Re: [FlexJS] DataItemRenderer and HorizontalLayout - question

2016-04-19 Thread Alex Harui
On 4/19/16, 12:30 PM, "piotrz" wrote: >Hi, > >I was experimenting with DataItemRenderer in TodoListSampleApp. I see that >TodoItemRenderer have adjustSize method with logic which positioning >controls. - They have displayed horizontally. - Nicly in flash and js. >

Re: [Discuss]Accept donation of drawing APIs

2016-04-19 Thread lizhi
flash api,it is just a api,design good.it will not hurt performance. the api always not hurt performance -- View this message in context: http://apache-flex-development.247.n4.nabble.com/Discuss-Accept-donation-of-drawing-APIs-tp52429p52503.html Sent from the Apache Flex Development

Re: [Discuss]Accept donation of drawing APIs

2016-04-19 Thread Josh Tynjala
I think there's some disagreement about the abstraction level where the FlexJS framework lives. I've always understood that it lived at the component level. Buttons, lists, sliders, data grids, etc. Emulating Flash drawing APIs seems like a lower level to me. I feel like we should use the Flash

Re: FlexJS identity crisis. was: [Discuss]Accept donation of drawing APIs

2016-04-19 Thread Josh Tynjala
I agree that FalconJX without the FlexJS framework is an important use case. That's basically why I'm here contributing to the project. I want to champion the ActionScript language, and show how FalconJX will let you use ActionScript anywhere that JavaScript is supported. That means (now or

Re: FlexJS identity crisis. was: [Discuss]Accept donation of drawing APIs

2016-04-19 Thread Josh Tynjala
On Tue, Apr 19, 2016 at 3:37 PM, Harbs wrote: > 4. I think we need a system to create an automated build of Definitely > Typed definitions into FlexJS swcs into a centralized repo. I think Github > has hooks you can use to trigger things when their repo changes. > My

Re: FlexJS identity crisis. was: [Discuss]Accept donation of drawing APIs

2016-04-19 Thread Josh Tynjala
On Tue, Apr 19, 2016 at 3:44 PM, Harbs wrote: > I missed a fifth item in my list of things we need: > 5. We need tooling to pull in external swcs (externs and cross-copiling > ones) when compiling to Javascript. > When you say tooling, do you mean some kind of package

Re: FlexJS identity crisis. was: [Discuss]Accept donation of drawing APIs

2016-04-19 Thread OmPrakash Muppirala
We have an equally important component that is FalconJX. I envision lot of demand to work on non-FlexJS, pure FalconJX work. I think the Starling port falls under the category of pure FalconJX work and not FlexJS. We already have a game company working on making a game using the FalconJX

Re: FlexJS identity crisis. was: [Discuss]Accept donation of drawing APIs

2016-04-19 Thread Harbs
I missed a fifth item in my list of things we need: 5. We need tooling to pull in external swcs (externs and cross-copiling ones) when compiling to Javascript. (I think we also need a naming convention for the two types of swcs. "definition swcs" and "code swcs”?) On Apr 20, 2016, at 1:37 AM,

FlexJS identity crisis. was: [Discuss]Accept donation of drawing APIs

2016-04-19 Thread Harbs
Alex and Josh bring up good points. I’m thinking that I should step back and figure out what I was trying to accomplish by suggesting that we accept these APIs. In fact, I think it’s time we figure out exactly what FlexJS actually is. The motivation to accept the code into FlexJS was really to

Re: [Discuss]Accept donation of drawing APIs

2016-04-19 Thread jude
But Flex is based on the Flash runtime and underlying API. Without the drawing commands, the interactive layer, point classes, event management, byte array, birthday data, mouse events, etc Flex and other frameworks wouldn't be possible. The Flash layer and related classes are what Flex is built

[FlexJS] DataItemRenderer and HorizontalLayout - question

2016-04-19 Thread piotrz
Hi, I was experimenting with DataItemRenderer in TodoListSampleApp. I see that TodoItemRenderer have adjustSize method with logic which positioning controls. - They have displayed horizontally. - Nicly in flash and js. I've tried create new item renderer [1] with HorizontalLayout bead. - The

Re: [Discuss]Accept donation of drawing APIs

2016-04-19 Thread Alex Harui
On 4/19/16, 12:01 AM, "Harbs" wrote: >webgl is not a very good name, because a lot of the code is actually >canvas rather than webgl. OK. I realized that Lizhi has been calling it SpriteFlexJS. So that could be in the package name. Actually this might be a good time

Re: [Discuss]Accept donation of drawing APIs

2016-04-19 Thread Harbs
webgl is not a very good name, because a lot of the code is actually canvas rather than webgl. I think that expectations can be set using documentation. We can label flash packages as “experimental” or something similar, so clients would be aware that it will likely be incomplete. What might