Re: 64-bit target

2017-10-31 Thread Simon Ratner
bio Utzig > > On Mon, Oct 30, 2017, at 10:17 PM, Simon Ratner wrote: > > Hi devs, > > > > Has anyone looked at building core for a 64-bit target? > > > > Obviously there is a lot of code right now that relies on the target > > platform being 32-bit, including

Re: 64-bit target

2017-10-31 Thread Fabio Utzig
Hi Simon, Not AFAIK. Is there any MCU out there that is 64 bit? Cheers, Fabio Utzig On Mon, Oct 30, 2017, at 10:17 PM, Simon Ratner wrote: > Hi devs, > > Has anyone looked at building core for a 64-bit target? > > Obviously there is a lot of code right now that relies on the ta

64-bit target

2017-10-30 Thread Simon Ratner
Hi devs, Has anyone looked at building core for a 64-bit target? Obviously there is a lot of code right now that relies on the target platform being 32-bit, including the sim target (e.g. `os_mempool`). Any guesses at the amount of effort that would be involved, at least for the sim compiler