Re: [dev] Graphics library that sucks the least?...

2014-07-10 Thread Teodoro Santoni
On Thu, Jul 10, 2014 at 07:47:36PM +0200, q...@c9x.me wrote: > Oberon? I wish we had a UI like that. > > http://cognitiones.kantel-chaos-team.de/programmierung/images/oberonv4.pngk Sigh, I now wish it too. -- Teodoro Santoni

Re: [dev] Graphics library that sucks the least?...

2014-07-10 Thread stanio
* Evan Gates 2014-07-10 19:54 > I like this idea with one qualification, when launched from a terminal > the new program takes the place of that terminal. Ah, that reminds me, I once thought that tabbed which I otherwise don't find use for might be forced to act as placeholder for all the windows

Re: [dev] Graphics library that sucks the least?...

2014-07-10 Thread Evan Gates
> The point here is really to revive text-based UIs in a graphical > environment, but without the ESC sequences of terminal emulators > underneath. Nowadays I'd even go that far and question the need of "UI > widgets" at all -- something like a very basic concept of recantgles + > text might suffic

Re: [dev] Graphics library that sucks the least?...

2014-07-10 Thread q
> The point here is really to revive text-based UIs in a graphical > environment, but without the ESC sequences of terminal emulators > underneath. Nowadays I'd even go that far and question the need of "UI > widgets" at all -- something like a very basic concept of recantgles + > text might suffic

Re: [dev] Graphics library that sucks the least?...

2014-07-07 Thread Nick
Quoth Carlos Torres: > On Mon, Jul 7, 2014 at 5:02 PM, Nick wrote: > > Quoth Calvin Morrison: > >> There was at one time a suckless widget system in the works, I don't > >> know what happened to that. > > > > swt was the name; > > https://github.com/vlaadbrain/swt.git > I started swt. but its be

Re: [dev] Graphics library that sucks the least?...

2014-07-07 Thread Carlos Torres
On Mon, Jul 7, 2014 at 5:02 PM, Nick wrote: > Quoth Calvin Morrison: >> There was at one time a suckless widget system in the works, I don't >> know what happened to that. > > swt was the name; https://github.com/vlaadbrain/swt.git I started swt. but its been idle for a while. not sure i see a p

Re: [dev] Graphics library that sucks the least?...

2014-07-07 Thread Lee Fallat
On Mon, Jul 7, 2014 at 4:52 PM, Alex-P. Natsios wrote: > All usable GUI toolkits suck. > > However if you want broad portability and a sane toolkit your best bet > would be the Enlightenment Foundation Libraries (EFL). > > The EFL are written in C and focus in both performance and portability > al

Re: [dev] Graphics library that sucks the least?...

2014-07-07 Thread Lee Fallat
Ah, the library I was thinking of was libsl. I just looked at the source and it's almost *perfect*. It provides the right amount of abstraction I want and basic drawing functions. All that I need is a text widget implemented. A menu lookk pretty simple to cook up and a text widget shouldn't be too

Re: [dev] Graphics library that sucks the least?...

2014-07-07 Thread Nick
Quoth Calvin Morrison: > There was at one time a suckless widget system in the works, I don't > know what happened to that. swt was the name; pancake was working on it, but got dissuaded by the lack of interest / contributions. http://git.suckless.org/swk If someone wanted to pick it up, that'd

Re: [dev] Graphics library that sucks the least?...

2014-07-07 Thread Anselm R Garbe
On 7 July 2014 22:34, Calvin Morrison wrote: > On 7 July 2014 16:25, Lee Fallat wrote: >> Does anyone know of a graphics library that supports a text and menu > There was at one time a suckless widget system in the works, I don't > know what happened to that. What about leveraging other software

Re: [dev] Graphics library that sucks the least?...

2014-07-07 Thread Alex-P. Natsios
All usable GUI toolkits suck. However if you want broad portability and a sane toolkit your best bet would be the Enlightenment Foundation Libraries (EFL). The EFL are written in C and focus in both performance and portability all the major platforms are supported (and then some). Wayland is als

Re: [dev] Graphics library that sucks the least?...

2014-07-07 Thread Nick
Quoth Lee Fallat: > P.S. C with Tcl/Tk seems to be a nightmare. I was going to suggest Tcl/Tk. I agree that (at least as far as my experience goes) using C to call Tk APIs is a terrible way to use Tk. I do like Tcl/Tk a lot, though, and have used it to wrap around C code quite nicely, reading s

Re: [dev] Graphics library that sucks the least?...

2014-07-07 Thread Lee Fallat
On Mon, Jul 7, 2014 at 4:34 PM, Calvin Morrison wrote: > On 7 July 2014 16:25, Lee Fallat wrote: >> Hey, >> >> Does anyone know of a graphics library that supports a text and menu >> widget, simple layout system and is easily portable to any OS? I was >> thinking of maybe just creating something

Re: [dev] Graphics library that sucks the least?...

2014-07-07 Thread Calvin Morrison
On 7 July 2014 16:25, Lee Fallat wrote: > Hey, > > Does anyone know of a graphics library that supports a text and menu > widget, simple layout system and is easily portable to any OS? I was > thinking of maybe just creating something like this myself because > it's so specific, but I'd like to se

[dev] Graphics library that sucks the least?...

2014-07-07 Thread Lee Fallat
Hey, Does anyone know of a graphics library that supports a text and menu widget, simple layout system and is easily portable to any OS? I was thinking of maybe just creating something like this myself because it's so specific, but I'd like to see if there's anything like that around. The closest