Re: [OSM-dev] Something wrong with the renderer?

2011-05-06 Thread Nic Roets
On Thu, May 5, 2011 at 7:05 PM, Igor Brejc wrote: > On Thu, May 5, 2011 at 6:33 PM, M∡rtin Koppenhoefer > wrote: >> >> 2011/5/5 Grant Slater : >> >> What about changing the tile urls frequently? This could be automated >> and synchronized with the start page and would stop those apps quite >> fas

Re: [OSM-dev] Something wrong with the renderer?

2011-05-05 Thread Igor Brejc
Here's our chance: Locus author's blog post about some map providers removed from Locus: http://locus.asamm.cz/?p=302#more-302 And specifically this comment and his answer to it: http://locus.asamm.cz/?p=302#comment-63

Re: [OSM-dev] Something wrong with the renderer?

2011-05-05 Thread Grant Slater
On 5 May 2011 18:05, Igor Brejc wrote: > On Thu, May 5, 2011 at 6:33 PM, M∡rtin Koppenhoefer > wrote: >> >> 2011/5/5 Grant Slater : >> >> What about changing the tile urls frequently? This could be automated >> and synchronized with the start page and would stop those apps quite >> fast (at least

Re: [OSM-dev] Something wrong with the renderer?

2011-05-05 Thread Richard Weait
If I were going to review an app that uses OSM data, I would certainly write a review that is negative for an app that mis-uses OSM resources. ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev

Re: [OSM-dev] Something wrong with the renderer?

2011-05-05 Thread Igor Brejc
On Thu, May 5, 2011 at 6:33 PM, M∡rtin Koppenhoefer wrote: > 2011/5/5 Grant Slater : > > What about changing the tile urls frequently? This could be automated > and synchronized with the start page and would stop those apps quite > fast (at least until they start making the urls in their app dynam

Re: [OSM-dev] Something wrong with the renderer?

2011-05-05 Thread Stefan de Konink
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Op 05-05-11 18:26, Grant Slater schreef: > I've employed some techniques in an attempt to limit the scaper's > download rate while keeping things responsive to mappers. Token bucket > rate limiting [2]. There are also some upgrades in the pipeline.

Re: [OSM-dev] Something wrong with the renderer?

2011-05-05 Thread Richard Weait
If you have a look at the rendering queue graph on yevaud, you'll see that the rendering load has increased dramatically since the beginning of 2011. http://munin.openstreetmap.org/openstreetmap/yevaud.openstreetmap/renderd_queue.html Often, those scraping the tile that they will likely never vie

Re: [OSM-dev] Something wrong with the renderer?

2011-05-05 Thread Steve Coast
On 5/5/2011 9:33 AM, M∡rtin Koppenhoefer wrote: What about changing the tile urls frequently? This could be automated and synchronized with the start page and would stop those apps quite fast (at least until they start making the urls in their app dynamic and synchronize as well). Now that is

Re: [OSM-dev] Something wrong with the renderer?

2011-05-05 Thread M∡rtin Koppenhoefer
2011/5/5 Grant Slater : > Something wrong: no... But the server is completely overloaded yes. > Apps which scape masses of tiles for offline usage is becoming a big > problem. > I've employed some techniques in an attempt to limit the scaper's > download rate while keeping things responsive to mapp

Re: [OSM-dev] Something wrong with the renderer?

2011-05-05 Thread Grant Slater
On 5 May 2011 16:15, Manuel Reimer wrote: > Hello, > > currently it often takes days until I see a change, I uploaded, in the > official Mapnik rendered map. > > In the past, rendering was much faster. Often changes were rendered within > minutes. Is something wrong with the renderer? > Something

[OSM-dev] Something wrong with the renderer?

2011-05-05 Thread Manuel Reimer
Hello, currently it often takes days until I see a change, I uploaded, in the official Mapnik rendered map. In the past, rendering was much faster. Often changes were rendered within minutes. Is something wrong with the renderer? Yours Manuel _