"Resize" seemed to be reserved by the browser. Plus, IMO, events should
have more explicit names. When the width changes, then dispatch
"widthChange" because it may or may not guarantee a "resize" in response.
"sizeChanged" means that someone called an API which set width and height
in the same c
Alex will need to chime in here, but I believe his philosophy has been to
keep the number of specialized events to a minimum. I'm not 100% sure I
agree with that since it can be a lot easier to write code when you are
responding to specific events, but it does expand the final footprint of
the app
I think it’s to be consistent with widthChanged and heightChanged. There is no
“resize” event anywhere in FlexJS. It’s probably a good idea to not use the
browser names for events.
I do believe there should be a ResizeEvent with consts for SIZE_CHANGED,
WIDTH_CHANGED and HEIGHT_CHANGED. This do
Hi,
> Looks like you’re using a flash event instead of the flexjs one.
Thanks for that I tried that as well, but still doesn’t work.
I can see the Resize bead is doing this:
window.addEventListener('resize',
org.apache.flex.utils.Language.closure(this.resizeHandler, this,
'resizeHandler'), fa
From: Yishay Weiss<mailto:yishayj...@hotmail.com>
Sent: Wednesday, February 22, 2017 8:07 AM
To: Justin Mclean<mailto:jus...@classsoftware.com>
Subject: RE: [FlexJS] resize event not working?
Looks like you’re using a flash event instead of the flexjs one.
From: Justin Mclea
Hi,
This code doesn’t seem to work - anyone have any ideas why?
I tried with and with out the bead and also tried “this.” instead of “view.”
http://ns.adobe.com/mxml/2009";
xmlns:js="library://ns.apache.org/flexjs/basic"
initialize="init()">