Re: Feedback requested: UI changes for Treeherder

2016-10-10 Thread Phil Ringnalda
On 10/10/16 11:57 AM, Jonathan Griffin wrote: > We may implement these wireframes for non-sheriffs, or on a per-user basis, > or only for Try. Thinking in terms of "developers look at single pushes on try, sheriffs look at multiple pushes on non-try" is wrong on all four counts. Many of the develo

Re: Feedback requested: UI changes for Treeherder

2016-10-10 Thread Sebastian Hengst
the name of the patch author. Sheriff has always to check if they are different when a patch has issues and the developer has to be pinged on IRC. Suggestion: Highlight when patch author is different from pusher. - It's still possible to select multiple trees. Do people use this or makes it se

Re: Feedback requested: UI changes for Treeherder

2016-10-10 Thread Boris Zbarsky
On 10/10/16 2:57 PM, Jonathan Griffin wrote: https://drive.google.com/file/d/0B3__-vbLGlRHajhEOE1SVXBQUU0/view?usp=sharing Just to check, were these wireframes tested at window widths around 1000px or so? All the screenshots there are pretty wide, looks like. Moving the commit info to above

Feedback requested: UI changes for Treeherder

2016-10-10 Thread Jonathan Griffin
TL;DR - we'd like some feedback on some UI changes to Treeherder recommended by a 3rd party UX team. The longer story - a 3rd party UX team has provided us with some suggestions on how to improve Treeherder's UI from the perspective of the average developer. They've created a set of wireframes her