Hi Matthew,
On 07/17/2011 04:12 PM, Matthew Flatt wrote:
Does adding GDK_POINTER_MOTION_HINT_MASK change the mouse events that
you see on your machine?
No, in fact it does not. You are right; the behaviour of
GDK_POINTER_MOTION_HINT_MASK appears not to match the docs.
I investigated this und
Thanks! That page is clearer than the docs I read, though I still don't
feel more enlightened. I did eventually conclude that
GDK_POINTER_MOTION_HINT_MASK is orthogonal to GDK_POINTER_MOTION_MASK /
GDK_BUTTON_MOTION_MASK, but adding it back seemed to have no effect on
the mouse events that arrived.
Hi Matthew,
On 07/16/2011 10:31 PM, Matthew Flatt wrote:
> Short answer: change pushed.
Thanks for picking this up.
I see you also removed GDK_POINTER_MOTION_HINT_MASK , which
means we will be again seeing more motion events than before.
Please note that GDK_POINTER_MOTION_HINT_MASK is really
Short answer: change pushed.
Long answer: At one point, I changed GDK_POINTER_MOTION_MASK to
GDK_POINTER_MOTION_HINT_MASK. My impression from the documentation and
from trying it out was that it generated helpfully fewer mouse-movement
events. Instead, it seems to generate zero mouse-movement even
Dear list,
Recently I noticed that on Linux, the canvas only
receives mouse motion events if some mouse button is
pressed.
Since this is not mentioned in the documentation I assume
this behaviour was not intended, please correct me if wrong.
The cause of this behaviour is the use of the flag
G
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