Re: crosswalk engine plugin for Cordova Android 4.0.0 release

2015-03-25 Thread Ian Clelland
Once we publish this to npm (or the Cordova plugin registry) it will be much smaller; just containing the code that is absolutely required for the current version. I think that the only reasonable way to make the git repo itself smaller would be to move it to a new location (new name or new

Re: crosswalk engine plugin for Cordova Android 4.0.0 release

2015-03-25 Thread Andrew Grieve
Published it to npm! https://www.npmjs.com/package/cordova-plugin-crosswalk-webview Once a CLI release happens, we can update the docs to install it via plugin ID. On Wed, Mar 25, 2015 at 8:56 AM, Ian Clelland iclell...@chromium.org wrote: Once we publish this to npm (or the Cordova plugin

crosswalk engine plugin for Cordova Android 4.0.0 release

2015-03-24 Thread Hu, Ningxin
Crosswalk engine plugin is expected to work with upcoming Cordova Android 4.0.0 release. As I investigate, there are some issues need to be fixed: 1. Update the README.md of cordova-crosswalk-engine. E.g no fetch_libs.sh anymore. I managed to create a PR for this:

RE: crosswalk engine plugin for Cordova Android 4.0.0 release

2015-03-24 Thread Hu, Ningxin
Could this be fixed on plugman's side with git clone --depth 1? It still downloads 63MB. In my experiment, I delete all unused branches, tags, and remove related git objects. It can shrink the repo to 340KB with full history of master branch. There is a good reference for git repo

Re: crosswalk engine plugin for Cordova Android 4.0.0 release

2015-03-24 Thread Andrew Grieve
Could this be fixed on plugman's side with git clone --depth 1? On Tue, Mar 24, 2015 at 9:02 AM, Ian Clelland iclell...@chromium.org wrote: On Tue, Mar 24, 2015 at 6:15 AM, Hu, Ningxin ningxin...@intel.com wrote: Crosswalk engine plugin is expected to work with upcoming Cordova Android