Re: [Dev] EGL OpenGL ES

2015-11-01 Thread Peter
On 2/11/2015 2:44 PM, Carsten Haitzler wrote: On Mon, 02 Nov 2015 14:07:41 +1000 Peter wrote: On 2/11/2015 12:23 PM, Carsten Haitzler wrote: On Mon, 02 Nov 2015 11:54:05 +1000 Peter wrote: On 2/11/2015 11:28 AM, Carsten Haitzler wrote: On Mon, 02 Nov 2015 11:21:47 +1000 Peterwrote:

Re: [Dev] EGL OpenGL ES

2015-11-01 Thread Carsten Haitzler
On Mon, 02 Nov 2015 14:07:41 +1000 Peter wrote: > On 2/11/2015 12:23 PM, Carsten Haitzler wrote: > > On Mon, 02 Nov 2015 11:54:05 +1000 > > Peter wrote: > > > >> On 2/11/2015 11:28 AM, Carsten Haitzler wrote: > >>> On Mon, 02 Nov 2015 11:21:47 +1000 > >>> Peter wrote: > >>> > On 2/11/2015

Re: [Dev] EGL OpenGL ES

2015-11-01 Thread Peter
On 2/11/2015 12:23 PM, Carsten Haitzler wrote: On Mon, 02 Nov 2015 11:54:05 +1000 Peter wrote: On 2/11/2015 11:28 AM, Carsten Haitzler wrote: On Mon, 02 Nov 2015 11:21:47 +1000 Peter wrote: On 2/11/2015 9:41 AM, Carsten Haitzler wrote: On Mon, 02 Nov 2015 09:24:23 +1000 Peterwrote:

Re: [Dev] EGL OpenGL ES

2015-11-01 Thread Carsten Haitzler
On Sun, 01 Nov 2015 18:32:11 -0800 Bob Summerwill wrote: > I was my first on-device development on Gear S2 today and had to go > through that painful certification process. > > I can confirm, though, that the e-mails for the certificates are > automated and come back almost instantly. That's t

Re: [Dev] EGL OpenGL ES

2015-11-01 Thread Bob Summerwill
I was my first on-device development on Gear S2 today and had to go through that painful certification process. I can confirm, though, that the e-mails for the certificates are automated and come back almost instantly. That's the one nice thing I have to say about the process from a developer Po

Re: [Dev] EGL OpenGL ES

2015-11-01 Thread Carsten Haitzler
On Mon, 02 Nov 2015 11:54:05 +1000 Peter wrote: > On 2/11/2015 11:28 AM, Carsten Haitzler wrote: > > On Mon, 02 Nov 2015 11:21:47 +1000 > > Peter wrote: > > > >> On 2/11/2015 9:41 AM, Carsten Haitzler wrote: > >>> On Mon, 02 Nov 2015 09:24:23 +1000 > >>> Peter wrote: > >>> > Is there a pl

Re: [Dev] EGL OpenGL ES

2015-11-01 Thread Peter
On 2/11/2015 11:28 AM, Carsten Haitzler wrote: On Mon, 02 Nov 2015 11:21:47 +1000 Peter wrote: On 2/11/2015 9:41 AM, Carsten Haitzler wrote: On Mon, 02 Nov 2015 09:24:23 +1000 Peter wrote: Is there a platform independant way of obtaining a Window and binding the EGL display to it without

Re: [Dev] EGL OpenGL ES

2015-11-01 Thread Carsten Haitzler
On Mon, 02 Nov 2015 11:21:47 +1000 Peter wrote: > On 2/11/2015 9:41 AM, Carsten Haitzler wrote: > > On Mon, 02 Nov 2015 09:24:23 +1000 > > Peter wrote: > > > >> Is there a platform independant way of obtaining a Window and > >> binding the EGL display to it without using EFL on Tizen? > >> > >>

Re: [Dev] EGL OpenGL ES

2015-11-01 Thread Peter
On 2/11/2015 9:41 AM, Carsten Haitzler wrote: On Mon, 02 Nov 2015 09:24:23 +1000 Peter wrote: Is there a platform independant way of obtaining a Window and binding the EGL display to it without using EFL on Tizen? Is there a possiblity of Tizen supporting OpenKODE from Khronos in the future?

Re: [Dev] EGL OpenGL ES

2015-11-01 Thread Carsten Haitzler
On Sun, 01 Nov 2015 17:27:16 -0700 Mats Wichmann wrote: > On 11/01/2015 04:24 PM, Peter wrote: > > Is there a platform independant way of obtaining a Window and > > binding the EGL display to it without using EFL on Tizen? > > > > Is there a possiblity of Tizen supporting OpenKODE from Khronos i

Re: [Dev] EGL OpenGL ES

2015-11-01 Thread Mats Wichmann
On 11/01/2015 04:24 PM, Peter wrote: > Is there a platform independant way of obtaining a Window and binding > the EGL display to it without using EFL on Tizen? > > Is there a possiblity of Tizen supporting OpenKODE from Khronos in the > future? getting at egl other than through efl is discourage

Re: [Dev] EGL OpenGL ES

2015-11-01 Thread Carsten Haitzler
On Mon, 02 Nov 2015 09:24:23 +1000 Peter wrote: > Is there a platform independant way of obtaining a Window and binding > the EGL display to it without using EFL on Tizen? > > Is there a possiblity of Tizen supporting OpenKODE from Khronos in > the future? no. evas_gl replaces egl. it's done t

[Dev] EGL OpenGL ES

2015-11-01 Thread Peter
Is there a platform independant way of obtaining a Window and binding the EGL display to it without using EFL on Tizen? Is there a possiblity of Tizen supporting OpenKODE from Khronos in the future? Regards, Peter. ___ Dev mailing list Dev@lists.ti