FYI On windows xp, I have encountered a problem with byte buffers that
wrap arrays. I have used them to wrap preexisting arrays in
AsyncObjects framework in order to avoid unnecessary data copying. I
thought that it is an optimization.
However after I have written IO intensive test to check this,
On May 23, 2007, at 4:19 PM, Pérez Paz Luis Alberto wrote:
Is necessary disable the direct buffers on the 1.1.0 version??
I mean:
ByteBuffer.setUseDirectBuffers(false);
ByteBuffer.setAllocator(new SimpleByteBufferAllocator());
yes
I was looking in the changes between version and I've not found
Hi folks,
Is necessary disable the direct buffers on the 1.1.0 version??
I mean:
ByteBuffer.setUseDirectBuffers(false);
ByteBuffer.setAllocator(new SimpleByteBufferAllocator());
I was looking in the changes between version and I've not found anything about.
Another little question:
Is a good