On Monday 06 March 2006 15:37, Robert O'Callahan wrote:
> On Fri, 2006-03-03 at 16:15 -0700, Aaron J. Seigo wrote:
> > honestly, i don't even think the X.org devs who are doing this work have
> > much of an idea on what app devs want out of it
>
> Mostly these effects shouldn't impact the appli
On Fri, 2006-03-03 at 16:15 -0700, Aaron J. Seigo wrote:
> honestly, i don't even think the X.org devs who are doing this work have much
> of an idea on what app devs want out of it
Mostly these effects shouldn't impact the application at all. As an
application developer, what I care about right
On Friday 03 March 2006 23:22, Bastian, Waldo wrote:
> The point is that there should be a NETWM-like spec for the 3D
> aspects then and in order to get that of the ground you will need
I think that's getting largely offtopic for this list and just to be
clear I'm by no means against any kind of
On Friday 03 March 2006 15:22, Bastian, Waldo wrote:
> The point is that there should be a NETWM-like spec for the 3D aspects
waldo and i just got off the phone w/each other and we discusses, among other
things, this topic being on the DDC...
turns out i was hearing "let's talk about XGL/XEGL/E
>On Thursday 02 March 2006 23:19, Alex Graveley wrote:
>> There is a still a lot of discussion and work to be done, beyond
just X.
>>Namely, as an application developer, what API do I use to access
these
>> cool 3D features?
>
>yes, this is an interesting question. i'm not sure we're quite th
On Friday 03 March 2006 18:10, Bastian, Waldo wrote:
> I think what would be an interesting discussion is how 3D can be used
> to improve the user experience, not just in terms of improving the
> visual apearance, but in terms of functionality that allows users to
> be make more effective use of th
itects-
>[EMAIL PROTECTED] On Behalf Of Zack Rusin
>Sent: Friday, March 03, 2006 8:57 AM
>To: desktop_architects@lists.osdl.org
>Subject: Re: [Desktop_architects] Summits at Desktop Developers
>Conferencein Ottawa
>
>On Friday 03 March 2006 07:19, Alex Graveley wrote:
>> The