Create an App using new Commend-line Interface

2013-06-28 Thread Youngho Cho
Hello, I am Youngho Cho lives in Seoul Korea. I triing to create an test application using CLI command in 2.9.0 likes $ cordova create HelloWorld com.example.hello "Hello World" ( In the Cordova Command-line Interface document, The last argument "Hello World" stands for the applicaiton's dis

Re: building cordova 3.0

2013-06-28 Thread Andrew Grieve
Just added a plugin to mobile-spec that depends on other plugins. Here's a 3.0 flow that uses coho and the dependency plugin to build mobile-spec for ios & android where all plugins & repos point to dev versions: ./cordova-coho/coho repo-clone -r plugins -r mobile-spec -r android -r ios -r cli ( c

Re: Adobe committers away all of next week*

2013-06-28 Thread Joe Bowser
I think most of the Vancouver committers are still working (I'm not). On Jun 28, 2013 4:09 PM, "Shazron" wrote: > We are having our July break. Happy Canada Day! > > ... also Happy (US) Independence Day > > > > *although some of us may work through it I think >

Adobe committers away all of next week*

2013-06-28 Thread Shazron
We are having our July break. Happy Canada Day! ... also Happy (US) Independence Day *although some of us may work through it I think

Re: [plugman] platform tag with version attribute

2013-06-28 Thread Shazron
I like Andrew's suggestion to have min-sdk-version and min-os-version instead (commented in the issue). This could be informational (just a spec change), but eventually we can enforce support. https://issues.apache.org/jira/browse/CB-4036 On Thu, Jun 27, 2013 at 5:55 PM, Shazron wrote: > A pro

Re: Android - Removing the .api namespace

2013-06-28 Thread Andrew Grieve
Okay, going to proceed then. resolveUri is a method I added yesterday in the UriResolvers change, so no one's using it yet. I might be wrong, but I see no way the change can break anything (knock on wood). On Fri, Jun 28, 2013 at 5:13 PM, Joe Bowser wrote: > Steve, Tim and Herm have been workin

Re: Android - Removing the .api namespace

2013-06-28 Thread Joe Bowser
Steve, Tim and Herm have been working on the 3.0 plugin breakout, they've been combing through all the plugins on each of the platforms and breaking them out. That being said, I haven't seen this method used in 2.9.0, so I think we should be OK with this. On Fri, Jun 28, 2013 at 1:35 PM, Andrew

Re: ios commit: added cdvshared

2013-06-28 Thread Andrew Grieve
Yeah, I think the need for shared code between plugins is going to come up a lot. I think it's important to keep Cordova core as leen as possible though, since that's the API that we promise to provide longer term. Probably it's fine in this case to just copy & paste the functions into each plugin.

Re: Android - Removing the .api namespace

2013-06-28 Thread Andrew Grieve
Hey Joe, Who are PBR guys? What do you think might break? On Fri, Jun 28, 2013 at 4:28 PM, Joe Bowser wrote: > Actually, can the PBR guys look at this one? I'm pretty certain that > this will break some plugin but now that they're broken out, I don't > know which one. > > On Thu, Jun 27, 2013

Re: Android - Removing the .api namespace

2013-06-28 Thread Joe Bowser
Actually, can the PBR guys look at this one? I'm pretty certain that this will break some plugin but now that they're broken out, I don't know which one. On Thu, Jun 27, 2013 at 7:45 PM, Andrew Grieve wrote: > I just added UriResolvers, but needed to add a public method to > PluginManager that re

Re: Device as an intrinsic plugin

2013-06-28 Thread Brian LeRoux
I'm not convinced the device namespace thing is actually helpful for our larger goals at all. Its essentially user agent detection on steroids. Now, ua detection has been vilified even though it was quite useful for polyfilling messed up phones. Given we now have the `./merges` folder I'm less conv

Re: 3.0.0 -> master merge

2013-06-28 Thread Steven Gill
MAYBEE yeah, it should be a merge instead of rebase. On Thu, Jun 27, 2013 at 6:06 PM, Andrew Grieve wrote: > Steve - are you breaking the "never rebase remote branches rule" here? > Since 3.0.0 is remote and others have it checked out, it should not be > force pushed. I think merge is the

Re: ios commit: added cdvshared

2013-06-28 Thread Steven Gill
Hey Andrew, I have no issue with renaming CDVShared. CDVLocation got split into two plugins, CDVLocation and CDVCompass. Those methods were shared between the two, so I split them up and put them in CDVShared. Without doing this, you couldn't install both plugins in one project. https://issues.a

Re: ios commit: added cdvshared

2013-06-28 Thread Andrew Grieve
Hey Steve, Just noticed your CDVShared.h commit. For iOS, we have to be really careful about namespacing since Obj-C has no namespaces. The category name should being with "CDV". So, instead of JSONMethods, it should be "CDVJSONMethods", or maybe: "CDVExtensions". Since categories are a bit of a

Re: Cordova Blog

2013-06-28 Thread Andrew Grieve
That's fun! :) On Fri, Jun 28, 2013 at 9:51 AM, Carlos Santana wrote: > The Developer Gods are on my side this morning. > Starting today to work on Cordova Blog using Jekyll and this pod-cast > landed today > > #54: Jekyll and CMS-less websites with Young Hahn and Dave Cole > http://5by5.tv/weba

Coho tip of the day

2013-06-28 Thread Andrew Grieve
Do a "git pull --rebase" across all checked-out cordova repositories for multiple branches: ./cordova-coho/coho repo-update -b master -b 3.0.0 -b 2.9.x

Re: Cordova Blog

2013-06-28 Thread Carlos Santana
The Developer Gods are on my side this morning. Starting today to work on Cordova Blog using Jekyll and this pod-cast landed today #54: Jekyll and CMS-less websites with Young Hahn and Dave Cole http://5by5.tv/webahead/54 June 27, 2013 at 7:00pm • 1 hour 28 minutes After many years of using Conte

Simulator stays black when giving package name

2013-06-28 Thread Christian Grobmeier
Hello, I did that: $ cordova create tab-iphone-2.2 de.grobmeier.tab.mobile.iphone iphone $ cd tab-iphone-2.2/ $ ls merges platforms plugins www $ cordova platforms add ios $ cordova build $ cordova emulate ios The command returns quickly and the simulator window black. Doing the same just with: