; ; tho...@monjalon.net
> > Subject: [PATCH v2] rust: support raw DPDK API
> >
> > The patch converts include files with DPDK API to RUST and binds new
> > RUST API files into raw module under dpdk crate.
> >
> > The RUST files and DPDK libraries build from C so
Looking at the above parts of "Port abstraction in Rust", I'm not sure it
really adds anything.
It feels a bit "middle of the road" (aka, adding some "abstraction", but not
going far enough).
Current helloword example is a POC for the raw module usage.
It content can (should) be updated
10/03/2025 17:25, Bruce Richardson:
> On Mon, Mar 10, 2025 at 04:13:21PM +, Van Haaren, Harry wrote:
> > Looking at the above parts of "Port abstraction in Rust", I'm not sure it
> > really adds anything.
> > It feels a bit "middle of the road" (aka, adding some "abstraction", but
> > not goi
> From: Gregory Etelson
> Sent: Saturday, March 8, 2025 6:50 PM
> To: Van Haaren, Harry ; Richardson, Bruce
> ; dev@dpdk.org
> Cc: getel...@nvidia.com ; mkash...@nvidia.com
> ; tho...@monjalon.net
> Subject: [PATCH v2] rust: support raw DPDK API
>
> The patch
The patch converts include files with DPDK API to RUST and binds new
RUST API files into raw module under dpdk crate.
The RUST files and DPDK libraries build from C sources
allow creation of DPDK application in RUST.
RUST DPDK application must specify the `dpdk` crate as
dependency in Cargo.toml
5 matches
Mail list logo