I do not know if this is pertaining to the same issue, but bug 955676 is
dealing with icon locations moving when switching from Gnome-Shell to
Unity. There are 3 attached screenshots as well showing the before and
after.
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abhijeet, I've unmarked bug 946462 as duplicate
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https://bugs.launchpad.net/bugs/936958
Title:
Nautilus is now placing desktop icons far away from the launcher
Status
I have already raised a bug for it and attached the screen shot with the bug.
Bug: https://bugs.launchpad.net/ubuntu/+source/unity/+bug/946462
But this bug has been marked a duplicate of this bug.
Do you still want me to raise another bug?
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open a new bug with a screenshot if you still get the issue
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https://bugs.launchpad.net/bugs/936958
Title:
Nautilus is now placing desktop icons far away from the launc
@abhijeet, yes, this fix is already available in Precise Beta and will
be available in Precise release
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https://bugs.launchpad.net/bugs/936958
Title:
Nautilus is now pl
My Ubuntu has Nautilus 3.3.90, still I am facing this issue. Also I have
updated my system with latest packages.
Will this fix be released along with final release of Ubuntu??
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This bug was fixed in the package nautilus - 1:3.3.90-0ubuntu4
---
nautilus (1:3.3.90-0ubuntu4) precise; urgency=low
* debian/control.in:
- Build-Depends on libzeitgeist-dev
* debian/patches/02_additional_marge_for_unity.patch:
- dropped, it's not required with the current
The patch is dropped in the vcs as Didier suggested, that will be part
of the next upload
** Changed in: nautilus (Ubuntu)
Status: Confirmed => Fix Committed
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http
Tested that during the weekend but it didn't work then but for some
magic reason now it mostly does :)
> you would have no other way for maximized app when you want to drop on
the left part
Not sure what you mean here but probably a strong reason to keep the
behaviour.
However, not happy with th
@bowmore: not needed, as when you drag until the leftmost part of the
launcher, it disappears for that purpose (as you would have no other way
for maximized app when you want to drop on the left part ;)).
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> launcher is hidden by default and so we can have icon on the far left.
Well, that would be great, but implies another launcher behavior when
you drag an icon, right?
As is today the hidden launcher always pops up when you drag an icon on
the desktop which prevents you from using that leftmost p
the nautilus patch is not needed anymore now that we don't have
intellihide.
Either, we have "always locked launcher" and so the STRUT is put on the
desktop and nautilus will automatically move the icon view, either we
have "autohide", where the launcher is hidden by default and so we can
have ico
Yes, that could be a workaround until we find out why reveived screen
window margins sometimes have incorrect values. However, imo a final
solution shall trust those margins and that those are the root cause of
the problem.
Margins here shall be controlled by Unity but I suspect that there are
oth
How about asking unity-launcher via dbus what size it's rendering at?
(or pulling the setting directly out of gsettings/gconf?)
Having icons on the right side of the screen be moved insn't exactly
ideal, but that's following a user initiated action of resizing the
launcher, so presumably the user
Just tested the moving icon scenario now and found two side-effects:
Glitching
What happens here is that the desktop icon workarea is updated three times!
- first update with a correct value for left margin
- second update with left margin = 0 !!!
- third update with a correct value f
Well, having the desktop icons move when you change the launcher width
may be a good thing, as right now when you adjust the launcher size, you
either get too much space between the icons and the launcher, or you get
the launcher drawing over the left side of the icons.
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Another better solution is to always register the left margin (launcher
width + any pad) to X independent of whether the launcher is visible or
not and remove the adjustment "left += UNITY_LAUNCHER_WIDTH - 15".
The pros is that there is no "visible" empty column between a visible
launcher and the
That bug does concider the fact that the desktop icon container shall be
unchanged idependent of whether the kauncher is visible or not. That
(design decision?) is stated in bug #684649.
The the left margin might be decreased or adjusted but not too low as
this causes side effect especially with t
That patch doesn't fix the detection issue with the new unity launcher
default size.
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https://bugs.launchpad.net/bugs/936958
Title:
Nautilus is now placing desktop icon
bug #938999 has a candidate patch:
https://launchpadlibrarian.net/93794979/nautilus_left_margin.patch
the patch doesn't seem to deal with dynamic values though, the margin
should probably depends of if the launcher is autohidden or not and from
its size value
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Actually, looking at this a bit closer, this _is_ in fact a nautilus
issue.
It is caused by the 02_additional_marge_for_unity.patch in nautilus that
assumes (incorrectly) that the unity launcher is always 66 pixels wide:
+#define UNITY_LAUNCHER_WIDTH 66
+ if (under_unity_session &&
Ah, yes, this does appear to be a compiz bug. I can actually see compiz
moving the nautilus window out of the way of the launcher instead of
making the launcher draw over it. It's pretty clear when you switch the
launcher auto-hide on and off.
** Package changed: nautilus (Ubuntu) => compiz (Ubunt
Thank you for your bug report, I've noticed that as well but nautilus
didn't change recently so I wonder if that's bug #936675 or similar
(compiz). Is you launcher configured to be always on screen or
autohidden?
** Changed in: nautilus (Ubuntu)
Importance: Undecided => Low
** Changed in: naut
** Attachment added: "screenshot of problem"
https://bugs.launchpad.net/bugs/936958/+attachment/2762037/+files/Screenshot%20at%202012-02-20%2008%3A27%3A05.png
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