On Mon, Nov 30, 2015 at 07:32:34PM -0800, Eric Pruitt wrote:
> Does the same thing happen if you switch dwm to floating mode before
> launching Torchlight 2?
Yes, I tried swiching to floating mode first. Also tried fullscreen
and windowed modes, none seem to work.
Thanks to the recent updates to sj[1] and ucspi-tools[2], sj is now
easier to build.
The man page for sj has this
EXAMPLES
tcpclient example.org 5223 tlsc sj -u user -s example.org
but that doesn't work for me. I have to omit tlsc. It seems to be
called automatically. Am I doing somet
I don't experience any bugs in sj, but I would like to see the raw XML
messages that are sent back and forth via sj, messaged, iqd, and
presenced, in order to be able to understand better.
These programs write to "in" files (named pipes). So what is the best
(easiest, most convenient) way to get
On 12/01/2015 10:55 AM, Greg Reagle wrote:
I don't experience any bugs in sj, but I would like to see the raw XML
messages that are sent back and forth via sj, messaged, iqd, and
presenced, in order to be able to understand better.
These programs write to "in" files (named pipes). So what is th
76 columns is sane. I believe the historical motivation is that 'diff' adds
some several spaces to the left. At least I've worked for software companies
that require this maximum width in the source files for that reason.
/Snobb
On 30/11/15 07:08pm, FRIGN wrote:
> On Mon, 30 Nov 2015 19:04:19 +01
On 12/01, Draco Metallium(Rodrigo S. Cañibano) wrote:
> On Mon, Nov 30, 2015 at 07:32:34PM -0800, Eric Pruitt wrote:
> > Does the same thing happen if you switch dwm to floating mode before
> > launching Torchlight 2?
>
> Yes, I tried swiching to floating mode first. Also tried fullscreen
> and win
> Do you happen to use multiple monitors? Try setting both monitors to
> floating mode.
I just have one monitor. I also tried disabling Xinerama, but it had not effect.
> Also is the mouse capable of leaving the game area while you're playing?
>
> When you say moving the mouse; are you referring
On Tue, Dec 01, 2015 at 11:06:05PM -0300, Draco Metallium(Rodrigo S. Cañibano)
wrote:
> When the game starts fullscreen, It has no borders. I tried to apply
> the "Better Borders" patch, but again it had no effect. Did you mean
> something else?
That was the patch I wrote that fixed my issues wit