On 2 July 2010 08:52, Stephan Plepelits wrote:
> On Mon, Jun 28, 2010 at 12:06:04PM -0400, Matthias Julius wrote:
>> Stephan Plepelits writes:
>>
>> > On Sun, Jun 27, 2010 at 07:11:53PM -0500, Nolan Darilek wrote:
>> >> 3. In dusting off my disused (and never that good to begin with :) math
>> >>
On Fri, Jul 02, 2010 at 11:24:19AM +0200, "Marc Schütz" wrote:
> > Distance form: | AG * n0 | ( * being a scalar product )
> > Our distance: | (1, 2) * (-0.8, 0.6) | = | -0.8 + 1.2 |
> >
> > -> distance: 0.4
>
> The length of a vector (a,b) is sqrt(a^2 + b^2), not abs(a+b)!
> Thus |(1,2)
> Example:
>
> Your coordinates (G): (2, 3)
> Your road segment (AB): (1, 1) -> (4, 5)
>
> Therefore you get:
> Function for all points on AB: (1, 1) + t*(3, 4) (for 0<=t<=1)
> Normal vector to AB (n): (-4, 3)
> Unified normal vector to AB (n0): (-4/5, 3/5) = (-0.8, 0.6)
>
>
> You
On Mon, Jun 28, 2010 at 12:06:04PM -0400, Matthias Julius wrote:
> Stephan Plepelits writes:
>
> > On Sun, Jun 27, 2010 at 07:11:53PM -0500, Nolan Darilek wrote:
> >> 3. In dusting off my disused (and never that good to begin with :) math
> >> skills from over a decade in my past, I'm thinking th
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On 06/28/2010 11:06 AM, Matthias Julius wrote:
> The nearest road does not need to have a node near your location.
>
True. I've just been lucky thus far in that it has. Do you have another,
better algorithm?
Note that I really don't know anything ab
Stephan Plepelits writes:
> On Sun, Jun 27, 2010 at 07:11:53PM -0500, Nolan Darilek wrote:
>> 3. In dusting off my disused (and never that good to begin with :) math
>> skills from over a decade in my past, I'm thinking that a vector-based
>> solution might work. I am already calculating a node's
On Sun, Jun 27, 2010 at 07:11:53PM -0500, Nolan Darilek wrote:
> 2. As a blind pedestrian, I'm not likely to travel faster or slower on
> streets of different types. Vehicular navigation of course is another
> story, but in this instance, vehicular nav is secondary. Also, whether
> or not a street
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Hi, thanks for giving me something to google. :) I have a few more
questions now that I've had more time to sit with this problem, also
after having read your message.
1. My problem isn't routing, but rather providing accurate street-level
information
> "nd" == Nolan Darilek writes:
nd> Basically, if a user reaches an intersection and turns onto a new
nd> street, I'd like to provide feedback that he is on a new way as soon as
nd> I can. Granted, GPS inaccuracy makes instantly doing so impossible, but
nd> when the user is a few mete
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Hi, all. I'm working on an accessible GPS navigation app that provides
spoken feedback to blind or visually impaired travelers. The challenges
here are a bit different than simply drawing a map and updating a
pointer on that map. Instead, I need for th
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