: the file managers:
* Xubuntu with thunar
* Lubuntu with PCManFM
* Ubuntu MATE with Caja
The problem with the small "resize area" exist on all :(
But the right/bottom area is big and good to grab on all three. (This is
the "special"
Here's a video recording of why 1-pixel grab bars are frustrating:
https://www.youtube.com/watch?v=OeOldGSrsOg
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Title:
Resizi
Adding ubuntu-mate, as its window manager also suffers from 1-pixel wide
resize grab areas.
This is one of the most immediately frustrating issues of any window
manager, and it only gets worse as display pixel densities increase.
** Also affects: ubuntu-mate
Importance: Undecided
Status
@Jluc I believe it has been long fixed and is not seen in 15.04 or
later. As in the first paragraph of the bug description it will not be
fixed in Unity-2D.
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The 2010-04-24, gaspard.leon wrote that this bug would be fixed in 2015.
How are the newer 15.04 and 15.10 versions going relatively to this bug
?
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After 7 years it is finally confirmed! :O
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Title:
Resizing windows by grabbing window borders is difficult
Status in Ayatana
Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: unity (Ubuntu)
Status: New => Confirmed
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Just one more question: why should I have to install mutter on plain Unity
Ubuntu which doesn't use it at all?
Sam Spilsbury (smspillaz) wrote:
>
> > 11.10 and onwards: Install mutter (sudo apt-get install mutter) and
> edit org.gnome.mutter 'draggable-border-width' in dconf-editor
>
--
You rec
> "and onwards" means 12.04, 12.10, 13.04 and 13.10.
>
My fault. You're right.
>
> Aleve - Which Ubuntu release and variety
> (Ubuntu/Kubuntu/Xubuntu/Lubuntu/GNOMEbuntu) are you using? I'm
> wondering if your implementation is not using gtk-window-decorator.
>
Plain mainstream official Ubuntu
Sam Spilsbury (smspillaz) wrote:
> 11.10 and onwards: Install mutter (sudo apt-get install mutter) and
edit org.gnome.mutter 'draggable-border-width' in dconf-editor
Aleve Sicofante (sicofante) wrote:
> What about 12.04, 12.10 and 13.04 users? Can't you see there are
complaints from users of the
Sam Spilsbury - Is http://wiki.compiz.org/ meant to be empty?
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Title:
Resizing windows by grabbing window borders is difficul
1. This bug was fixed in compiz and Unity in 11.04 (two years ago now). The
left, right and bottom window borders now have a ten-pixel each-way grab area.
How much pixels have the top and bottom?
Was fixed and now it's the same?
I've counted only 8, not 10 on left and right.
How about the
2013/7/29 Sam Spilsbury
> Please stop asking to revert the status of this bug. It is fine as is:
>
> 1. This bug was fixed in compiz and Unity in 11.04 (two years ago now).
> The left, right and bottom window borders now have a ten-pixel each-way
> grab area.
>
This is plain false. Wanna come o
Please stop asking to revert the status of this bug. It is fine as is:
1. This bug was fixed in compiz and Unity in 11.04 (two years ago now). The
left, right and bottom window borders now have a ten-pixel each-way grab area.
2. A similar grab area was added to the top border in 13.04
3. If no
And who are those Masters of the Universe who can revert the "fix released"
status?
2013/7/29 Ben Shadwick
> This bug is going to be ignored unless you can get someone to revert the
> "fix released" status. I've contacted some of the people who set that
> status on this bug, and I suggest that o
This bug is going to be ignored unless you can get someone to revert the
"fix released" status. I've contacted some of the people who set that
status on this bug, and I suggest that others do the same.
Personally I have no stake in this any more, since I ditched Ubuntu
proper and have been using d
Why isn't this configurable in gconf/dconf or something? It seems every
system behaves differently, which is quite weird (maybe it depends on
the monitors resolution?)
Please don't hardcode this and give us a workaround, at least until the
touch OS is ready and resources come back to the desktop.
Fresh install of Ubuntu 13.04 raring , resizing windows is a PITA.
Please reopen.
On top border are only 2 pixels available for resize, on the other
borders seems to be 8 pixels. [I can't be sure because (of course)
zooming in Universal Access is not working.]
Also clicking outside the visible wi
With current 12.04 LTS it is impossible to grab the border or the
corner of the window at first time. Maybe my screen is too big (20") so
it makes the border too thin. It takes many try to manage to get it.
Spending so much time just to resize a window is all the more painfull
since i want to conc
In a fresh 12.04 install it is next to impossible to grab the bottom
right or bottom left resize handle (firefox, pidgin, avidemux)
vexacious Unity -- an open house divided cannot sell.
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** Also affects: emerald
Importance: Undecided
Status: New
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Title:
Resizing windows by grabbing window borders is d
Still broken. Fresh install 12.04.2. Just looking at the logs using the
GUI log viewer is nearly impossible as I cannot resize the log viewer
window. This finally got me annoyed enough to add to this mega bug
report.
The border appears to be 1px wide. Please fix this. It is an LTS release
afterall
2013/2/1 Sam Spilsbury
>
> Ah, I believe I made it so that if mutter wasn't installed, it just
> uses the default value of 10px, as there was very little usecase for
> making it configurable.
>
> If you want to adjust it, you'll have to install mutter, and adjusting
> that setting will adjust the
On Fri, Feb 1, 2013 at 1:38 PM, Aleve Sicofante wrote:
> 2013/2/1 Sam Spilsbury
>
>>
>> > There's no such thing in Unity. Mutter is used in Gnome Shell...
>> >
>>
>> gtk-window-decorator integrates with the mutter keys.
>>
>
> Lovely, but there's stil no "org.gnome.mutter:draggable-
> border-widt
2013/2/1 Sam Spilsbury
>
> > There's no such thing in Unity. Mutter is used in Gnome Shell...
> >
>
> gtk-window-decorator integrates with the mutter keys.
>
Lovely, but there's stil no "org.gnome.mutter:draggable-
border-width" key in my Unity-only installation's dconf. Actually, there's
nothin
On Fri, Feb 1, 2013 at 4:20 AM, Aleve Sicofante wrote:
> 2013/1/31 Sam Spilsbury
>
>>
>> Aleve, if you are still having problems resizing windows you can bump
>> up the padding around the window. If I remember correctly its in the
>> key org.gnome.mutter:draggable-border-width
>>
>
> There's no s
OpenLaptop - Unity-2D is not part of the future window manger of Ubuntu.
Ubuntu 12.10 "Quantal Quetzal" and later only have Unity-3D, which uses
the LLVMpipe software driver if the GPU is not capable of running Unity-
3D.
That still leaves over 4 years of Unity-2D on Ubuntu 12.04 "Precise
Pangolin
2013/1/31 Sam Spilsbury
>
> Aleve, if you are still having problems resizing windows you can bump
> up the padding around the window. If I remember correctly its in the
> key org.gnome.mutter:draggable-border-width
>
There's no such thing in Unity. Mutter is used in Gnome Shell...
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I see my comment is helpful after all. Because now I know this bug never
gonna be fixed in Unity 2D, which is strange.. because it is still part
of the current and future window manager of the almighty Ubuntu. So I
really don't see any reason to not solve this critical issue.
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> The invisible border logic is only implemented in gtk-window-
decorator.
> It would have to be implemented on a per-decorator basis.
Oh, I see. Thanks for the fast reply.
Seems like gtk-window-decorator is more advanced in this case than Emerald. :)
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On Thu, Jan 31, 2013 at 7:07 PM, Aleve Sicofante wrote:
> 2013/1/31 Andrea Corbellini
>>
>> On Thu, Jan 31, 2013 at 10:34 AM, Aleve Sicofante
>> wrote:
>> It does not make any sense to continue a discussion on an old bug report
>> that is about a totally different issue.
>
> Excuse me? The titl
On Thu, Jan 31, 2013 at 8:36 PM, madbiologist <160...@bugs.launchpad.net> wrote:
> Aleve - I think what Andrea was trying to say is what John Lea
> subsequently said - the specific bug for the window title bar/top border
> resizing issue is bug #717444. However that does ignore your first
> paragr
On Thu, Jan 31, 2013 at 9:07 PM, Dan Halbert wrote:
> To Andrea, Sam, and other developers: The title of this bug is broad and
> describes a problem encountered in multiple window managers. That is
> what draws people to this bug. I would suggest that you edit the title
> and narrow it to describ
On Thu, Jan 31, 2013 at 6:32 PM, MC Return <160...@bugs.launchpad.net> wrote:
> Sam, I'm running Emerald on Raring, so maybe that is why - but here grabbing
> window borders to initiate a resize is still very fuzzy...
> We maybe should retest and revisit this issue for 13.04 ?
The invisible borde
2013/1/31 Andrea Corbellini :
> Dear Aleve,
>
> Please, do not modify this old bug. You are wasting contributors' time.
>
> As John Lea has already pointed out, the issue you are describing has
> already been reported as bug #717444.
>
> The reason why this bug should remain closed is that a fix ha
Andrea - thank you for your comments. I do appreciate your attention to
my concerns. I have one final question before I shut up.
What is your/Canonical's advice to users experiencing this bug on Unity-
2D on Precise? There are a few workarounds presented/discussed in this
bug report, but in wou
> If I understand this bug's description correctly, this problem exists in
> Unity-2D on
> Ubuntu 12.04 "Precise Pangolin". This is an LTS release - according to
> https://wiki.ubuntu.com/Releases it will be supported on both the desktop and
> the server until April 2017. This should mean fully an
To Andrea, Sam, and other developers: The title of this bug is broad and
describes a problem encountered in multiple window managers. That is
what draws people to this bug. I would suggest that you edit the title
and narrow it to describe the manager(s) in which it has been fixed, and
to add text
Aleve - I think what Andrea was trying to say is what John Lea
subsequently said - the specific bug for the window title bar/top border
resizing issue is bug #717444. However that does ignore your first
paragraph about the left border being more difficult to grab than the
bottom and right borders.
Dear Aleve,
Please, do not modify this old bug. You are wasting contributors' time.
As John Lea has already pointed out, the issue you are describing has
already been reported as bug #717444.
The reason why this bug should remain closed is that a fix has already
been written for it. If you are s
Just added Unity as a project affected by this bug.
** Also affects: unity
Importance: Undecided
Status: New
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Title:
2013/1/31 Andrea Corbellini
>
> On Thu, Jan 31, 2013 at 10:34 AM, Aleve Sicofante
> wrote:
> It does not make any sense to continue a discussion on an old bug report
> that is about a totally different issue.
Excuse me? The title and description of this bug is EXACTLY the issue.
The fact that i
Sam, I'm running Emerald on Raring, so maybe that is why - but here grabbing
window borders to initiate a resize is still very fuzzy...
We maybe should retest and revisit this issue for 13.04 ?
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@sicofante; window title bar resizing issue is a different bug, see bug
#717444
This change is signed off and is now waiting for someone to implement
it, also see vanvugt's comment as to the original reason for this bug in
the comments of the bug.
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On Thu, Jan 31, 2013 at 10:34 AM, Aleve Sicofante wrote:
That's why we call it a bug: probably you see the code being correct, but
since the behavior isn't, there's something going on and it must be fixed.
The grab area in the titlebar has nothing to do with the resizing area (or
shouldn't).
** No longer affects: metacity (Ubuntu Maverick)
** No longer affects: metacity (Ubuntu)
** Changed in: unity-2d
Status: Confirmed => Invalid
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2013/1/31 Sam Spilsbury
> On 31/01/2013 8:51 AM, "Aleve Sicofante" wrote:
> >
> > 2013/1/31 Sam Spilsbury
> >
> > > On Thu, Jan 31, 2013 at 6:08 AM, OpenLaptop
> wrote:
> > > > Funny to see this bug is still not fixed sinds 2007 (6 YEARS AGO!!!)
> > >
> > > Hi.
> > >
> > > 1. It is fixed in Un
On 31/01/2013 8:51 AM, "Aleve Sicofante" wrote:
>
> 2013/1/31 Sam Spilsbury
>
> > On Thu, Jan 31, 2013 at 6:08 AM, OpenLaptop wrote:
> > > Funny to see this bug is still not fixed sinds 2007 (6 YEARS AGO!!!)
> >
> > Hi.
> >
> > 1. It is fixed in Unity-3D, which has been the default since 12.10
>
2013/1/31 Sam Spilsbury
> On Thu, Jan 31, 2013 at 6:08 AM, OpenLaptop wrote:
> > Funny to see this bug is still not fixed sinds 2007 (6 YEARS AGO!!!)
>
> Hi.
>
> 1. It is fixed in Unity-3D, which has been the default since 12.10
>
No it's not. I'm using Unity-3D, which is also the default in 12
It seems that the attachment was not included in the previous message.
** Attachment added: "Increase light themeswindows borders"
https://bugs.launchpad.net/ubuntu/+source/metacity/+bug/160311/+attachment/3508551/+files/50_light-themes-borders
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I use the attached script to increase the window borders to 4 pixels in
ubuntu-2D and gnome-fallback. It must be placed in /etc/X11/Xsession.d/
and works in precise by writing configuration files in the directory
$HOME/.themes of the current user.
** Attachment added: "50_light-themes-borders"
** Description changed:
+ This bug is fixed in unity-3d since ubuntu 11.04.
+ It still exists in unity-2d and will never be fixed as unity-2d is no longer
supported since ubuntu 12.10 (see comment #343).
+
*
This should mostly be fixed for Natty and might get backported to
e
Hi.
On Thu, Jan 31, 2013 at 3:21 PM, latimerio <160...@bugs.launchpad.net> wrote:
>
> That said I want to resize my windows at ANY border not just in the
> corners or from the title bar.
You already can.
There's a small amount of invisible padding on every side of the
window in Unity3D. This has
I wonder who ever decided to have the window borders not configurable.
I work on a large screen and easily get RSI problems when I use the mouse too
much.
Thus I use a wacom tablet with a stylus pen additionally as a mouse enhancement.
I always work with multiple windows and frequently rearrange
On Thu, Jan 31, 2013 at 6:08 AM, OpenLaptop wrote:
> Funny to see this bug is still not fixed sinds 2007 (6 YEARS AGO!!!)
Hi.
1. It is fixed in Unity-3D, which has been the default since 12.10
2. It isn't worth fixing in Unity-2D, since it would require extensive
patching to metacity's frame dis
Funny to see this bug is still not fixed sinds 2007 (6 YEARS AGO!!!)
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Title:
Resizing windows by grabbing window borders is d
** No longer affects: human-gtk-theme (Ubuntu)
** No longer affects: human-gtk-theme (Ubuntu Maverick)
** No longer affects: light-themes (Ubuntu Maverick)
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** Description changed:
*
This should mostly be fixed for Natty and might get backported to
earlier releases as well.
For Precise (12.04) this is again broken for unity-2d (as of 17.7.2012
unity-2d 5.12.0-0ubuntu1.1).
Note that if the window has a scrollbar, you can g
This bug is really annoying. Sufficiently annoying that I registered an
account on launchpad just to post this comment.
I just got upgraded to ubuntu 12.04 on a machine where have no root
access, so I can't hack any of the settings. It seems my only real
option is to abandon gnome and use a diff
Yeah, my ultimate fix was to switch to Xubuntu.
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Title:
Resizing windows by grabbing window borders is difficult
Status in A
just want to say for those still stuck with this bug, and I'm not sure
it's an option for you all. But I moved to lxde, and you might want to
try a different window manager. This bug has been so persistent for so
long I'm you might want to try and just find your own workround, i.e. a
different wi
Not likely. Adding the invisible window borders to metacity's
non-composited mode is likely a nontrivial affair.
On Fri, Jan 4, 2013 at 2:59 PM, axel <160...@bugs.launchpad.net> wrote:
>> Unity-2D is not supported in never versions and does not have the same
> fix.
>
> ah, thanks for that hint whi
> Unity-2D is not supported in never versions and does not have the same
fix.
ah, thanks for that hint which explains while this bug is still on confirmed &
critical for unity-2d.
lets see then if unity-2d ever will be fixed =)
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Unity-2D is not supported in never versions and does not have the same
fix.
On Fri, Jan 4, 2013 at 2:17 PM, axel <160...@bugs.launchpad.net> wrote:
> just seems to follow the trend of our time that others seem to know better
> whats good for you and use their power and ignorance to stick to their
just seems to follow the trend of our time that others seem to know better
whats good for you and use their power and ignorance to stick to their
conviction ;)
contrary to aleve (#333) i find it harder to grab any edge other than the top
one (i'm on unity-2d).
often having to use the touchpad of
I suspect it's because they want to emulate how the Mac UI works, and
the Mac only lets you grab the lower right corner.
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Title
Hey, five years and a half and grabbing handlers (not just windows
resizers) is still buggy in Ubuntu.
What puzzles me is, why is it easy to grab the left, right and bottom
edges of the screen and it's almost imposible to grab the top edge, pane
borders in some apps and many other handlers? Isn't
I'm using 12.10 and resizing windows is very very hard.
I find it a pity because it's such a basic usability problem.
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Title:
Where's the bug for 12.10? Google doesn't find it, and the top border is
still almost impossible to grab in Unity (3D).
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Sorry for that, and yes, it's a different bug.
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Title:
Resizing windows by grabbing window borders is difficult
Status in Ay
@Pere, I presume in fact you /did/ mean 12.10 as there was no 10.12.
Since this bug is only for Unity-2d and there is no Unity-2d then this
bug is not applicable to 12.10. If you are seeing it in the latest
Unity then it is a different bug.
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I meant 10.12 :)
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Title:
Resizing windows by grabbing window borders is difficult
Status in Ayatana Design:
Fix Released
S
Same problem with Ubuntu 12.10
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Title:
Resizing windows by grabbing window borders is difficult
Status in Ayatana Design:
Launchpad supports tracking a bug affecting multiple packages/projects,
including tracking state and unique fixes for each of them. I don't see
why Unity3D could not be tagged as affected if it indeed is.
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Is there a bug open for Unity3D?
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Title:
Resizing windows by grabbing window borders is difficult
Status in Ayatana Design:
Steve: because this bug is only about unity 2d with metacity. If you
have an issue on unity (3d) then it is a different bug.
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Titl
On 21 August 2012 20:51, Colin Law <160...@bugs.launchpad.net> wrote:
> As I understand it unity-2d is to be removed in Quantal(12.10),
> emulation of 3d being provided by llvmpipe for hardware that does not
> support it, so that Unity (3d) will run. From that point of view it
> appears that this
As I understand it unity-2d is to be removed in Quantal(12.10),
emulation of 3d being provided by llvmpipe for hardware that does not
support it, so that Unity (3d) will run. From that point of view it
appears that this bug becomes irrelevant from 12.10. That is unless
there are other use cases.
The workaround in the first comment (editing the theme XML) works great.
Is there any chance of seeing this in Quantal, or is Metacity considered
dead in favor of Compiz as far as Canonical is concerned?
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** Changed in: metacity (Ubuntu)
Importance: Wishlist => High
** Changed in: metacity (Ubuntu)
Status: Fix Released => Confirmed
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https://bugs.launchpad.net/bug
** Description changed:
*
- No more comments needed
This should mostly be fixed for Natty and might get backported to
earlier releases as well.
For Precise (12.04) this is again broken for unity-2d (as of 17.7.2012
unity-2d 5.12.0-0ubuntu1.1).
Note that if t
** Description changed:
*
No more comments needed
This should mostly be fixed for Natty and might get backported to
earlier releases as well.
+
+ For Precise (12.04) this is again broken for unity-2d (as of 17.7.2012
unity-2d 5.12.0-0ubuntu1.1).
+ Note that if t
I recently installed xubuntu 12.04 and the 1px thing makes it impossible for
me. I've always had problems with window borders, I'm spazzy with the mouse,
but until now I've always been able to configure it larger.
But with 12.04, I've tried everything. I've changed the metacity-theme-1.xml
file,
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