[Desktop-packages] [Bug 1812527] Re: gnome-shell crashes with SIGSEGV in meta_window_actor_is_destroyed(self=NULL) called from _switchWorkspaceDone() [windowManager.js:1787], often when running Androi

2019-02-27 Thread Jeremy LaCroix
I think we need to completely remove Android Emulation from the title and description. I never use that, nor have I ever, and I see this crash constantly. It's EXTREMELY frustrating. What do you guys need from us in order to help us track this issue? I want to do what I can to help get this

[Desktop-packages] [Bug 1812527] Re: gnome-shell crashes with SIGSEGV in meta_window_actor_is_destroyed(self=NULL) called from _switchWorkspaceDone() [windowManager.js:1787], often when running Androi

2019-02-25 Thread ekimai
Just an update - I do still get the occasional crash without animations, but it's much less likely. -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to gnome-shell in Ubuntu. https://bugs.launchpad.net/bugs/1812527 Title: gnome-shell

[Desktop-packages] [Bug 1812527] Re: gnome-shell crashes with SIGSEGV in meta_window_actor_is_destroyed(self=NULL) called from _switchWorkspaceDone() [windowManager.js:1787], often when running Androi

2019-02-21 Thread Jason Griffith
@Pavel++ This also helps me out too. Thanks! My issue is reproducible as per the bug report 4.18.0-15-generic #16~18.04.1-Ubuntu SMP Thu Feb 7 14:06:04 UTC 2019 x86_64 -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to gnome-shell in

[Desktop-packages] [Bug 1812527] Re: gnome-shell crashes with SIGSEGV in meta_window_actor_is_destroyed(self=NULL) called from _switchWorkspaceDone() [windowManager.js:1787], often when running Androi

2019-02-18 Thread Daniel van Vugt
** Summary changed: - gnome-shell crashes with SIGSEGV in meta_window_actor_is_destroyed(self=NULL) called from _switchWorkspaceDone() [windowManager.js:1787] when running Android emulator (QEMU) + gnome-shell crashes with SIGSEGV in meta_window_actor_is_destroyed(self=NULL) called from