Hi,
a Text widget does not accept null values. It forces us to test if the
value is null, and if so, we inject a "".
I'm willing to add a method in common-ui CommonUIUtils class that do
this check instead of having to test that all over the code. May be
tehre is already such a method spmewhere el
On Tue, Aug 4, 2015 at 6:19 PM, Emmanuel Lécharny
wrote:
> Hi,
>
> a Text widget does not accept null values. It forces us to test if the
> value is null, and if so, we inject a "".
>
how about extending the TextWidget to make this automatically happen?
(not sure whether there is any practical li
Le 04/08/15 13:48, Kiran Ayyagari a écrit :
> On Tue, Aug 4, 2015 at 6:19 PM, Emmanuel Lécharny
> wrote:
>
>> Hi,
>>
>> a Text widget does not accept null values. It forces us to test if the
>> value is null, and if so, we inject a "".
>>
> how about extending the TextWidget to make this automatic
That's ok from my side, but Kirans ideas also sounds good.
On 08/04/2015 12:19 PM, Emmanuel Lécharny wrote:
> Hi,
>
> a Text widget does not accept null values. It forces us to test if the
> value is null, and if so, we inject a "".
>
> I'm willing to add a method in common-ui CommonUIUtils clas
Le 04/08/15 19:18, Stefan Seelmann a écrit :
> That's ok from my side, but Kirans ideas also sounds good.
yes, but I have reviewed the places where we use Text, and using our own
subclass is not possible : we heavily depend on BaseWidgetUtils, that
creates the Text instances. Some of the helper me