On 4 December 2015 at 15:31, Mihail Zenkov wrote:
> IMHO you have some service/program in your system dependent on d-bus
> and it hurt your cpu. You can try run sysprof to see difference with
> and without d-bus.
I will try Sysprof and report in a few days.
Thanks!
2015-12-04 14:23 GMT, Draco Metallium(Rodrigo S. Cañibano)
:
> Maybe something that dbus-launch, starts itself?
>
> I just know that if I remove dbus-lauch from .xinitrc, it will won't work.
IMHO you have some service/program in your system dependent on d-bus
and it hurt your cpu. You can try run
Maybe something that dbus-launch, starts itself?
I just know that if I remove dbus-lauch from .xinitrc, it will won't work.
Could you try installing and starting dbus to test if you see any difference?
2015-12-04 4:34 GMT, Draco Metallium(Rodrigo S. Cañibano) :
> I suppose that when the game can't connect through d-bus, it falls
> back to another method of communication that is not properly used.
Torchlight2 don't use dbus. I check it on my system (without dbus) and
have same speed with or witho
I suppose that when the game can't connect through d-bus, it falls
back to another method of communication that is not properly used.
On 3 December 2015 at 18:54, Staven wrote:
> On Thu, Dec 03, 2015 at 03:32:59PM -0300, Draco Metallium(Rodrigo S.
> Cañibano) wrote:
>> It was dbus-launch all al
On Thu, Dec 03, 2015 at 03:32:59PM -0300, Draco Metallium(Rodrigo S. Cañibano)
wrote:
> It was dbus-launch all along!
>
> Or better the lack of it.
Wait, how does launching dbus make anything run faster?
It was dbus-launch all along!
Or better the lack of it.
Fluxbox used the system default xinitrc witch source a bunch of
scripts, witch one of them executed dbus-launch.
Now everything works like a charm*.
Thanks!
--
Draco Metallium
(Sorry for the broken English)
*some problems might still app
On Tue, Dec 01, 2015 at 11:06:05PM -0300, Draco Metallium(Rodrigo S. Cañibano)
wrote:
> When the game starts fullscreen, It has no borders. I tried to apply
> the "Better Borders" patch, but again it had no effect. Did you mean
> something else?
That was the patch I wrote that fixed my issues wit
> Do you happen to use multiple monitors? Try setting both monitors to
> floating mode.
I just have one monitor. I also tried disabling Xinerama, but it had not effect.
> Also is the mouse capable of leaving the game area while you're playing?
>
> When you say moving the mouse; are you referring
On 12/01, Draco Metallium(Rodrigo S. Cañibano) wrote:
> On Mon, Nov 30, 2015 at 07:32:34PM -0800, Eric Pruitt wrote:
> > Does the same thing happen if you switch dwm to floating mode before
> > launching Torchlight 2?
>
> Yes, I tried swiching to floating mode first. Also tried fullscreen
> and win
On Mon, Nov 30, 2015 at 07:32:34PM -0800, Eric Pruitt wrote:
> Does the same thing happen if you switch dwm to floating mode before
> launching Torchlight 2?
Yes, I tried swiching to floating mode first. Also tried fullscreen
and windowed modes, none seem to work.
On Mon, Nov 30, 2015 at 07:32:34PM -0800, Eric Pruitt wrote:
> Does the same thing happen if you switch dwm to tiling mode before
> launching Torchlight 2? I don't recall the details, but I ran into some
> strange issues running Torchlight (1) some years ago that could be fixed
> by switching to fl
On Mon, Nov 30, 2015 at 11:37:43PM -0300, Draco Metallium(Rodrigo S. Cañibano)
wrote:
> Most games work fine, but today I wanted to play "Torchlight 2" and
> the framerate was less than a half what it is in fluxbox (just test
> it), and when I move the mouse the game gets stuck for a second.
>
> A
Most games work fine, but today I wanted to play "Torchlight 2" and
the framerate was less than a half what it is in fluxbox (just test
it), and when I move the mouse the game gets stuck for a second.
Any idea what it might be?
--
Draco Metallium
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