I think Nautilus may have the same problem.
After the upgrade, Nautilus has sprouted menus when running in the root window.
The menus appear after about a short delay, just as in Gnome Terminal. Could
there be a common cause?
I'm running Nautilus under fvwm (nautilus --no-default-window).
I've
*** This bug is a duplicate of bug 787465 ***
https://bugs.launchpad.net/bugs/787465
** Package changed: gnome-terminal (Ubuntu) = appmenu-gtk (Ubuntu)
** Changed in: appmenu-gtk (Ubuntu)
Assignee: (unassigned) = Ted Gould (ted)
** This bug has been marked a duplicate of bug 787465
Same result with a new clean install + gnome3. This does not show up on
either arch linux or fedora, so at this point it's unique to ubuntu as
far as I can tell.
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In accordance with Daniel Hahler's findings regarding shrinking window
sizes (comment #5), this bug also causes new windows to open with a
terminal height of 2 less rows than specified in the profile settings.
(Default is 80x24, so gnome-terminal opens with 80x22 in the case where
the default
Scott: Every OS sucks. All you can do is aim for less sucky. ;-)
http://youtu.be/d85p7JZXNy8
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https://bugs.launchpad.net/bugs/863309
Title:
Menubar always shown
I recompiled gnome-terminal with debugging symbols and traced it in gdb.
It seems it is not directly gnome-terminal's fault, but rather libgtk's
or some other libgsomething's, which is now taking over the showing of
the menu bar. I noticed that some other applications have ugly issues
with their
Perhaps in addition to LTS releases, ubuntu should start tagging some
releases as DNS, where DNS stands for Does Not Suck. Now I think
I will go and install 10.04 on my laptop.
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On my system (upgrade from natty) this happens in gnome-shell, but not
in unity3d.
In gnome-shell it even happens when explicitly specifying --hide-menubar
on the command line. So it doesn't look like messed-up settings to me,
just that this setting is being ignored.
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skh:
Well, the menu bar doesn't show in Unity3D for me either, but that's because
the global menu takes over the menu bar. I see no menu bar in Unity3D even when
the settings is set to *show* the menu bar, which in my opinion is a bug in
itself (since I think the global menu is a huge bug...).
Victor:
Of course, you're right.
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https://bugs.launchpad.net/bugs/863309
Title:
Menubar always shown by default (although deactivated) (after upgrade)
Status in
Same happens to me. Any workaround yet?
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https://bugs.launchpad.net/bugs/863309
Title:
Menubar always shown by default (although deactivated) (after upgrade)
I'm getting this behavior on pristine installations of 11.10 (not
upgraded from 11.04), running in gnome-shell. Presumably also in
unity3D.
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I've noticed that toggling the menubar on and off reduces the height of
the window (real screen estate and according to $LINES) by one line.
** Changed in: gnome-terminal (Ubuntu)
Status: Confirmed = Triaged
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