But still one step closer to release:)
Frank Bille wrote:
And to spell it out: I'm not "releasing" tomorrow, only branching. So when
that is done and I have build the artifacts I will create a vote for the
actual release. :)
Frank
On 10/6/07, Frank Bille <[EMAIL PROTECTED]> wrote:
Hey all
On 10/6/07, Frank Bille <[EMAIL PROTECTED]> wrote:
> And to spell it out: I'm not "releasing" tomorrow, only branching. So when
> that is done and I have build the artifacts I will create a vote for the
> actual release. :)
Sounds good.
Eelco
And to spell it out: I'm not "releasing" tomorrow, only branching. So when
that is done and I have build the artifacts I will create a vote for the
actual release. :)
Frank
On 10/6/07, Frank Bille <[EMAIL PROTECTED]> wrote:
>
> Hey all.
>
> Tomorrow around 08.00 GMT (AM), I will branch trunk int
Hey all.
Tomorrow around 08.00 GMT (AM), I will branch trunk into our beta4 release.
So if you want something fixes in beta4, please commit before that or submit
patches (and notify me by replying here).
Regards
Frank
I was wondering about the mouse event part, arent there something of
this in dojo, prototype.. So that part may be duplicate??
Nino Saturnino Martinez Vazquez Wael wrote:
Hi
As youve might have seen on the user list the input events contrib
are ready for key binding (binding a components act
Hi
As youve might have seen on the user list the input events contrib are
ready for key binding (binding a components action/event to forexample
ctrl+s)..
If you want you could check it out, and tell if anything could be done
better, currently its the inputbehavior class that would be worth