Re: cordova xxx add - is there a problem?

2014-11-04 Thread Edna Y Morales
are on a nonsupported OS. Thanks, Edna Morales From: Marcel Kinard To: dev@cordova.apache.org Date: 11/03/2014 05:07 PM Subject:Re: cordova xxx add - is there a problem? Edna is doing some work in this area. https://issues.apache.org/jira/browse/CB-7803 On Nov 3, 2014, at 4:33 PM, Tregg

Re: cordova xxx add - is there a problem?

2014-11-03 Thread Marcel Kinard
Edna is doing some work in this area. https://issues.apache.org/jira/browse/CB-7803 On Nov 3, 2014, at 4:33 PM, Treggiari, Leo wrote: >> I think you would like for each developer to be able to be able to work on >> any project regardless of locally available sdks, correct? > > Yes. Thanks.

RE: cordova xxx add - is there a problem?

2014-11-03 Thread Treggiari, Leo
Leo Cc: Michal Mocny; dev Subject: Re: cordova xxx add - is there a problem? Okay, gotcha. I think you would like for each developer to be able to be able to work on any project regardless of locally available sdks, correct? E.g. if you on windows and some project supports ios, you should still be a

Re: cordova xxx add - is there a problem?

2014-11-03 Thread Michal Mocny
long as developers remembered to us > it when necessary. > > > > Thanks, > > Leo > > > > *From:* mmo...@google.com [mailto:mmo...@google.com] *On Behalf Of *Michal > Mocny > *Sent:* Monday, November 03, 2014 12:10 PM > > *To:* dev > *Cc:* Treggiari, Leo &g

RE: cordova xxx add - is there a problem?

2014-11-03 Thread Treggiari, Leo
On Behalf Of Michal Mocny Sent: Monday, November 03, 2014 12:10 PM To: dev Cc: Treggiari, Leo Subject: Re: cordova xxx add - is there a problem? Prepare runs hooks, updates the platform config.xml's (using platform defaults + plugin.xml's + app config.xml), and updates the www/ assets,

Re: cordova xxx add - is there a problem?

2014-11-03 Thread Michal Mocny
ncluding code-assist in an editor, emulation, companion apps, etc. > > Leo > > -Original Message- > From: mmo...@google.com [mailto:mmo...@google.com] On Behalf Of Michal > Mocny > Sent: Monday, November 03, 2014 10:25 AM > To: dev > Cc: Treggiari, Leo > Subject: Re: c

RE: cordova xxx add - is there a problem?

2014-11-03 Thread Treggiari, Leo
ist in an editor, emulation, companion apps, etc. Leo -Original Message- From: mmo...@google.com [mailto:mmo...@google.com] On Behalf Of Michal Mocny Sent: Monday, November 03, 2014 10:25 AM To: dev Cc: Treggiari, Leo Subject: Re: cordova xxx add - is there a problem? I'm not sure that we sh

Re: cordova xxx add - is there a problem?

2014-11-03 Thread Michal Mocny
I'm not sure that we should change the "cordova plugin/platform add" cli command to not actually make the changes to platforms/ or plugins/, but since both commands run "cordova prepare", we could move the logic to the prepare step and then add a "--skip-prepare" or "--save-only" type flag for the

Re: cordova xxx add - is there a problem?

2014-10-31 Thread Frederico Galvão
Well, afaik 'cordova plugin add <>' only does 'cordova prepare' after the plugin stuff is done, and 'cordova prepare' works even without native SDKs. 2014-10-30 23:43 GMT-02:00 Andrew Grieve : > There've been some changes to CLI in the last month that fix Android > requiring an SDK to run create

Re: cordova xxx add - is there a problem?

2014-10-30 Thread Andrew Grieve
There've been some changes to CLI in the last month that fix Android requiring an SDK to run create & plugin add. Likewise, a fix just went in this week (last week?) that fixes the slash problem for xcode project files on windows. That said, I like your idea of not modifying platforms/ outside of

cordova xxx add - is there a problem?

2014-10-30 Thread Treggiari, Leo
Is there an issue with the semantics of "plugin add" and "platform add"? This is just a high level query to see if this is something worth discussing in more detail. I don't know exactly what each Cordova CLI command does. My knowledge is based upon reading documentation (which is sometimes wr